Want to put some info out on timer balls as i see people get it wrong a lot of the time. The capture rate is now (1 + (turn count * 0.3) with a maximum value of 4. Turn count starts at 0. This gives the following catch rates: (ill reference to turn count 0 as turn 1 and so forth) Turn 1: 1x Turn 2: 1.3x Turn 3: 1.6x Turn 4: 1.9x Turn 5: 2.2x Turn 6: 2.5X Turn 7: 2.8x Turn 8: 3.1x Turn 9: 3.4x Turn 10: 3.7x Turn 11: 4.0x with a cost of $1200 I believe there is or was a mistake in the the tooltip which made people believe it to be 0.33 per turn. There was also a period where it started at a rate of 1.6x on turn 1 by mistake
The Nest Ball's catch rate works like this: For level 1-15 mons, is a 4x multiplier, then you reduce 0.1x catchrate per extra level, until level 30, which is 2.5x catchrate. Level 31 onwards, is the same as a Poké Ball (1x multiplier). Also, you forgot that they buffed Dive Balls to also work while fishing and surfing.
Also, didn't saw the full video before commenting, so I'll leave my insight on Timer Balls here: - The catch rate starts to increase by turn 2 at a pace of 0.33x increase (Turn 10 is 3.97x catchrate, Turn 11 reaches max 4x catchrate), but also TURNS ONLY COUNT IF YOU USE MOVES; switching out or using items won't count to advance the Timer Ball counter (most recent nerf of it alongside Turn 1 not counting). - What made them broken before was that they costed 800 PokéYen each AND they had all those features pre-nerf (Turn 1 being a 1.33x catchrate, switching out/using Balls to catch counting as actions)
I honesty thought Patrouski is gonna go to GTL to look for an Alpha Pokémon that's been Masterballed. Nothing triggers Pat more, than a Masterball caught Alpha Pokémon. Could have added that bit to the video, just for the memes.
This video is almost a year old and timer balls have been reworked since this alongside many other changes + the addition of johto balls. Take all information from this with a grain of salt!
i thought Repeat ball is used like when you catch a pokemon and the next catch is the sam epokemon u can get them. if ya catch diffrent pokemon used repeat ball it won't work.
Having a niche, really good use does not mean the pokeball is worth it. Specially when alternatives can save more inventory space, ergo saving more space at the moment of throwing and searching. Pokeballs and Greatballs are good for nearly guaranteed catches Dusk Ball is the best ball for regular catches in caves and at night, otherwose repeat ball is the best. Quick ball works best for low-level catches you need quick. Timer ball is for stronger mons that cannot be caught instantly or alphas. Masterballs. Everything else is inefficient unless you get them cheaper. And even then I would agree you are better off selling them on NPC or GTL if you do.
I rebreeded a 5x31 natured pokémon just because i forgot to put a ball that would match with, and like, 2 months later they added the option to switch the balls 🤡🤡🤡🤡
I just got super burnt out on it during event season, giga apologies for its absence. It WILL Return, the first mega episode bringing back the series was actually recorded yesterday... great time to ask about it!