@@jimdeasy Ah sorry ! my mistake ) I thought about "IGES'' import ))) Yes, all good I did around three random corners ... most funny if you do each edge with different radius ufff!))) way more interesting when you do one big and two smaller or opposite ... and to do equal size of radius it's easy ...
Machine learning is something I believe will solve this.. you can train the AI against the transitions that Alias pros did and so it will learn the humanly aesthetics
At 9:59 there are 3 red edges, you use Align on the bottom edge and then hit the surface and all three just magically swap to green like some sort of dream come true. What was that?
Jim Deasy lol sometimes you get lucky like that. When I aligned the edge it solved whatever curvature problems it had with the other edges. Most of the time I have to do more tweaking but it worked here.
@@HandleBar3D If CV massaging is the real answer, then you should make another tutorial where you use cv massaging to solve the continuity. I see you do it all over but you've never really done a focused tutorial on that. Without align to save the day this goes from a 10 min process to taking hours.
@@HandleBar3D Now autodesk has officially made some really good class A tutorials by Barry Kimball on this topic. I think there is no need for you to do that again. But maybe you are interested in how he did it. There is also a ball corner course in his series. autodeskautomotivetraining.com/product/alias-class-a/ I learned a lot from both of you. Really appreciate.
NX can't even build a proper square surface (no colinear option) and all of the CVs go out of wack .. you have to fiddle with the options, then match edges and then go into manual and fix it ... NX is the worst Class A tool with the least efficient tools... Icem still rules this territory :D I'd really like to make a comparison of the tools in Alias, NX, Icem (how complex surfaces they create and how quickly they can build a surface with proper CV structure)
Thanks for your tips and time but these are not ball corners. Your corners have 4 rads/boundaries whereas a ball corner has 6 rads/boundaries. I make my own but you need more than just one surface.