How we got here: - Server based games - Digital download copies - Memberships required for online play on every major console - Paying full price for half of a game, the other half is released in 5-15 dollar dlc increments, the game is also online and loses most of it's features once the servers die or the playerbase leaves - Excessive corporate spending on game assets (excessive resources going into motion capture, huge art teams with tiny deadlines, musicians/composers with no room to work, huge writing departments) - Actual devteam/programmers still ends up being around 12 people trying to cram a bunch of spaghetti code into something workable while doing overtime - AAA companies are trying to make huge animated choose-your-own-adventure movies, not games Game development has become coorporatized and it's a mess. Indie games have a whole different set of issues. My main issue with modern gaming is the shrinkage/elimination of those mid-level studios which created so many of the games we loved from the 90s and 00s.
Coming home to my family after rehab alking bout how i'm 'Remastered' on the real tip tho one of my favorite games of all time, Tokyo Jungle, is no longer available for purchase now that the PS3 store is shut down and the only way to play it is to sign up for the premium ps plus which is like 160~ a year iirc and streaming it which btw SUCKS it's an objectively worse way to play the game. I'm lucky that I still have my PS3 with the game downloaded on it but it's sad to think of how many great games will simply disappear on the whim of a megacorp. I've been collecting physical copies of ps2 and DS games for a minute to try and preserve some of these things so I can actually play them before they go extinct.
Nintendo's biggest fumble imo was not only ditching the virtual console they had from the Wii onwards but locking access to games behind a subscription. Having an option to buy or subscribe would be a good middle ground but i dont ever see that happening
it kinda sucks everything gets worse each new gen and it keeps getting normalized, people used to hate dlc and now they just accept it and eat it, same with the live service shit
Not to be that guy (idk if there's a guy for this, idk this is a 'that guy moment') but this is why I've become an Indie gamer. Games come out at a 3rd of the cost of tripple A titles, they work, they're fun and more artistically interesting and i don't feel like I'm tied down into finishing them because they're not 70 hour time sinks with an optional battlepass.
Thank god for humble bundle, still getting some deals on there, as well as the steam consoles, but console gaming is an absolute mess right now, and sadly a lot of games don't get developed if they don't have a mainstream publisher, or one of the big three to line their pockets to get the game made.
Literally everyone. AAA ARE SO GREEDY Me. Okay I'll take PS+ extra for $80 in a year. Then play Metaphor Refantazio of gamepass for $10. Then play AC Shadows, StarWars Outlaw, and Prince of Persia on Ubisoft+ $36. Total cost of 15 months of gaming, over 1000 hours of gameplay? $126. Then buying every other game i want discount because i spent 15 months away and waiting for the sub services to fill up again. Gaming is soooooooooo cheap.
*Organize, Unionize, Socialize* the games industry. Corporate shareholder bull$#!t will not stop until then. - Transition to more independent studios - Worker owned and controlled. - Unionize against corporate giants - workers get more power - Push for consumer protects, DMCA laws and 'right to own' act.
I have never beaten any remaster of any game except for Halo, but that's a goated trilogy and had I already put hundreds of hours into the OG games, so seeing the design changes were fascinating. Why in the world did they remaster The Last of Us, like 5 years later, when we STILL don't have a released version of a Timesplitters Remake with online multiplayer? TS2 Remastered already exists in it's entirety inside of Homefront the Revolution, just never released as its own purchasable product, but a remake of the series would sell gangbusters.
Go buy animal well, little kitty big city, balatro, hades 2, sea of stars, peppergrinder, wildfrost, dredge & dave the diver... Indies are the past present and future of gaming, AAA sucks my butts 95% of the time. Even my fav AAA Street fighter 6 isn't free of microtransactions, dlc and adverts :/ Indies allllways better