I know this comment was 3 years ago, but no. My guild and the hundreds of players it contained were largely driven out of the game about a month after launch due to a combination of hacking Vietnamese players and Snail's singular focus on drilling for whale oil at the expense of everyone else. I do still have warm memories of it though, especially during those opening few weeks where everyone was on a relatively even playing field. I miss it but I don't think anything can replace it. Age of Wushu was a perfect storm of obtuse mechanics, badly translated documentation, and a community rife for griefing.