Hi Pablo, you lost your details in the last part when importing the scaled object and rescaling it in ZBrush. You can see the details disappearing when you apply the layer 45:40. I think the import/export options can fix it, or you can invert the scaling before export in Blender. I like to warn people to be cautious when messing around with scale in ZBrush because the only way to avoid traps is to be meticulous.
You should do a tutorial just like this but using AccuRIG instead of Mixamo. From the few videos I've seen AccuRIG does a better job. Also maybe pose a more complex character with multiple Subtools just my .02
Год назад
We are currently in the process of doing some video tutorial series using the AccuRig. I hope you will stay tuned and subscribe so you get notified once it's out 😉
did you try using Blender to make poses with rigify? I fount it much easier to make the pose you want but for some unknown reason, you cant import the model back into Zbrush with out losing your subdivisions, do you know what the problem could be?
13:21 you're showing the tedious way, why? The easiest way is with the gizmo activated for multiple subtools You must make a Ctrl+Shift Lasso selection for the subtools you wanna move and Ctrl+Shift+Alt for those you don't wanna move. Easy.
Hi Pablo, thanks for your video.But I had problem with import into layers. I lost the subdivision. In fact, the problem came from the polygroups. It works when i export the Tpose without polygroup.After import/export from Blender, I find the subdivisions after import into layers. Is there maybe an option in blender to manage multi groups for export ?
Год назад
I'm no sure about the Blender options but maybe you could try using the Tpose for all the subtools?
This trick is amazing! Best workflow for posing and maintaining multires sculpting! I am, however, having a lot of difficulty trying to figure out how to effectively use this trick with multiple subtools. You suggested using Transpose Master, but it isn't really working for me... It would be amazing if you could do a follow-up video with a step-by-step tutorial for using Mixamo and layers to pose a mesh with multiple subtools?? Please 🙏😁
2 года назад
Yeah for sure. I'm actually working on a new series with a much more efficient way that is a lot of fun. stay tuned!
Scaling level 0 is not something I'd recommend since it warps/blurs your upper level details. You can change the size after you import the new level 0, preferably on a separate layer too.
Hey Pablo, thanks for the tutorial, fantastic as always! Anyway the posing outside of ZBrush method could be applied to a model that has multiple subtools?
Pablo, Thank you so much for this lesson! Liked, subscribed and sharing the link in discord servers I'm currently in. If you were starting a new sculpt would you do all the attachments (extras) for the character before doing the mixamo pose method or after? it almost seems like it could be done either way with this method you came up with. I had no idea layers could be so powerful.
3 года назад
thanks mate! yeah, either way... I personally would prefer to build everything first but depending on how extreme the pose is, it might be more efficient to sculpt and model an asset after the pose
Thanks Pablo to share your tricks & knowledges in Zbrush! Me gustaría también ver tus contenidos en lengua hispana para los que se limitan a aprender ,por la barrera del idioma.Gracias de nuevo🖖🤓
Hola Pablo, excelente video, me ayudó bastante. Solamente tuve un problema al implementarlo a mi modelo con múltiples subtools. Cree un layer así como mencionas y luego utilicé transpose master, posé a mi personaje y todo el proceso, el problema es que el layer tuvo efecto solo en el cuerpo, las demás subtools no se vieron afectadas. Quiero pensar que tenía que activar el layer en cada subtool, pero ¿cómo hacerlo de tal manera que no tenga que ir una por una? ya que sería un proceso bastante engorroso. De antemano, muchas gracias!
Год назад
si te tocaria una layer por cada subtool pero si usas el Tpose master puedes darle click en el switch que dice 'layer' a la hora de volver al otiginal y el plugin te crea las layers en cada subtool
Grandísimo truco. Usaba mixamo para posar mis modelos de zbrush pero claro, perdía los a detalles y no sabía cómo recuperarlos. Ya que si subes a mixamo modelos con más detalles, suele dar error por eso hay que subirlos con las subdivisiones al mínimo. Supongo que el programa intermedio a usar da igual no?? Yo uso cinema 4d y espero poder sacar el modelo posado al igual que tú haces con blender.... sino pues me instalaré blender. En cuanto pueda pruebo este truco. Mil gracias 👌😉
I've followed this video exactly and tried cinem4d as well as blender but the import back into Zbrush does not work. I always encounter an error window
This is incredibly helpful. I had a question about another topic. How do you go about establishing proportions in Zbrush while blocking out a character ?
@@Felix-os5hf I wasn't able to try it out because I keep going back and froth dynamesh ing and zremeshing this doesn't work with layers. I tried the stager method of "all to home" and then "all to pose" but that just messes up everything. I'm currently at the texturing stage and might then try a simple rig in blender and then parent the subtools to the parts or just pose manually with tpose master. Let me know if you find a good way to do it.
@@TimV777 Hey, theres a 'layer' button on the transpose master that you can select and it will create a new layer on each subtool containing the new pose data. You can then hide this layer and sculp on the old symmetrical layer and then when you unhide it keeps the sculpting you did. I think think is how it works and not sure if its what you were asking, im really new to zbrush :)
@Pablo Muñoz Gómez Every time i take my model to a low sub.D level my layers stop recording and mess up my model.
Год назад
if you start recording on the highest subdivision level and then go to a lower level they layer will continue to be in recording mode but 'greyed out' until you get back to the highest subdivision level in which you started to record.