Alien resurrection on the ps1 had a message pop up saying “this game is best played in the dark” and I remember it been freaky as a kid. Good game otherwise
@@Detective_L resurrection was very jumpy. Loved that more as the aliens would creep up walls and jump you during strobe lights and come out of Shadows.
That really goes for a lot of more modern FPS (post-Doom games, though in Doom the chain-gun made a decent semi-auto sniper - if you did a two round burst both shots were always accurate), you only want to "spray and pray" when a single/several fast targets are in your face and you have no other choice
I remember picking up Alien Trilogy and Guardian Heroes from Babbage's when they were closing down for $9.99 each. Still have the price stickers on them to prove it!
I got it disc only (and winning post :) at a disorganized retro store in the bay area about 10 years ago. Got about 12 disc only Saturn games for $50 out of a binder since almost nobody cared about Saturn back then.
You forgot the biggest thing - *The Soundtrack* I got tired of playing the game, because it was difficult. I just put this disc inside my CD player and enjoyed the tracks.
I once heard one track of the Soundtrack in a promo for one of their travel documentaries on the german TV Station VOX, back in 2000 / 2002 or so. It was really weird. But it shows how popular Alien Trilogy was over here.
I had an amazing time playing this on Saturn. Going into the last level. No health. No ammo. Dropping into the tunnels when my motion detector suddenly starts going wild. I beat it but it was a hell of a last level.
I absolutely adore this game. I still own the same copy I bought brand new in my teens, and played through it last year. I was surprised by how well it held up and how much fun it still was.
I recently became a Saturn owner and soon after discovered your channel, and I’ve been binging your videos nonstop since then. It feels like if there’s any game/genre/publisher on the Saturn I’d want to learn more about, Sega Lord X has a video covering the topic.
I love this game. The soundtrack alone is worthy of admission, making everything super creepy. Good job bringing up the awesome sound design, SEGA Lord X. Great review too.
I remember renting this game in the 90s, like you said, incredible atmosphere from a game of that era. In an interview (can't remember the source) a Probe directive said that in the past they were having lots of multiple games/ports being developed at once and in this game they learned from their mistakes, shifting all the studio efforts in order to make the best possible experiece for one game
Paid off, everyone I know at the time who had ps had this in their collection. It was also pretty cheap talking £5-10 2nd hand eventually. The platinum release halved the price was £20 in the UK.
I'm actually frankly surprised at the numerous bits on the video where Probe is referred to, quite matter-of-factly as if there was a general consensus about it, as a crappy developer. Honestly, both their original ip games for 8 bit computers, like Trantor and Savage, and also their works based on licences, like Out Run Europa, were widely loved and renowned amongst fans and critics alike. Even their work during the 90s, after their acquisition by Acclaim, was way more hit than miss, with many huge hits, both commercial and critic-wise, - T2, Alien3, Alien Trilogy, Die Hard Trilogy, Extreme G, to name a few - making up for the misses - which could be blamed, more often than not, on poor upper management and rushed development cycles more than a lack of talent.
@@howiegruwitz3173 It never was, I had both systems and played the Saturn more due to all the arcade ports and 2d fighters. PS1 was good for the big exclusives.
I loved this game back in the day! Saw it on my friend's SEGA Saturn, and had to get it. Even back then as kids, he would remark how the game looked a little better on my PlayStation. Specifically, he felt the flames looked better. Great times.
Holy shit, these games honestly look really cool. I've always loved the aesthetic of the early 3D graphics era of PC and console games. I think they look just as cool, if not cooler than modern games. I kind of see them as having a different artstyle, like Impressionist or Minimalist or something. They're much more interesting looking than hyper-realistic games.
Most copies in my area come pretty cheap, so with some luck you can pick this up for a few bucks, And its still suprisingly playable today! Only recently i had allot of fun with a friend who happens to be a classic DOOM enthousiast & an Alien movie fan, he had no idea this even existed so its fair to say he was super excited once i pulled it out, I have the PS1 version though.
I mean you're wrong, but feel free to have that opinion lol. I played this game when it was new and I didn't find the graphics anything better than "good enough." Great sound design for the time, though. Graphics don't make up for bad gameplay, but modern games are absolutely better in just about every aspect, in addition to their graphics. This is just objectively true.
The PS1 lighting just makes the game too dark IMO, the Saturn version looks a lot better. That said, even nowadays this game is terrifying! Like legitimately I had to turn the console off during that final mission.
Yeah i too prefer the Saturn version over the PS1 version. Also the Saturn Version doesn't suffer from the typical Playstation bug which is the inability to show straight lines but instead turning everything into zig zags.
I'm such a huge Sega fan, having unique and special affinities for the Genesis, the Saturn, and the Dreamcast. I've been binging your channel for 2 days now. Kudos
Probe Entertainment actually did a really good job with Alien Trilogy (along with Die Hard Trilogy) and it still holds up pretty well today. Probe also did solid job with the Alien 3 game.
It’s super fun! I remember getting it as a kiddo and it scared the dookie outta me but it was so fun. My friend came over and had a list of codes one day and I got my sweet revenge on the xeno scum by equippin myself to the teeth and cleaning house baby Rambo-style
@@jonbourgoin182 I bought Street Fighter Alpha 1 and 2, Darkstalkers Revenge and Guardian Heroes around the same time. Never got around to it. Also, it was about 12 years ago, just before the boom in game prices - the thing probably cost me all of five bucks. Hell, it might have come in a lot with a bunch of other games.
Did anyone else experience a glitch that caused all data in your external memory cart to be wiped/corrupted when playing this game? Or was that just an issue with certain PAL versions of the game?
I only know of such glitch when passing fighting Vipers in the Japanese version. (It instantly deleted all saved games in the memory, damn was I pissed seeing all my TA times in Rally and Daytona gone)
I had a saving issue with it too and was unable to beat the game as a result. I wasn't tech-savy yet, so I could never figure out what was going on with that game. However I could never put that game down and it was still my favorite, even managed to get a couple jump scares out of me. Wasn't till I started collecting for it recently that I was able to close that chapter (Action Replay, son!) . But I know exactly what you're talking about, this was on NTSC as well.
*Another fun fact: depending on what enemy deals you the final blow, you see different death animations of Riplay, giving you a reason to let every enemy kill you at least once!*
I hear the Alien Trilogy theme, I subscribe... XD You:"Not a horror game" My 9 year old self: "The most terrifying thing I have ever seen on a screen."
I remember playing this back in 96 (or 97 can't remember which) with my old baby sitter, and with my dad sometimes, but it was back on the playstation instead of the saturn. I also remember playing AVP back in 99 with said babysitter as well. Sadly though a few days later after we played it, he passed away in a motorcycle accident. I remember seeing his green motorcycle, the police and paramedics when I was in a bus full of kids heading off to a field trip.
I had this game on PS1 as a teenager, I didn't have a Memory card and I remember having to write down these long ass passwords for each stage, I'm talking like, 20-25 characters per password.
Being a big fan of the Aliens movies, I was so excited about playing this one, and although I liked it in many ways, I preferred Aliens Vs Predator on the Atari Jaguar, simply because of the atmosphere of the game. The soundtrack on Alien trilogy simply takes the tension out of it, as opposed to the Atari game, where you only hear the humming of the power generators throughout the game. I also prefer the Atari version where you can roam freely on the entire base instead of this level to level design. I almost crapped my pants a thousand times while playing AvP on the Jaguar, whereas Alien Trilogy was more like a river cruise, where you don't really feel nervous about what's coming around the corner.
@@foch3 exactly, the sound from the motion tracker, constant humming from power generator, and and sound of doors opening somewhere, knowing you were about to be attacked sometime very soon.
@@Gatorade69 AVP2 certainly looked brilliant. But nothing before or after has made me sit on the edge of my seat for hours and hours like AVP on the Jaguar.
I was utterly obsessed with this game for about 5 months from the time it launched. I must have played theough it somewhere in the triple digits, no joke. I wanted nothing but MORE.
Two Things: 1) Seeming that this game was released a month after Duke Nukem 3D Episode I, I wonder if 3D Realms were influenced by Alien Trilogy to create Lunar Apocalypse as a shout out; coincidently, both the facehugger and Protozoid Slimer attack design obstructs the field of view. Full version of Duke 3D was not completed until May 1996. 2) I still miss Acclaim Entertainment, Inc.
Wow, I didn't expect you to cover this game but I am glad that you did. This was one of my favourite games back then, and I spent many hours playing it after school instead of doing homework.
A nice bath of nostalgia of my very early teenage years especially the sound and music really drives it home, at first I was a little disappointed when getting Alien Trilogy as I'm not sure if it was a trailer or Sega Saturn uk magazine renders/screenshots but visually it looked alot better and I was so excited as a kid about it but got use to visuals and enjoyed the game alot
You mentioned the Saturn’s poor conversion of Doom. Saturn Doom was programmed by veteran programmer Jim Bagley. I attended a question and answer session with him presenting. He explained that he had Saturn Doom running brilliantly. My memory is hazy at this point but if I recall Jim was told by John Romero that he had to code the engine a specific way. Jim explained that he wouldn’t be able to get the performance that way but was told it was that or nothing. Totally bonkers.
This one was a spot on game which I never left until I completed it. The fear factor when playing this game was real, just like when you first watched one of the movies.
When you vs the queens you can use a pulse rifle with max ammo and it does enough damage consistently to push the queen back over and over and she never reaches you and you kill her before you run out of ammo.
Didn’t have a lot of Saturn games back in the day, but I had this one. Found it on sale for $20 and played it quite a bit. It was fun and I have great memories of it. Great video.
I didn't recognize this game at first until the side by side with the PS1 version. Realizing i have actually played this game on the PS1. I remember the gameplay being good enough. What i really liked was the atmosphere of the game. Play this in a dark room. Good stuff.
I owned the Saturn version back in high school and played the living shit out of it. Didn’t play the PS1 version until a few years ago and was surprised how much the lighting improved things. Better atmosphere and the sections where you needed your shoulder lamp to see we’re very tense.
So good to see Alien Trilogy get more and more respect. Currently playing the Saturn port and it's a blast. Nice graphics, sound design and silky smooth performance.
Finished the game on the Saturn about a month ago (I replay it every once in a while) and it still holds up really well. Fantastic, underrated FPS on the system. Nails the Alien atmosphere really well in my opinion.
I played it a lot on the Saturn back in the 90's. I also played the PS1 and even checked the DOS versions, they are similar enough with one another, even being clunky sometimes, I really enjoy the atmosphere and the overall gameplay, it still gives me chills when a scary alien monster appears silently from nowhere.
Jisus, I started to play this game yesterday! In europe at least the demo of this game was really common, so it was a pleasure to finally play this game!
I'd forgotten how good this game was. I generally don't want to go back to old fps games due to development in controls and performance. Hearing the music and seeing the engine moving so smoothly was a real blast from the past.
...How does this 3D engine work? It looks sector/portal based like Idtech 2 or BUILD. But I see some polyobjects in the scene ala Dark Forces/Chasm: The Rift, and some GZDoom style 3D floors. What's going on under the hood?
Wow!!! I’m a HUGE Alien fan - somehow I completely forgot this game existed!! I had this back in the day. Thanks for reminding me of this game’s existence!!
I noticed the sounds in this game are leagues ahead of the PS1 port - have a listen to the shotty from each version. The Saturn shotty audio is crystal clear.