You guys know of any well-polished escape room games that take 30 minutes to an hour and a half to complete? Not games like The Room, where it takes a few hours to complete a few chapters, but an entirely self-contained puzzle that takes about an hour to solve.
Without the downward pull of gravity, our body cannot function properly. The human body tends to relax in a state of weightlessness because it no longer fights the pull of gravity. This lack of the gravitational pull alleviates the mechanical strain otherwise endured by our skeletal system.
The Rorschach test puzzle was so unbelievably painful to watch. Tyler is one of the smartest people I know of when it comes to puzzle games, and it was quite distressing watching him completely ignore the "Nobody will find my safe" and "Don't forget the code this time" clues, and not recognize the mirrored numbers for so long.
I really think you should play "Outer Wilds". (not to be confused with the outer worlds!) its a space puzzle/exploration game, shorter than the witness and baba, but not a short ride either. its got a lot of story, and I wish I could divulge on it but it would spoil the puzzles too. but what I can say is the physics it takes into account is mind blowing, its a warm friendly game, and was my favorite game of 2019, and still one of my favorite games.
i’ve tried outer wilds, couldn’t really hold my attention there cuz wasn’t really any direction i felt and i had no idea what to do or where to go or what my end goal was
@@arc9171 well, assuming you were able to get to launching your ship, some of the text prompts up to that point will have given some direction as to options (though really anywhere is game) like the attlerock or brittle hollow. the latter has an enormous amount of fun exploration and information, the former having some too, though only as much as such a small moon can offer. but one thing I can say is anything you see in the game can and likely will be explained or given context by the end of the game.
Yeah, once I realized that in my playthrough it became a lot more manageable. I think that the game overall was fun, I wish that they had a way of getting rid of some of the clutter or easily marking items that are just there for atmosphere and not plot-related. That said I will probably be picking up the full game once it comes out.
I'd love for Tyler to try out the Submachine series if he is looking for more room escapes. First one's a clunky 20 minute adventure, then the rest get really good. Beautiful hand inked art and the artist develops a unique style as the games progress. Also quite challenging.
Oh yeah I remember playing those as a kid. The one with the grid (I forget which number) was the only one I solved without looking it up. I feel like they would be too unintuitive for Tyler, but that may just be my stupid kid brain talking.
If you want to play a puzzle game you should play hocus, a game where you're a cube and you have to make it to the hole like golf but puzzely I recommend this puzzle game as you might like it
@@miguelanjo2776 im sure it could still happen someday, perhaps Tyler may just have not understood the concept at first. but its certainly worth the journey in the long run
I spent forever on the third one because I thought the answer to the odd one out was dog (all of the rest have 5 letters in their name, dog only has 3)