If you ever feel like doing this sort of thing for movement skills or normal attacks, my suggestion is to position yourself on the edge of a flat surface with a cliff, that's what works for me. Some fenceposts also work, but if they're too skinny the character might fall off. Since characters don't step off cliffs when they swing their weapons, you can get a better view of them not moving around. Only downside is the footwork is a little more confusing since it doesn't coincide with their forward movement, but it's great for looking at the rest of the body. For sitations like Scaramouche, I think there are some domains with invisible walls that will work. I remember a couple event ones that did.
It must've been part of her projectile(designed so as to not have to make another independent effect overlayed beside the other effects present in her skill animation, the umbrella, and the shotgun bullets).
Funfact: Apparently the visual for fanfare(Furina's burst)is exactly how it is shown on this video because she is the only one who can see her salon members and the stage.
You sure? In her vision story it says that her landlord told her "No pets allowed in these apartments - not even if they are a Gentilhomme or Surintendate"
I did this one time in coop then we were exploring high places and someone is using venti so we could get up. I was confused where to go to get flying.
i still think all the animations and everything are very well done even without all the special effects, they really put good work in all their animations and everyone still looks elegant and good, i mean i bet the animators themselves had to animate these characters without all the special effects, so they made sure they somehow still looked great. the only thing why it might look funny is because the weapons don't work at some parts wich may make some things look a bit off and funny, but i still think every character looks great but the special effects just give it extra stuff-
@@Netsuki I must have been unclear, sorry. What I meant was there’s no background with the burst from a co-op point of view. For example with navia you can see her posing but the canons are only visible to whoever is playing her. The elemental effects , yes can be visible , but that depends on the burst animation itself. I hope that explains what I meant and clears any misunderstanding. I thank you for the correction though 👍
@@Sweetstars320 Yes and no. Some effects are single player only, like You mentioned. But there are effects that every player sees. If You see blue background and Neuvillette floats, he's doing the burst. But even single player person can't see it if instead of getting the animation, You just get third person view. Sometimes it happens and then there is no background iirc.
@@Netsuki again I thank you for the correction. You’re right, some parts of the burst animations are visible in third person for other players, if I’m not mistaken. I failed to mention that so I’m grateful you filled that in for me.
Rosaria still has one of the coolest ones even without the effect, her drop kicking a huge spear into the ground never gets old. Sayu's roll had me gasping for air tho :D
Yelan's burst is truly hialrious. She is like a predator that can hunt bad people But her burst is just her making a pose which actually makes her open to attack from enemy LOL
Even tho i only play genshin ik the background music is from the video i forgot the name of but in that kiana and mei fights and mei leaves kiana i love it so much and it gives me depression even tho i dont know the full story yet 😭
Xinyan Animations: S TIER oh my, did she was a little stronger she would be one of my fav all time lmao Also Keqing literally disappearing for almost an entire second and reappearing with a pose is so fitting for how fast she is supposed to be
all the ones that have the character teleport now make the character pop out of and into existence... it makes me imagine the "pop!" that TeamFourStar used for Instant Transmission
Can we just take a moment to appreciate the animation here? Because these are all just very good, and you can see how much Hoyo has improved with the newer characters.
this is actually quite interesting to see the bursts without effects and camera movements (for 5* and Barbara lmao) 'cuz we can see how much effort the dev have actually put into some animations ! and as a 3D animation students it's kinda impressive :)