I did this until I could finally engineer beam lasers and did an all beam laser thermal vent build, but that didn't cut it so I did two large multicanons and the rest engineered beams....I'm back to full multicanons now because nothing works as well for me. I did change up the engineering and went with 2 large, long range + incendiary, long range + corrosive and the rest short range blasters. I think at this point it comes down to flying skill, not gonna get anything else out of the build. These work so well because they barely draw power or generate heat so you can just keep the triggers down the whole time constantly chipping away at the enemy. The beam lasers would work great on a ship with a higher class power plant and distributer like a conda or type 10 that can handle the power draw. Nothing maneuvers like this chieftain battle frog though so multicanons it is for me!
I can't remember... I think it's overcharged 5, exp. oversized, and for the small ones, one of them is rapid fire 5 exp corrosive shell, and other one rapid fire 5 exp. incendiary rounds, and the other one I can't remember. I should have put the coriolis build in the description. I did it for other ships, but I forgot to do it with this one. I can't remember because I haven't played the game since more than a year ago now.