Best Valorant Controller Settings: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KIYe4J4fEJg.html My Patreon: www.patreon.com/Daniel_ZH WhatsApp Channel: whatsapp.com/channel/0029Vac4fnXIHphQH9b2TI3l Support me on RU-vid? ru-vid.com/show-UCzoK1582e2w41kUG0MnUOzwjoin Discord Server: discord.com/invite/ykkWZGrV29 Telegram Channel: t.me/Danielzh1
Yo D... You should try out a set of Groove Grips as they allow your thumbs to interact with the controller in a different way. Your thumbs do not have to engage the flexion muscles which allow for way more controlled and precise movement. Instead of your thumbs pushing the analog stick around, your analog sticks will follow your thumbs as they move laterally. More Control...More Comfort...More Fun. Loved your video!
@DanielZH thank you for all your hard work your guides are amazing I do have another request if you have the time could you please do another controller aim assist guide like this but instead for "the finals" game this time please thank you Daniel
Hey Daniel! Question 1 Do you have any settings for Overwatch 2 to make the stick feel like Dynamic MW3 curve. I prefer the feel of cod instead of overwatch 2 console feel. Question 2 Is it possible to get it super close to COD or is it impossible and can only get close? If you could make a Rainbow Six Siege, Call of duty curve settings video would be great also! 😇 your analytical videos are awesome 🤩❤️
Have you played / will you also cover Marvel Rivals? I played it and absolutely enjoyed it. What a great game. But I was having some trouble with the sensitivity. Especially considering how many melee / flying / ranged heroes there are and it feels like you'll want to have different sensitivities for different heroes... which is... not optimal I would assume. They seem to have Linear / Dual Zone / Exponential like Overwatch with various Dead Zone settings but yeah, aiming still feels different than in Overwatch.
Coming from call of duty I felt trying to find settings close to call of duty didn't work for me , gone with heavy and light on the rest with 7 sensitivity for all.
@@teatwogaming3630 This game is very different so yeah maybe not good to play with a similar curve to COD, especially due to movement affection on shot accuracy and mini ADS.
Im not ranked yet on the new split but as a person who dropped 30 many times in ranked, i play on 10.5 with extreme curve Base, with focus and are at Light and it feels really good for me, i never played on high sens in most games but being able to micro adjust really easily while still being able to flick feels good with extreme. Also ye i feel like i head tap people way more often, prolly has to do with the aim assist
Very clear and well explained! Thanks a lot! Btw, do you know how to make OW2 sensitivity feel like CoD / xDefiant or even Apex? I'm having a hard time finding the most consistent sensitivity among these games
Hi, thanks, yes OW2 has many options and can easily simulate that, I made some videos in past for it which still works, here's the one for COD: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-A7OIfZkr16M.html this one is for Apex: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-fwaeAcXs0hs.html However I'm about to make an updated video for OW2 since these are too old and we have more settings now.
Yo nice vid, but you didn't mention a very important difference between smooth and standard. Smooth has much slower start, but it feels like the slow part is shorter. Beacuse of that in my opinion it feels a bit like linear, but with a slowdown at the beginning. It's my new favorite curve for precision and consistancy, and you can rock it with 0 deadzone (so that you have full control over your stick), cause you can't even feel the stick drift with how slow it is at start.
Hi, i know its a so much different context and im sorry 😭, but on r6 when i use cable on normal dualsense i feel more precise, while on bt my aim goes all over, do you know why?? I hope to hear from u 🥰
@@matteozanichelli5659 hello again! it might be due to some devices interfering with BT of the PS5, in this case it's better to use cable if it feels smoother that way! you can also try resetting DualSense and reconnect so maybe that changes the channel and works better.
Why do u recommend delayed for similar to dynamic in COD when medium looks to be the most similar based on the graph? I play 6-6 dynamic in COD and looking for the closest possible settings
Hi man, i have a question, since the max sense on val is 20 same as cod i assumed that somehow playing with 6-6 standard would be the same as 6-6 on cod but on val 6-6- seems much slower and sluggish, how does that work?
@DanielZH I'm not entirely sure since I use Advanced looks controls (ALC), which also has an outer threshold , I have my response curve set to 0, which is basically linear
Hi, I haven't tested R6 myself, but based on what I saw online, that seems an S curve (smooth) with a boost at the end similar to DualZone, the only curve here that may simulate that a little is Delayed however the boost starts faster, but that's the only curve that looks closer to R6.
It's a method by having a fix speed per rotation (for example 5% - 10% - 15 etc.) for each curve and a fixed target on the screen in the same distance and measuring time for a full rotation at each %) takes so much time btw.
Hi, thanks so much, yes I'm currently working on that one for a few days and got some great results with testing different settings will be publish in a week or so!
What I don't understand is why linear isn't linear in this game. Linear in any other fps is completely consistent with no acceleration at all. So why is there acceleration when I'm using linear curve and minimum deadzone? I've never come across this issue in any fps. I don't understand why they named this curve linear bc it's not linear at all. Is there anyway to create makeshift settings to take away all the acceleration on Xbox series X?
@@AKA_Keegs if you have an elite controller you could probably counteract the acceleration with a custom aim curve in the accessories app, you would just need to tinker with it until it feels like it’s true linear
@@AKA_Keegs if you mean the curve we showed in this video, that's based on PS5 controller's analog stick and they aren't really 1:1 (while some like hall effects are closer) but in terms of the game set, that is 1:1 the more you push it the faster it gets linearly.
Hi, maybe because the Fortnite linear isn't a real linear curve? the same goes in COD, it's not real linear, so using Light may feel better because of a slower start
I wish they had an option to turn off the dualsense edge curves and only use the in-game curves as we are used to. Even if you put the edge curve on default, it's still a linear curve and mixes with the game's curve. This is crazy to me