@@juricadogan3870 I literally say ES6 is not coming, instead of a fact checker maybe start by listening to what I actually say. Oh, or did you not watch the video and just look at the timecodes? That would explain it lol. As for The Wayward Realms, there is nothing confirmed so nothing to fact check. Where did you get 26-27?
what, if it doesn't offer 3rd person, than it's simply not worth it. dude all games need 1st 3rd person and an FOV slider, it's unacceptable for any game to not have these very basic things that everyone wants in their games. i don't want to play your stupid 2D side scroller shit either or your stupid turn based shit.
Really excited for the game! I've seen a couple interviews about the vision and it seems pretty amazing. Do you guys by any chance already have someone working on the game music/ sound design?
@@jarridkamphenkel2117Oh i see! Would it be ok to send my reel? I could also do a 2 min custom inspired sample too. Perhaps you aren't still in that state but would still be a pleasure to do it for consideration!
@@carlosamado7606 we actually have Eric Heberling, original composer for Elder Scrolls Arena and Daggerfall, composing our music. As such, we don't have any current need for further music contributions, but we truly appreciate the offer nonetheless.
Hi, I'm an aspiring writer for video games, is there any advice you could give me? Like, is there a specific job I have to apply for? I don't know if there really is an actual internship or anything for writing for video games, and I'm not able to find much information about it. I'd really like to work for a company making fantasy RPG's, but I don't exactly know where to start looking.
@@reykskjar4052 Well first, I would say I don't recommend the game industry of 2023 as a career at all haha Their requirements for juniors and interns get more and more ridiculous each year. Right now they want you to have like 3-5 years of experience and released at least 1 AAA title to be a JUNIOUR anything. Like how? I would recommend finding a good indie team/start-up/profit share project. Much more creative freedom. The AAA is dominated by investors and suits right now. Currently, I am pursuing a career in software development, and if Ardenfall or Wayward really takes off, great! But I decided about halfway through college that the modern AAA gaming industry wasn't for me. So I may not be the best/most unbiased person to ask. Good luck in your journey though!
Best way to ever replace Skyrim is making an Open Source game that way we can get a massive game that is also modular, and Moddable to go up against Skyrim while being it's own thing
If you want to "kill" Skyrim, you have to create a game that offers the same freedom, but above all, a game with more than 23 years of history, and that's easier said than done. Sykrim isn't the only game in its series, as you know, it's part of something bigger, it's part of a series with a huge amount of lore, it's a series with many beloved games, etc., so if you really want to beat Skyrim, you have to offer a world that is equal to Tampriel's and equally unique.
+ modding support. + character creation. + many playable races. + large and interesting open world. + regional variation. + suitable balance between difficulty and ease. + buyable homes / other tangible things that the player can save and spend money on.
@@Seer_Of_The_WoodlandsI have an idea!! What about an Open Source game! That would allow all that to happen while being it's own thing and allow people to Spin-Off from the game to make their own Open World games
There is nothing special about The Elder Scrolls lore. It is a bunch of mediocre fantasy stuff that any 16 yo nerd could come up with. Skyrim is a success because of the freedom to play as you want, not because of the mediocre writing.
Daggerfall's procedurally generated dungeons were amazing and nothing I have played since has even remotely compared. You could get lost for literally days in those dungeons and the feeling of actual exploration was immense. I really, really wish some game, somewhere would bring this back into gameplay.
Can't really say much more about it. The estimates are earliest it could release would be 2 years after Starfield, so 2025, but documents we've seen estimate it to be sometime around 2027.
The only true Skyrim killer for me will be Skyblivion. And after that, Skywind. Just those two. 🥰 Would love to see Fable II remastered and ported to (and optimized for) PC, but that will never see the light of day, because Microsoft seems hell bent never to give customers what they're asking for.
Skyrim is cool because it's a "do anything you want" game. It's not ONLY about story, it's not ONLY about getting married, or ONLY about fishing, or ONLY about finding shouts, or ONLY about Imperial vs. Stormcloak, or ONLY about being a Khajiit or a Wood Elf or an Argonian, or ONLY about cooking or ONLY about becoming Thane in all 9 holds, or ONLY about being a sneaky thief and doing a no-kill run, or ONLY about Greybeards and Blades, or ONLY about collecting 200 sets of armor, or ONLY about mods and DLC, or ONLY about becoming a Vampire or a Werewolf, and sleeping in Coffins, or ONLY about having 75 companions to choose from, or ONLY about Balgruuf's weird Kids, or ONLY about getting rekt on Sleeping Tree Sap, or ONLY about doing a Bloodskaal Blade run, or any of the other hundreds of unique aspects and combination of epic views, story, choices, agency, varying stories, unmarked cool shit (SOUL TOMATOES) and all the DLC that they added to make it nostalgic for Morrowind and Oblivion... it's the fact that this one, perfect game, is ALL of the ABOVE, and pages and pages of even more, and in game books to read that are all actually pretty good fiction and immersive. OKay. Breathe.
all of that stuff yet the game is best known for people downloading it every year to play for 3 minutes lol. the immersion disappears the moment you do anything other than walking around looking at trees and mountains. the surface stuff like visuals and music is good but thats it. because of nepotism the gameplay is awful and the writing feels like it is AI, its a shallow soulless game made by a company who is only kept alive by chinese mobile games and microtransactions.
@@Trickyman26yo, Crimson Desert is definitely up there for me like top 3, def more hyped for Wayward Realms but Crimson Desert if they can pull it off looks INCREDIBLE
Skyrim is just a great foundation for so many different playstyles and play concepts outside of the main storyline, thanks to mods (and partly thanks to the general setting and atmosphere of the game). And that variability is why it's kept me coming back for so long. I played the main storyline once, and I've been playing it in all sorts of different ways ever since. In many ways, vanilla Skyrim isn't even very good! Without mods, I probably would have gotten maybe 30 hours out of it. Thanks to mods, I'm over 1000 hours. I certainly hope another game (or more than one, ideally) will find a way to provide the same type of experience as Skyrim. But I will admit, it feels like a bit of a 'perfect storm' situation to me. For a true successor to Skyrim, we might have to wait for Elder Scrolls VI. Zach, as always, thanks for your incredible "upcoming games" videos, they are very very appreciated!!
I remember when skyrim came out. My birthday was the 6. Before i buy the game, because i know Bethesda, i wanted to try the game before i buy. So i pirated the game the same night. It was cracked a couple hours after it was released. It was a Friday night. I Made an orc. Fighter with a shield and a mace. The fact that i could chain decapitate people, the more damage i did, the more a decapitation was proccing. It was so op and ridoculous. The wcaling peoblem was immediatly obvious. It took the fun away from the game. The loot was lack lusting. And i remember seeing hiw the quest were split. Main quest, and all the aide quest in each zone. I decided to focus on the main quest and keep the side quest for my other playthru. I started to play friday night. Decided to pull an all nighter. The next day i was at the last quest. I really sisnt want to ruin the universe fot me. Games are like a book. When i finish them, i stop aying them. I cant enjoy them anynore. I was so dissappinted in the shortness of the game. The story is so oblivious. It eas lackluster. And the gameplay. I could run circles around my ennemy while swinging my sword. I qctually leveled my healing spell by standing in the fire in the herbalist shop in white run. The more i stayed in the fire, the more i was getting xp. So stupid. I remember being so happy i didnt buy the game. At first i was feeling baf. But after a couple of hours, it was gone. I had bought a computer just to comeback to gaming again. And skyrim was the reason for it. My dissapointment was abysmal. I waited until the legendary edition came out. I did the dlc. It was cool. I wanted to give the game another chance. All the had was still there so i rushed the story. In the same after noon i was done. I tried again after 10 uears in 2021 to mod the game. It still is lackluster. You can put perfume and a coat of paint to a turd but it will always remain and smell like a turd. And with Starfield...i am convinced bethesda is completely bankrupt as a game designer. I will never buy a nethesda game again. Sadly. But i have to say. After all that. Putting some visual mods, and then roam skyrim, with that music??? Still one of my favorite memory in gaming. Weirdly enough. I think its the promise. The immersion. The escapism.
@@lacrimosa9020 nahhh... unless it will have a robust modding community, it will be forgotten in less than a year... it is 2023 and more than 20k people still play skyrim across all platforms..
@@lacrimosa9020 I hope you're right, but I'll believe it when I see it. Same attitude for any not yet released game, including Elder Scrolls VI. Bethesda lost me with Starfield. As for "games coming in 2024" - Elder Scrolls VI is also estimated more around 2028 than 2024, so no idea why it's on this video other than clicks.
Try telling that to the Developers. Graphics isn't even in the Top 3 most important things to me in an RPG or any Game really. Good storyline and strong gameplay are far more important, but developers think they can just throw nice graphics at you and you'll forget about the rest. I get it though. You can create nice graphics by just throwing money at it and turning up at work to 'punch in on the clock. It's a guaranteed outcome if you put enough money and effort in. Where as things like gameplay and story, take genuine inspiration and inspiration is priceless.
I'd say these are Open World games as much or more than RPG games with obv. 1st person perspective combat and some story/lore or more rpg like elements. Graphics sells games but as you say rpg/story variation is often more rewarding eg Wartales is a great call-out for generating interesting decisions.
@@childofthesun32 A Dev. would understand you very well. But nowadays everything that matters is money. So we get the same (zero-risk) stuff over and over again. BUT hey! >> with better graphics
Honestly even though it's really old now, I think everyone should give Morrowind a try. I would also recommend getting a mod that updates it. I def wanna try these games as well. My first dungeon crawler was Fatal Labyrinth. Then Diablo 1. I love them so much. It's pretty amazing that Repo Man is becoming a game. Looking forward to that one. If you wanna know more about Repo Man watch the musical, not the lame movie that came out after.
I've been wanting to get into Morrowind, but I want mods to make it feel modern and they seem pretty intimidating. Do you have a recommendation where to start with easy modding of Morrowind?
Repo dev here. The game's not based on the movie, any of the movies actually ("Repo Man", "Repo Men", "Repo: The Genetic Opera"). But it's kinda close to Morrowind in places!
I love your enunciation, and ability to get me hyped for games. Games that I otherwise might not have tried. I am excited for a few of these, but Am trying to temper my expectations. Cheers
I'm looking forward to "The Wayward Realms". I've been watching them for years, and I like where they are going. I doubt it will be a 2024 game, though.
Honestly...if someone just did a remake of Daggerfall with a decent engine and some modernization I would be more than happy to spend the next Decade with that...🤷♂️
@@LordReginaldMeowmont Thanks for pointing that out. I hadn't heard of that Game yet and will look into it. The few screenshots I saw on Steam seem to look very...old school...in terms of Graphics, but I will see what other material I can find on it
I knew about Avowed and onwards down the list, but most of the games before that no idea. And some of them look really interesting, many of them I have put on my evergrowing wishlist. Also I think it was Lunacid, it looks to be out now and available to buy, still though as interesting as some of these are. They still don't appear to come close to Skyrim, it just has something a formula that not many other games, have been able to figure out.
Glad you found some new ones! And yeah Lunacid had a surprise launch. The schedule was into 2024 and they hadn't had a patch since April, then suddenly for Halloween they said "1.0 release!", but then had 3 hotfixes and then 3 more patches back-to-back haha, so basically it's still in development.
One thing I think that is tricky for a lot of RPG’s in that genre (outside of I’d say Baldurs gate and a few others) is gameplay wise a lot of RPG’s dump on Skyrim and that’s fine it’s going to show it’s age but it’s reallly the world and lore within itself that to this day people are still doing deep dives and podcast discussions on, so it kind of just has this allure to it where you want to keep building off of it or find more.
Some of these games apparently try to take on Skyrim by... looking almost exactly LIKE Skyrim. 'Return to Nangrim' looks as if they picked all the assets from Skyrim, shuffled them and improved the lighting somewhat. If you had told me that it's a Skyrim mod I would have believed you immediately; the rocks with the snow on it, the animals, even the clouds surrounding the mountains look exactly the same.
There is! I think it's just considered better in pretty much every way, which is also why they're not planning a third. They can't think how to make it better or different enough to warrant another sequel.
If a RPG wants to rival Skyrim, they need to be able to give me first and third person, exactly like Skyrim does! I am not saying there may be Games like Skyrim, but to nail it for me, it also has to have the feature I just mentioned! Edit: I actually have the most hopes for wayward realms, because I loved daggerfall and I also liked the procedual generation, even when it was far from perfect!
I'm looking forward to Wayward Realms. I'm imagining it's going to be similar to Oblivion, but with a bigger map and with a lot of mods baked directly into the game.
Lol One does not simply Kill Skyrim! You will basically have to give us everything Skyrim did and do it better. Good luck with that. It’s so beautiful and so immersive that it makes you want to live there for real. That game is still great after 12 years! 12 years! That game is so great that people spend countless hours just wandering or exploring the wilds, not even doing missions, chilling in one of their houses reading books and cooking dinner. I’m not saying it can’t be done but you got your work cut out for you. Nobody has made one yet. I’ll play new games for a couple of months tops, but when I get bored with it , like I always do. Guess what game goes right back in the Xbox. Every time it feels like coming home. I wish whoever wants to replace Skyrim the best of luck. That would be one hell of a game.
Thanks for the Video. "Vampire: The Masquerade - Bloodlines 2" - Cautious , yeah me too ... i heard a lot about the troubled development , for a time it wasnt even clear if this was abandoned or not. - But i loved the first game and i love Vampire stuff , so i will keep my eyes on this regardless. "Tainted Grail - The Fall of Avalon" - Looks like exactly my type of game , tho im not a person to support a studio via early access and i dont want to be an active helper when it comes to debugging or testing. But i will keep my eye on this one too.
Today The Outer Worlds is looked at as a "Childs first First Person Shooter". The 2nd game needs to be more gritty, more adult, less cartoonish and way larger.
Thank you for this video! I love fp rpgs, especially ones with a medieval, low magic aesthetic. About half of these I didn't know about, so they've been added to my wishlist, and one is out now that I'll be purchasing. But Skyrim, that puppy stays on my PC, along with its endless modiverse.
Thanks for this vid Zakh. Skyrim really is a landmark game, the way it incorporates so many elements into one package. Some 3rd person games are also vast and intricate but for me you can never beat the feeling of running through dungeons, viewing landscapes, or interacting with other characters in a first person view. The immersion is a primary factor for my gameplay. I even play Elden Ring with the first person mod for this reason. Really looking forward to some of the titles you mentioned, along with SkyWind and SkyBlivion. Cheers.
Skyrim was a pebble, oblivion a stone and morrowind a boulder, Daggerfall a slightly smaller boulder. Other games are a speck of sand, play the older TES games, trust me n'wah
Monomyth seems like a more inspiration towards Arx Fatalis. Look up what that is. The bread baking system in it and how hands down it is is definitely from Arx Fatalis and I love it.
I always wished 2 or more companies would come together to create a very huge game that you can play a massive story and have 100 hours or whatever to play the main story and its all good but if you're done with that or if you just like multiplayer you can jump into the multiplayer mode and play or play multiplayer co-op story mode with a party of 4 to explore the world. With all the help though they could help make sure the world is packed with everything to make it feel real and not too empty. With ssds in consoles and in most pcs now days they should start making games with less hills and mountains so we can go to the plains area in a certain game and have a massive plauns area and some flat lands, not completely the whole game but have a variation of terrain. We never see really big open flat lands and it would be cool to see across it and see a town or anything far off since the ssd helps load better these days. I think it would be cool.
Although it kind of makes sense about companies combining to make a better game, it doesn't quite work out like that. Imagine if SimCity and Cities Skylines combined to make a city builder. You'd just get a worse Cities Skylines. At a certain size, so much money is involved that investors are the ones pulling all the strings and the game has to be completely overmonetised to make back that money.
Obsidian doesn't really make open world games in the same way that Bethesda does. I don't consider invisible walls in the middle of the map as open world.
Daggerfall Unity is one of my top favorite games ever. Lunacid looks cool, and while I was originally put off by the free asset designs of Bloodlines, that game looks like some real effort has gone into it, so I'll be giving it a look. Also, Ardenfall feels like a modern Morrowind in many ways to me. Are any of these "skyrim killers"? Nah, not really. To me, Skyrim has achieved a sort of distinction. No game can replace it or really compete with it, since it is a 10 year old game. Instead, games can be like it.
I find this so frustrating, because I think Skyrim is shit. I mean, if I could play it in co-op with my roleplaying friend, then I'm sure it'd be the finest gaming experience of my life. In solo though, I find it boring and goofy as fuck. I'm just entirely out of the loop and not the demographic anymore. I'm too old, because everyone seems to fucking love Skyrim lol.
The thing about effort is that people generally don't put that in unless they're paid to do it. Devs got rent to pay. You can't just get a handful of passionate devs to make a Skyrim-killer, you need a whole team of talented devs and pay them for their time. No one who has the money to do that wants to do pay for that, because if you have that kind of money you'd make more money creating a different game. Just look at Skywind and Skyblivion. Those are devs who are doing it just for passion and see how long it's taking just to create remakes in an existing engine. They're putting in the effort and Skyblivion is only releasing next year and Skywind is who knows when. And after all their years of effort, they will have zero monetary recompense. Actually the only ones who will profit from Skywind and Skyblivion are Bethesda themselves as even more people will buy Skyrim to play those mods, further rewarding Skyrim for being what it is.
Love first person, can't touch third person personally but would love if some of the games have the option to switch like Skyrim does..... so we please everyone!
About Lunacid; you getting tossed into an Abyss where others have gone before; that has more vibes of an Ultima Underworld vibe, and bloody hell, that's a good thing if it really is inspired by Ultima Underworld.
If you haven’t already I recommend downloading the Enderal: Forgotten Stories total conversion mod for Skyrim. I think it’s on Steam. It’s a whole different game made by Skyrim modders. Dark and beautiful, blew my sox off.
thats awesome. But given the history of overhyped games that underdeliver, id rather just not even think about them. If they do come out, and reviews are good, ill get it for sure.
While I find Skyrim decent enough, I sadly think it's utterly boring to play through more then once or twice. Any more then that absolutely require mods, but I don't praise a game for its mods. I praise the mods. Plenty of other games too with great mods. So to me, a game that can equal to or surpass Skyrim isn't hard. I hope all of these games will do just that. We need more good games.
> Islalds of the Caliph I watched the footage twice to try and figure out why it hurts my eyes unlike any other pixel art game... and I think it's the flickering caused by motion.
I feel from watching a lot of these that these games are missing the feel, physics, and oomph behind their movements. I don't get that wiplash some others do when the character models textures and details are 10x better than everything around them, but if the animations and sounds don't match, it feels off. I should feel like I just pulled a heavy axe off my back, pulled back a heavy bow, or I've just ran through a crowded environment, not *hand slides on the screen with items*.
9:40 What is the obsession with fishing minigames these days? I suppose it works in a game like Stardew Valley but I don't like games like Stardew Valley. Nothing says Grand Adventure like standing in one place for hours staring at water. I like fishing in real life but it's not the experience I'm looking for in a game. "Well, I could be saving the world or fighting dragons but I think I'll just stand around and wave a stick at water today."
People just really like fishing lol. It's easy to implement into any game, doesn't take much work or thought, and a good number of people like the option to go fishing so might as well throw it in I guess.
Repo Man looks like the kind of mix of aesthetics I'm a sucker for. Weird title for a fantasy game. I guess it's not inspired by the great cult film from 1984, or the semi crappy cyberpunk film, Repo Men, from 2010.