I was invited to audition for the singing squirrel in the Thai dub of Peter Rabbit 2, but I guess they decided to go with a native Thai speaker. The director wanted me to do it with an accent similar to the original. Ah well, we tried. Very nice model you've made based on the character.
@@alwaysyouramanda Thank you. We actually just finished dubbing two cartoon series into English: Season 2 of Kiko which should be coming to Netflix, and Bima S which I think they're hoping Netflix will also pick up. Trying to keep busy. :)
Ah wait. You posted a complete full ready model. damn. I wanted to follow your steps while watching a video. And it's also very quick. I wish it was more like a slow tutorial. Thank you anyway!
@@TeamMiracles Thank you for your consideration. It's funny, coz I keep your video opened every day and when I have time I model my own bunny. I reached the stage with fur. Though I met some problem modelling in blender. I don't know the analogue of dynamesh which from Zbrush in blender. So I decide to go zbrush->Maya->marmoset->blender (decided to paint over just like you in blender and avoid substance painter. Actually it's fun, but I have 1 question. Why not make normal map? I mean we could keep the model a bit more light and save some details through it. (I'm a beginner, so dont't judge me:D)
@@TeamMiracles Also if I bake hair just like you it's not viewed for some reason. I compared your settings with mine and even copied everything.. still I can only see hair rendered in Evee.
Nice looking results! I would like to replicate what you are doing here with the materials, but it goes by very fast, and I can't see what it is exactly that you've done. I have tried to add fur to my mouse character, but it looks nothing like what you've done here, it looks very dark in patches and it's all kinds of weird. Could you explain the settings you used in more depth for us noobs? (by the way, I'm new to Blender, but I'm a long time user of Lightwave 3D) Thanks!
Thank you🙂 You could reduce the video speed and check it out since we're covering a lot of things in a short period. We might do a more informative video in future🙂
Can you help? How did you prevent fur from passing through the bunny's shirt? I have hair particles crossing the mesh and I am unable to resolve this issue.
Hey, beginner here. How did you make it so that when you went into the fur editor, the fur was short? Whenever i adjust my fur size and go into the grooming mode, it's super long and impossible to groom.
Hi, i know that has been a time but when i edit particles evrything is fine but when i activate hair children the children are not in the same direction than the main hair
Hello how do you add the color to the the because I'm making a 3d game and it has animals but I want to have costume fur and I was wondering if I color the 3d animal first would it make that color of the animal make the fur that same color? Sorry if it was confusing of what I said. Also great video😀👍👍👍
I dont have princble hair shader also I would like to say I wish I could see what did you do on shader screen they are so small and so fast its really shame..I was hoping something now I have to search for another video.
Principled Hair BSDF shader is present only on cycles render engine (docs.blender.org/manual/en/latest/render/shader_nodes/shader/hair_principled.html)
And how do I remove the areas where I did not want to paint? because I painted inside the eye and I wanted to paint the edges and I'm making a squirrel and I have to put 2 oh 3 kinds of color on it
I have a question, When I add my hair to my character and then rig it then the hair doesn't move with the bones and body but I can still move the entire character with the hair fine
im not very clear on the instructions, the video went very fast and I am still new to blender, and I am trying to make an anomation of a duck before i try any human anatomy
Either it’s a photoshop thing or you just need to make sure the fur is touching the model and not going through. You can do that by zooming in a lot with + and make sure the fur is touching the model when moving it.
@@RealXPsionicX doing it for an animation, I expect the clothes and the model are gonn be moving a bit in relation to one another, can't Photoshop each frame