I miss this kind of content, just like how differentfight and his videos used to be...nowadays they are just like decklists, news, gameplay and updates...Unlike Vazis bringing more entertainment.
Thank you!!! Complements about the editing might just be the fastest way to make me blush lol! I'm glad you enjoy them and I can't wait to do more too!!
Not even a minute in and I love your editing. I can tell you really enjoy making these videos so I'm really hoping they do well I wish I knew what's going on though all I see is big numbers being bigger the thing is I don't have any ways to play card fight vanguard
Thank you so much, that's really kind of you to say!!! Have you heard of the video game that came out for Vanguard yet? 👀 It's on Steam and the Switch if you are interested in playing the game that way!
@@Honest_Mids_Masher Oh yeah that can be pretty tough, hopefully they have a big sale for the base game soon or give it out for free so more people can try it! Cardfight Area is another option that is free if you want that instead, it's more up to date with current cards, but definitely a bit more difficult to use at first.
It really is! As soon as I got into Master rank and realized that I can't lose it (as far as I am aware) all I wanted to do was goon with funky decks and have a good time!
dunno if it counts, but there's two promos that came with set 6 which are kindof interesting... ...the fact they're new Vanguards you can utilize. Quaking Ripple Monster, Eledglema is a Vanguard that focuses on jamming as many differently named set orders in the order zone, then sending a number of them back to the deck for effects. sending 3 back allows ye to stand a rear, sending 5 back allows you to restand it and get +10K power. (it get's drive -2) It helps that it's on-ride ability checks the top 5 of your deck and places all set orders checked to the order zone. Demonic Lord of Hades Blaze, Baphormedes is a Vanguard that is pretty much the Dark States version of Bastion, gaining strength when there's more grade 3s in the soul. it's on-attack skill eats two grade 3 RGs to get +10K power for every three grade 3s in the soul. It also has a CONT where if you have three grade 3s in the soul, all your grade 3 get +5K shield and Boost, getting 6 or more makes it so when he attacks, you opponent MUST call three or more cards to the Guardian circle. (of course, blitz order PG can still block it.)
Don't you worry, I'll have something for them up with them in it really soon once I finish editing it! Also thanks for letting me know!! Those meme-y kinds of cards are exactly up my alley for dumb choices to make and bang my head against a wall until it works
Oop doesn't be look like alot. Theres fun ones like Gouman, Kuvissgee, Bubettsu and Heekou. Maybe some of the other G1s out of his outside of his devils can do something. Greedon can be pretty picky.
It's not in dear days but you could do a dragontree variant when it comes out, where your ride deck grade 1 is the dragontree one and you never ride any further, making your rear guards both hit harder and extra based
That sounds like it could be fun! But I'm not sure I entirely understand the concept, would I be trying to get the other 3 Dragontree cards in my deck and make some markers early?
@@vazis Yeah basically. It's probably not too great, but in stoichea you can use orders to revive them and stuff like wild intelligence to help find them. It's just a really bad deck idea I thought of before the actual tree was revealed lol, could be fun as a challenge where you don't use anything above grade 1 tho
@@isickell8714 Oh the G1 thing could definitely be sick! I might have to check in some time to see if there some cool ideas that can be done with just G1s! Cause Dragontree markers could definitely help to stimulate that with more power then which would be sick
@@vazis The lianorn support could be useful in that deck too, they’re all about boosting and having grade 1 or less cards. I can have a look at all the stoicheia grade 1s tomorrow as well if that’s helpful. Dragon empire could also be a pretty good nation to choose, although you’d be sacrificing marker consistency for things like shihab and that grade 1 you used that punched hard for having loads of grade 1s
@@isickell8714 Definitely a lot of consider for sure! I think the deck could fall a little short if there's not a cool VG to try and centralize around, but that could be a really sick idea! I kinda like the idea of doing the Stoicheia route with fat boosters and getting Prison Dragon off while keeping my VG at G1, still being within that aspect of the rule set
What makes you say so? If you're talking about DD then I can definitely agree that the price point is tough, but I think the game is still pretty good! And if you meant Vanguard in general, it definitely has some management issues worth acknowledging but I think the game is super fun!
@@vazis All of that, plus the fact the game has still broken mechanics and had 2 "resets" since it's creation, what's kinda frustrating for the ones that helped the game in the begining, and to become what it is now.
@@alvarofranca4521 I definitely get what you mean, it was not great to have your card pool feel kind of worthless because of a new/rotated format. For V I can't really say mcuh, but I know premium is still super popular and has access to all of the old cards! Aside from that, I do think that at least one of the resets were necessary. Since in both G and V, the support was powercreeping really hard. Of course, there were ways to fix it outside of it that definitely should have been employed, but I think that at least having 2 formats (the modern premium and standard) was super helpful for the game and gives a bit of diversity for what players new and old can enjoy! But that's just my opinion, I know that everyone has different experiences and views on the subject that are all valid
@@vazis It was necessary ofc, but do you agree it wouldn't be necessary if they managed the game better and focused less on grabing more money from players?
@@alvarofranca4521 I mean I think that's the case for anything. I think a lot has been difficult results in the management of the game atm with product distribution and everything else, but I don't think that really changes the fundamental aspects of the game and if someone finds it fun or not! Of course, I definitely wish that some things could be different so that the game could be in an even better way, but I still like to enjoy it for what it is!