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Alone in Public - A "No Man's Sky" Review 

Folding Ideas
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This is an exploration of the themes and meanings of the game No Man's Sky through a lens of both personal experience and the synthesis of mechanics with meaning. I do not use the word 'ludonarrative' even though it would be the correct word to use.
Written and performed by Dan Olson

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2 окт 2024

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Комментарии : 650   
@1980rlquinn
@1980rlquinn 8 лет назад
I'm a foreigner in a country in which I can only speak a few words and phrases of the native language, and barely anyone can speak mine. Dan's description of No Man's Sky could sum up much of my experience here. As I turn to games as a way to feel connected with a community and to engage in a shared activity with long-time friends back home, this sounds like exactly the kind of game I would avoid. Thank you for your critical assessment of No Man's Sky. While it does solidify my choice not to purchase the game, I can appreciate its artistic merit, and I understand why some would love it.
@BlancheNeigefan
@BlancheNeigefan 6 лет назад
Sorry for your situation, I hope it got better in the long run.
@stratospheric37
@stratospheric37 2 года назад
hope you're better now!
@JoejoeReference
@JoejoeReference 3 года назад
Looking back at this as well HBomberguy's video makes me wonder about how the game would have turned out today if it wasn't marketed the way it was. If they instead decided to follow this existential and nomadic experience rather than turn the game into what people expected it to be when it was being overhyped. The base building and multiplayer seem fun and all, but I can't help but imagine what it could have looked like if they had followed the initial spirit of the game as it was during launch
@hjalfi
@hjalfi 2 года назад
I agree. There's one simple decision they made which I think highlights this: when you go through a teleporter, you always take your ship with you. There's no diagetic explanation for this --- it's always parked on the other side. Imagine if this wasn't the case. You could travel between space stations at will, but you'd be stuck at the destination. If you wanted to fly anywhere, you'd have to buy a new ship at the station, and they're expensive, so deciding where to build a base becomes important. The hyperspace drive would become much more useful. There'd always be this tension between moving on and returning to where you had sunk in resources --- or maybe you could go exploring, and periodically teleport home, on foot, to restock and wander around the base that you now can't reach in your ship.
@tylerthunder2001
@tylerthunder2001 2 года назад
I like No Man's Sky how it is now and it's always getting better it's a universe so they can pretty much add anything to it
@bigboi8028
@bigboi8028 2 года назад
Yeah, this gives me the same feeling as Outer Wilds, playing as a character who is so alone in universe that is going to end and they're one of the only people who are aware of it. There was just such an engaging sense of mystery and discover pushed forward solely by your own curiosity and making links
@karenrobertsdottir4101
@karenrobertsdottir4101 Год назад
The game as originally launched, for me, was interesting and then maddening. My *initial* take was like Dan's. Alone in public. A vast, tangible, oppressive emptiness, but in a beautiful aesthetic way. You're the only person to ever see the beauty and nobody will likely ever see the same thing. And then you jump to another system, and it was like... huh. This is kind of like the first system. Some new things, but a lot of things the same. And then you jump to another system... and another... and it's suddenly like you're in the Truman Show. These aren't new worlds, they're just cheaply cobbled together from the same building blocks. You encounter the same terrain features. Animals pieced together randomly from the same body parts. The same space stations with the same characters in them. And the more you look around, the more it looks like you're just in a movie set. Those stars around you aren't other worlds, stellar systems, they're just a texture map. That amazing stuff that was talked about at the centre of the galaxy, there's nothing there at all. The devs thought it would take so long to get there they'd have time to actually code something, but they were wrong, you get there, and it's just over - as though it's just mocking you. The purported multiplayer nature was a complete lie. Worlds and creatures can be named, but that's it; time and weather wasn't even synced between worlds, so two players could be at the same spot on the same planet at the same time, but see entirely different subjective things. Game hacks showed that there wasn't even a 3d model for a player to see. The devs thought that the world was so big that no players would be able to encounter each other, at least for long enough for them to code something. My initial reaction was so much like Dan's... until I traveled far enough that all of the sudden I realized I was just on a paper-thin movie set. And then my experienced turned from this "lonely explorer aesthetic going around and photographing beauty that no one else will see again" to "mad and wanting to burn down the whole hollow facade." Traveled to near the centre of the universe and started naming all the planets and systems with long rants, one sentence at a time, against the devs for carrying out such a fraud against buyers. Then traveled into the centre and never picked up the game again.
@suadela87
@suadela87 6 лет назад
I’m a truck driver and when he was describing this game, I felt he was describing my job, with the exception of an environmental suit. I appreciate the video and thank you for convincing me not to get this game. My job is lonely enough.
@Flowtail
@Flowtail 4 года назад
The game has changed quite a bit, apparently-check out Internet Historian’s coverage
@forasquem
@forasquem 4 года назад
My father is a truck driver. I did traveled with him some times. Its the same feeling. lonely and empty.
@RichoRosai
@RichoRosai 3 года назад
And piss jugs, right? I mean I assume NMS hasn't got piss jugs.
@professordetective807
@professordetective807 2 года назад
Skip Elite: Dangerous, while you're at it. It's this but almost entirely on the ship and less cartoony.
@Chapy63
@Chapy63 4 года назад
Watching this video in 2020 is quite weird. The game has evolved a lot.
@sunbleachedangel
@sunbleachedangel 3 года назад
It has, I have it on my wishlist
@ekki1993
@ekki1993 3 года назад
Yep. The video's interpretation is still valid, but the work the team did over the years makes it evident it wasn't their intent to release the game in the way they did.
@sunbleachedangel
@sunbleachedangel 3 года назад
@@ekki1993 Poor Shaun (really)
@ekki1993
@ekki1993 3 года назад
@@sunbleachedangel I mean, on one hand, yeah. Sucks all of what happened to him and his team. Even in the parts where they were called out for stuff they did wrong, the hate they got was rarely deserved. On the other hand, it would have been refreshing if the game actually was aiming for a different narrative than the one present in every other open world game.
@8Rincewind
@8Rincewind 2 года назад
What's it like now?
@SimsMusicals
@SimsMusicals 8 лет назад
my favourite video of yours so far - "an unsolved world, plagued by melancholy", I really loved that line.
@AmaranthOriginal
@AmaranthOriginal 8 лет назад
Death of the programmer?
@TooFatTooFurious
@TooFatTooFurious 8 лет назад
Game Deathsigner
@TooFatTooFurious
@TooFatTooFurious 8 лет назад
or GameDeathign
@AmaranthOriginal
@AmaranthOriginal 8 лет назад
Арсений Брилёв I went for the phrasing to specifically reference the concept of "Death of the Author," a term which signifies the relative insignificance of the author's view of the media they create in the scope of things.
@TooFatTooFurious
@TooFatTooFurious 8 лет назад
Amaranth I know, I know, I just tried to make it more unique by turning it into a bad pun
@AmaranthOriginal
@AmaranthOriginal 8 лет назад
Арсений Брилёв Ah. Wasn't sure.
@xrotarebil
@xrotarebil 7 лет назад
I wonder how basebuilding and other updates factor in or counter the point of this video. You now have an incentive to find a beautiful planet with a stable weather system and build a base and stay. This becomes your home.
@xrotarebil
@xrotarebil 7 лет назад
a1wingedeagle Yes. Did you understand a single thing I said? 19 likes suggests everyone else did. This video was uploades 2 months before a major update that allows a home base to be built meaning you can stay in the one system building stuff.
@xrotarebil
@xrotarebil 7 лет назад
a1wingedeagle I never said it was bad. I love the game. I just meant that the update counters some of his points but not all of them. Base building stops the mindless drift / homelessness feel in space.
@collin6691
@collin6691 7 лет назад
A new viable play style adds a new possible player experience that can be talked about, it would be interesting to see a follow up
@xrotarebil
@xrotarebil 7 лет назад
Collin Horn That's what I am saying.
@natkatmac
@natkatmac 7 лет назад
Unless you buy a freight ship, which allows your base to become more mobile. Like a ship version of an RV.
@leftybefty9766
@leftybefty9766 3 года назад
I'd love to see your viewpoint on the game now that so much has changed, especially in the loneliness area. The game has since become a lot more populated, as well as adding the ability to make your own home. There's a Reddit post that proposes that morale of No Man's Sky is evolving, turning from a game about loneliness to game about being connected in an infinite universe. I know you probably won't make a video on it, but I'd still love to here what you have to say about the game now.
@zzmoonz
@zzmoonz 2 года назад
wait thats actually really smart and connects with the narrative about rebooting the universe a ton damn, I may actually get the 'fixed' version now
@conkshellthegeek7
@conkshellthegeek7 8 лет назад
Dan, do you need a hug?
@ShockedLogic
@ShockedLogic 3 года назад
I've seen some comments here how people kinda wished NMS had kept those more existential, lonely elements after all the updates its gotten over the years. All I can really do is suggest Outer Wilds. It's a beautiful game about exploring a solar system to piece together its history, and it's an incredible experience of a game.
@bigboi8028
@bigboi8028 2 года назад
Literally one of the best games I've played. I loved it
@wastelanderone
@wastelanderone 8 месяцев назад
Outer Wilds is fantastic and beautiful, completely not a similar experience to me sadly. I didn't feel I was piecing anything together in No Man's Sky. I just appreciated the everything discussed in this video.
@TheSeriousPain
@TheSeriousPain 7 лет назад
I don't really see anything in this video that I personally disagree on despite the fact that it didn't convince me that NMS is not a good game. Like with many other arguments on the internet I feel like this comment section is just a bunch of people screaming at a wall instead of actually talking to each other.
@Crazy_Diamond_75
@Crazy_Diamond_75 7 лет назад
That's the thing. To you it's not a good game, while to him it is, and both can be true. There's no such thing as an objectively good... anything, really, because it's all subject to opinion anyway. I mean, I watch people on YT who bash Skyrim endlessly and I love Skyrim. That doesn't mean they don't have valid points. Anyway, preaching to the choir here, obviously, since I'm just sorta restating what you already said. I'm just glad I saw this comment and wanted to contribute my own 2 cents.
@Fawstah
@Fawstah 6 лет назад
Ur right, nobody is talking to each other, they aren’t here to make friends, they’re just passing through. hello games could make this comment section have 60$ access and folding ideas would praise it for its glimpse into the mundane and banal
@jairusstrunk94
@jairusstrunk94 5 лет назад
@@Crazy_Diamond_75 You tried, you really did. but lemme translate for you. since you obviously missed the double negative. "despite the fact that it didn't convince me that NMS is not a good game" i think no mans sky is a good game and this video did not make me think otherwise.
@gublinchscrivener7891
@gublinchscrivener7891 8 лет назад
I do enjoy games where a seemingly blank slate protagonist gradually takes on or implies aspects of a personal story you don't know. It's why I think Chell is such an effective character.
@gublinchscrivener7891
@gublinchscrivener7891 8 лет назад
Someday, I really want to do some sort of series on my thoughts on Portal. I'd love to hear your analysis of it.
@ethanshaw8393
@ethanshaw8393 4 года назад
@@gublinchscrivener7891 did you ever get around to talking about it?
@Karma20XX
@Karma20XX 7 лет назад
If only people's problems were the actual game itself. It's the hype machine and blame on the dev for broken promises that overshadow all the good parts. A game like this will only be enjoyed long after release for what it truly is. In the meantime, I'll be playing Starbound.
@jonahdrake5885
@jonahdrake5885 7 лет назад
It reminds me of what happened to Fable. Nowadays, people seems to look at the first game with some fond remembrance, but at the time of release, it was hyped up to be something it totally wasn't, and that was a major deal breaker for many (and for good reason). I'm sure No Man's Sky is a fine game. It's just not what people were promised.
@Razermund
@Razermund 7 лет назад
To be fair though, it's a REALLY boring game. Every planet is the same and has the same rocks, buildings, and aliens on it, but they might be a slightly different color. The only real gameplay is micromanaging the resource bars on your equipment so you don't keel over and die.
@peddazz2365
@peddazz2365 7 лет назад
gameplay is broken and plain bad there is no story or any good characters *the game is bad*
@samuelshafik2778
@samuelshafik2778 7 лет назад
There's a difference between hype (showing people pre-rendered cut scenes and visuals for games that aren't in the final product) and outright lying (where Sean Murray would give interviews and answer direct questions about gameplay which never existed). In the game, you go to a terminal on a planet and are given 3 choices to pick. If you pick the right one, you get a prize (some trinket for your inventory). Soon you realize that every Alien you encounter is pretty much just another terminal with 3 choices to pick. Zero real interaction. Everything you interact with (except mining) is like some sort of vending machine. That's just lazy. Yes, the game is bad. Obviously, you -can- have fun playing it for the first time and exploring for a few hours. After that you soon realize you've seen everything. It's like getting excited for a film after watching a trailer and then when you see the actual movie, you notice that all the good bits were in the trailer.
@peddazz2365
@peddazz2365 7 лет назад
***** funny that you are talking about unpolished core mechanics when terraria is build around an shitty grinding system farming tose colorfull stones and everytime you get to the next best stone all older stones are made worthless so you basically searching for X color stone in a pile of dirt compare that to the grinding of Monster Hunter where you get better stuff but still need/use the old stuff you farmed soit never turns to search for the one usefull resource in a pile of dirt
@gabrielhill8635
@gabrielhill8635 7 лет назад
This is a fun and reasonable comment section.
@alex_roivas333
@alex_roivas333 8 лет назад
damn, that road to calgary looks beautiful
@TooFatTooFurious
@TooFatTooFurious 8 лет назад
It looks like something from Under The Skin to me.
@129das
@129das 8 лет назад
roads in Canada are pretty nice.
@Karma20XX
@Karma20XX 7 лет назад
Yeah, if I were him i'd pull over at the side of the road and paint.
@lillykoroluk6620
@lillykoroluk6620 7 лет назад
The roads on the outside of calgary are nice, the city usually looks like shit (I'm from calgary).
@scottydog6713
@scottydog6713 2 года назад
"alone but in public" is actually the perfect descriptor for what my favorite places and activities are to destress. going to a restaurant or movie, mall or park, by myself. alone, but in public.
@iprobablyforgotsomething
@iprobablyforgotsomething Год назад
Similar for me. I focus on tedious or repetative deskwork type tasks better outside of my house, so I like to go to a library or park or cafe. It's safe, and I can people watch for a bit if I hit a mental wall and need to reboot. But also no one knows me, and the people wandering by don't expect or usually initiate random spontaneous conversations with strangers, so I'm not distracted by the temptation to chit-chat. Alone in public.
@TiredTransbian
@TiredTransbian 4 года назад
This is a good breakdown of the game, it just makes the game sound IMMENSELY depressing. And I neither want nor need more depression.
@Poopmannn
@Poopmannn 4 года назад
Well luckily for you, the game is barely like this anymore
@fehmit160
@fehmit160 7 лет назад
so are you suggesting that this game tries to make us a happy Sisyphus?
@CensoredHarbor
@CensoredHarbor 5 лет назад
Maybe not a happy Sisyphus, but maybe the intention was something akin to enlightening us to his experience
@maverickmak
@maverickmak 7 лет назад
I'd never even heard the term 'nu-male' before looking at this comments section. An entertaining read. A lot of angry people with little to say. Never played the game itself, but I find everything else happening outside of the game quite interesting. This video was an interesting perspective on game and its themes, though I wouldn't really call it a review. I recently discovered the channel, and I'm enjoying your back-catalogue.
@cashnelson2306
@cashnelson2306 6 лет назад
no numbered score = not a review amirite
@deanmorgan3093
@deanmorgan3093 8 лет назад
I haven't played NMS (I don't have the right console), but based on what you and Hbomberguy have said about the game, I'm starting to see some parallels between it and Splendor & Misery, the new Afrofuturist concept album by experimental hip-hop group clipping. Both on the album itself and in interviews promoting it, the group has made a really interesting critique of Lovecraft: cosmic horror "is only horrifying to those who thought they were the center of everything to begin with." They're making this point within the specific context of white supremacy (the album's narrative centers around the sole survivor of a slave uprising commandeering an interstellar cargo ship and piloting it into the unknown rather than returning to a system that oppresses him), but I think the themes of No Man's Sky are nonetheless in the same ballpark, subverting the idea that being tiny and insignificant is necessarily scary. When you expect your games to be power fantasies, a game that leaves you as adrift as NMS does is bound to be off-putting. But to certain people, that kind of inconsequentiality could be liberating. I really hope this makes sense.
@isaacm.9476
@isaacm.9476 8 лет назад
I am absolutely finding this album now. Thanks. I would never have come across it otherwise.
@samuelshafik2778
@samuelshafik2778 7 лет назад
Unfortunately, that's not it. It's not that people expect games to be power fantasies that made people angry at NMS. I'll give you 1 example: During demos, the president of the company claimed that there were three types of spaceships (warrior, explorer and scientific) and depending on the type of ship you picked, you could taylor your gameplay towards spacefights, deep exploration or scientific studies and discovery. Furthermore, the ships would handle differently. None of that is in the game. None of it. And that's just 1 example. Even the end game was a lie: we were told that the goal of the game was to reach the centre of the universe and when we got there there would be this amazing surprise. In an interview which you can find on youtube, a journalist suggest hat it will be just a black screen like the Sopranos and Sean Murray tells him "no, that would be stupid" and that NMS has this amazing thing to discover that he won't be spoiling. Guess what? when you reach the centre, you get a black screen and there is NOTHING there. No surprise. No big revelation. Nothing. There are 142 examples (on reddit) of missing features that were promised by the developers. So this isn't a case of having power fantasies not being fulfilled, this is a case of being sold a product we were lied to and only discovered it was a scam after they got our money.
@TheSupercool19
@TheSupercool19 7 лет назад
but developer intention doesn't really matter when just judging the game as it is.
@Blockistium
@Blockistium 7 лет назад
man, my usage of the term "Lovecraftian" is so different i always use it to discuss psychological horror of forces beyond one's control that compromise one's internal autonomy. the idea that maybe, beyond your own ability to know or recollect, you've done something terrible. that you can't know for sure what thoughts are safe to think, in your desperate attempt to control your situation. that there is something horrible happening, like you "losing your mind" (an antiquated notion with no place in modern psychology, but bear with me), but your attempts to reciprocate only further jeopardize your situation in your arrogance. it's a set of themes adjacent to thoughts of the hopelessness of depression
@Humorless_Wokescold
@Humorless_Wokescold 6 лет назад
TheSupercool19 which is why Donnie Darko is still great movie even if its makers sorta stumbled into it blind.
@sharkbaitmaster1052
@sharkbaitmaster1052 8 лет назад
wtf I love No Man's Sky now
@spam_1224
@spam_1224 7 лет назад
don't get too attached
@supermanlypunch
@supermanlypunch 5 лет назад
I would LOVE to see a follow up to see how the multitudinous updates have changed his appraisal of NMS.
@AdaptiveReasoning
@AdaptiveReasoning 8 лет назад
So, they made a game that wasn't fun (in the classical gamey sense), felt empty, and that kind of works for it if you go in with a certain perspective eh? Sounds like they made an unintentional 'artsy' game. I think I like that.
@FoldingIdeas
@FoldingIdeas 8 лет назад
I don't think it's at all unintentional. I mean, they called their game "No Man's Sky"
@jonbenge2383
@jonbenge2383 8 лет назад
Yes it was unintentional. How do I know this? THEY ADVERTISED A "AAA" GAME WITH AMAZING "AAA" FEATURES. Fuck you for defending these crooks.
@Karma20XX
@Karma20XX 7 лет назад
He didn't say much about Hello Games. He was just sharing his own experiences with the game. Just because someone liked something that's unpopular doesn't make them a white knight.
@dakusouru5491
@dakusouru5491 7 лет назад
Yeah - only problem is they slapped Giant Space Battles, and Multiplayer on it for marketing and sold it full price. Hence, why it tanked so hard.
@The5lacker
@The5lacker 6 лет назад
I don't even think it was unintentional. I think Sony just pushed them away from that initial goal and all the hype built this... expectation in people as to what a space exploration game should be, which NMS simply... isn't. It's one of the reasons that with every update to the game I sigh forlornly as people get what they keep asking for... none of which will ever make the game they want, because the game they want isn't the one the bought, because the game they bought isn't the one that was sold to them.
@TheKoobon
@TheKoobon 5 лет назад
oh, how I loved vanilla No Man's Sky
@ИльяРодин-щ9в
@ИльяРодин-щ9в 3 года назад
so how is the game now? I know about the updates, but do these updates destroy the described idea in this video?
@TheKoobon
@TheKoobon 3 года назад
@@ИльяРодин-щ9в yes, that feeling of being alone with myself, being a passerby, is gone; it's probably better game now, but it lost its magic
@thiagobravo
@thiagobravo 3 года назад
I loved the loneliness aspect of this game. Remember that I played it from beginning to end in a few sittings. Loved the fact that you don't need to engage in battles without end and the exploration. Some people don't like loneliness because they don't feel well by themselves, a problem that I never had. Nice review.
@zanec14
@zanec14 Год назад
Solitude, to express the joy of being alone. Loneliness, to express the pain of being alone.
@soppdrake
@soppdrake 8 лет назад
Nice! A very poetic and genuine thought-provoking piece. Well done.//Someone just "passing through" in public.
@1lapmagic
@1lapmagic 8 лет назад
You look like a guy who would love No Man's Sky
@dem160d
@dem160d 7 лет назад
I didn't think anyone 'got' this game like I did. And....I am now going to listen to Modest Mouse every time I play it. I knew there was a reason I subscribed, not only for your intelligent views on many many MANY subjects, but the fact that we share similar views.
@dimentoplexitronum4923
@dimentoplexitronum4923 6 лет назад
The vast, inarticulate hate toward this game, with the occasional thoughtful praise makes me want to buy it
@pacunha89
@pacunha89 2 года назад
Would love a 2022 follow-up to see how the updates affect your view of the gaming experience
@MaebyBaeby
@MaebyBaeby 7 лет назад
All the points made are true, but for me, No Man's Sky is a cluster of cool ideas brought to ruin by a lack of meaningful gameplay. Yes, there is value to be found in the game, but the fact its mechanics are an endless loop of filling bars to go to a new place so you can keep your bars filled takes a lot away from the atmosphere of it. There's no real driving motivation behind things. I think the main reason NMS is so hated lies mostly in the blatant lies leading up to the release. There's a long list of features the devs literally said would be in the game, and aren't. People bought it based on lies, and it doesn't really matter what actually is there; the buyer was spurned and insulted. Additionally, on PC there's already a shit-ton of games in the genre, so NMS' minimal feature list leaves the whole thing low on the list of games in the genre. If you love it, that's awesome and I'm glad the pre-release bullshit didn't ruin things. It's both a-ok and wonderful to enjoy things, regardless of if they're good or bad.
@duckheadbob
@duckheadbob 2 года назад
This is one of the most 2016 video essays I've seen.
@aturchomicz821
@aturchomicz821 2 года назад
Well it sure is unique too, like who else had this oopinion back when, Hbomb I guess?
@allnaturalfigjam310
@allnaturalfigjam310 2 года назад
Is it possible to somehow get this version of the game, from before it was "fixed"?
@LeoFieTv
@LeoFieTv 2 года назад
I tried playing this game after watching your video, but I couldn't get into it. I started on a planet, needing a special yellow plant among many yellow plants. All I could do was run around trying to find it, die, reload, collect it if I found anything, rinse, repeat. I don't know if I did something wrong, because the game didn't tell me anything. Yes, I'm bad at video games, but I still want to play. People like me exist.
@koboldcatgirl
@koboldcatgirl Год назад
This comment reminds me a lot of Minecraft.
@goncharov000
@goncharov000 5 лет назад
Beautiful analysis. I wonder what your thoughts are on the game now, in 2019, after all the changes it has gone through since launch...
@JoshabitheTogekiss
@JoshabitheTogekiss 7 лет назад
Even if this is true - and, more importantly, intentional - it marks No Man's Sky as an experience, rather than a game, and it's the kind of experience that not many people can handle. Humans can't handle that kind of loneliness, it messes with our heads and leaves us feeling... worse. While some people will be able to play it, some people would be held off by how they've never been in a situation like it before, ignored by a world that doesn't care for them. And some people would find it too close to the life they've been living to want to touch it.
@FoldingIdeas
@FoldingIdeas 7 лет назад
It seems to be very important to some people that No Man's Sky and Gone Home and Firewatch to be banished to some third realm of Not A Real Game.
@JoshabitheTogekiss
@JoshabitheTogekiss 7 лет назад
I feel like half the problem coming from this is in how we have a wide range of interactive media which has the potential to - like No Man's Sky - be less about getting something in the moment, and more about what you learn in the long run. And it puts this pressure on developers to create a Game - it HAS to be fun, it can't just be something interesting which you need a bit of a different mindset to get through. Personally I don't think it's bad that No Man's Sky might not meet all the traditional criteria for a game - and I haven't played it, so I'm not able to judge based on my experiences, just on what people have said, including this video - but it does mark it as Not A Traditional Video Game, and why can't that be okay?
@samuelshafik2778
@samuelshafik2778 7 лет назад
That's not true. People aren't angry at No Man's Sky because it's an experience and it doesn't meet all traditional criteria for a game. People are angry because they were sold a bill of gods that wasn't delivered. In interviews, Sean Murray gave direct answers about game features that to this day still don't exist. It's exactly like going to a restaurant called "King of Pasta", ordering Spaghetti from the menu and getting a plate of Fish and Chips instead. It's especially grating after having spent $80 in advance with no possibility of getting a refund. THAT is why people are angry at No Man Sky (they sold us a broken game* that was different than what they told us it would be), NOT because it's an experience. * I say broken because the game crashed 12 times on me while I tried to play it, even after 3 patches it was still crashing.
@JoshabitheTogekiss
@JoshabitheTogekiss 7 лет назад
I think they're speaking as a kickstarter backer, which is a very different position to be speaking from. In that case you are paying in advance for a promise of a product based on early concepts and test models, and while it's okay for SOME deviance, it's NOT okay for the game to be as different from what it was said it was going to be so many times.
@samuelshafik2778
@samuelshafik2778 7 лет назад
I didn't pre order it. I bought it 3 days after launch. I made my own conclusions as to what they said the game would be versus what they actually delivered and what I experienced while playing it. Negative comments about the game took a while to surface as many media outlets had embargoes and players were trying to get to the center of the galaxy to find out the big reveal/payoff. Today, I see that most analysts are saying that the No Man Sky and Mafia III hype are responsible for the 34% drop in AAA sales this past holiday season. We'll see if this will have a long term effect on the industry or it was just a momentary reaction to over hyped/under delivered games.
@aturchomicz821
@aturchomicz821 2 года назад
Aaaand after like one and a half years the fans of Folding Ideas finally got an actual Episode after so much time, Epic- 4:30 6 years later and the game is more connected then ever, but this perspective is good to have next to most who said "Its Boring" back in launch year.
@roundishwhale
@roundishwhale 6 лет назад
I do like your interpretation of NMS very much. But I kinda feel like the newer updates ot the game did undermine your interpretation somehow^^
@albedoshader
@albedoshader 5 лет назад
The protagonist in No Man’s Sky is all but alone. There is not a single planet in the whole universe that hasn’t been completely colonized before your arrival. There is nothing to discover because everything has been discovered before your arrival. Or better, the only thing to discover is the fact that you never are the discoverer of anything in the whole universe. That’s how I see it.
@Toksyuryel
@Toksyuryel 2 года назад
I wish the game had embraced its identity instead of caving to public pressure. It was a much more interesting game when it was actually doing something unique, now it just blends in with all the other sandbox survival games.
@tylerthunder2001
@tylerthunder2001 2 года назад
I like No Man's Sky how it is now and it's always getting better it's a universe so they can pretty much add anything to it
@tylerthunder2001
@tylerthunder2001 2 года назад
Their vision now is bigger
@leonelburciaga3050
@leonelburciaga3050 2 года назад
The ending was beautiful
@evanahearne1479
@evanahearne1479 2 года назад
I played 200+ hours of vanilla no man's sky, but it lost that magic no sooner than the first big update
@snmn1238
@snmn1238 3 года назад
5:00 "a constant gentle forward pressure" 5:53 "alone but not unique" 10:32 "you're just passing through, alone in public"
@haruruben
@haruruben 7 лет назад
Subnautica is a similar concept but more engaging in a game-ish sort of way
@BlondPanda
@BlondPanda 7 лет назад
The sheer amount of people who can't handle someone liking a game that they dislike...
@daaaah_whoosh
@daaaah_whoosh 2 года назад
I had a good time playing No Man's Sky near the beginning. I think the updates added a lot of complexity where it wasn't needed. But whatever, it seems to appeal to a wider audience now.
@Desi-qw9fc
@Desi-qw9fc 5 лет назад
I'm pretty disappointed by the domestic direction that NMS has taken for all of its updates. At the launch of Vanilla I recognised that the pull of NMS was about moving and seeing new things, being compelled to find sights that others have never seen. I made a walking sim mod (basically a cheat mod that let me ignore or speed-up resource collecting and the need to invest in environmental protection), installed other mods that made the world gen more wild and varied, and had a great time floating around taking photos of nice things. I was hoping that the devs would see ideas like this and run with it, but the only thing they've done for this kind of gameplay is add Creative mode.
@stevenmillett
@stevenmillett 8 лет назад
This video made me excited about this game again. Bumping it up on my wish list
@johnathan5252
@johnathan5252 8 лет назад
Wait till they do the first content adding update In about a few weeks or a month
@JamesR1986
@JamesR1986 7 лет назад
I respect your point and I've heard others make the same arrangement. But I feel like any of us could replicate the same experiencing playing No Man's Sky simply by finding some semi-isolated patch of woods and going for a walk.
@blarg2429
@blarg2429 6 лет назад
Not everyone lives in a place where the wilderness is on hand. Back in high school, I had a classmate who became visibly nervous whenever our teachers took us to walk through the woods; everything seemed unfamiliar and threatening to him. He'd obviously never been in such a situation up to that point in his life. It may be an odd idea to you, and it certainly is to me, but for some people it's not a choice between buying a game and going outside, it's between buying a game and not getting to have any form of that experience. Also, some of us just don't want to walk; I know I don't. It's quite inconvenient, and I know I can get roughly the same experience at home.
@conradborba4324
@conradborba4324 7 лет назад
Aaaaaand it should of been 30 dollars. Not full price. It's a good experience to have, but not worth choosing instead of other things
@jimmypge
@jimmypge 7 лет назад
should have*
@heatherrausch6085
@heatherrausch6085 6 лет назад
No man's sky: the existential lonely one man road trip to an event that gets cancelled so you have to drive back and you end up contemplating all of your life choices that led you here.
@vulfpet3568
@vulfpet3568 7 лет назад
you know this dosen't make the gameplay fun but it makes it understandable, i'm still not going to buy the game but I will apreciate from a distance so, thank you, for making me apreciate things on a new level.
@Kammerliteratur
@Kammerliteratur 5 лет назад
This video didn't age well. They killed the core idea to be more user friendly.
@soSkikik
@soSkikik 5 лет назад
And 3 years later every cave has still the same assets. If you seen 30 planets you know all animal and plant base archetypes. But hey you can build a Base... aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
@Desi-qw9fc
@Desi-qw9fc 5 лет назад
@@soSkikik My biggest issue with the game ever since its first update. An impossibly large galaxy to explore, but all of the updates are about staying in the same place and colonising.
@soSkikik
@soSkikik 5 лет назад
@@Desi-qw9fc I really don't get why they just don't build more animal types in to the game so the engine can create more virality. No here are 200 new parts for your base. hurray
@logan4761
@logan4761 5 лет назад
watched this after the Beyond update, and wondered why the like/dislike numbers were hidden, as the general attitude about the game is pretty good at the moment. Then i looked at the date.
@Dartyus
@Dartyus 5 лет назад
It's a pattern with a lot of these videos. He writes critical analyses of hot subjects when they're still hot. Of course his videos are going to get reamed at times of emotional debate, but retrospective often vindicates each one.
@EchoLeader11
@EchoLeader11 8 лет назад
This is fascinating. I had a lot of the same thoughts while playing No Man's Sky, but couldn't articulate them as well as you did here. Thanks for making this!
@-fragile-
@-fragile- 6 лет назад
does anyone know the name of the song at 10:00? I cant find it anywhere
@TheNeoAvalonEmpire
@TheNeoAvalonEmpire 7 лет назад
man seeing him in person honestly works a lot better for a buch of reason but I will say I miss dat puppet purely because I hate to see a gimmick go
@LucGendrot
@LucGendrot 4 года назад
I love this review because it avoids all the typical talk of delays, PR overhypedness, and gamer fury. That said, I also think a lot of the language used in this review sort of implies the features of the game that Dan likes are purposeful in their design which, if you trust the accepted story behind the game's development, they weren't? I find that odd. Not bad...just odd.
@McDudes
@McDudes 8 лет назад
Cool video! You prove that video games have a story even without cutscenes and exposition because the player creates the story while playing the game. it annoys me when people doesn't understand that. So thanks for understanding.
@hairohukosu433
@hairohukosu433 7 лет назад
So, in the end, No Man's Sky is a simple metaphor for life. Brilliant, if you ignore all the dev issues.
@8Rincewind
@8Rincewind 4 года назад
Just to save you a very short Google, the specific song played at 9:53 is Dramamine by Modest Mouse. I know Dan literally just said that name, I just wasn't sure if it was _Dramamine, The Stars are Projectors_ or _It's A Long Drive For Someone With Nothing to Think About._
@shawnofdadead1805
@shawnofdadead1805 8 лет назад
Thank you for making this video!
@itsmorphinetime
@itsmorphinetime 7 лет назад
Finally got around to watching this. Completely agree and it's silly to me how many people comment spewing so much hate, and then criticize your view on the game. Liking a game is subjective. The fact that you, I, and many others found enjoyment in a flawed game doesn't make our views on it any less credible. What also makes this whole thing silly is that I'm more than willing to bet the majority of people spewing hate below are just riding the bandwagon, and never actually touched the game themselves. Keep up the great work!
@Blue-om9xn
@Blue-om9xn 5 месяцев назад
It’s funny how, seven years later, despite all of the updates and new features, this theme is still there. Pulsing gently under the glitz and glam of space colony’s and pirate battles, the sense of not belonging is still present, pressing. You can meet other travelers, but they are simply illusions of a parallel world. You can populate a base full of “friends” but you corrupt and ruin the lives of everyone you touch. You are no longer alone- but you are never understood. You do not belong here, you don’t belong anywhere
@ces4621
@ces4621 8 лет назад
I'm interested in NMS but it needs more work or a 10 buck pricetag to make me buy it.
@mcossack8267
@mcossack8267 8 лет назад
you could always pirate it on pc doe
@ces4621
@ces4621 8 лет назад
FaZe Dank I could but would prefer to wait for a more refined version to come out... Assuming it ever does.
@mcossack8267
@mcossack8267 8 лет назад
Ebon Shadow yea ik
@sunainahussain
@sunainahussain 7 лет назад
I enjoyed the video and the points Dan made and I think a lot of the commentators either don't understand that he was able to enjoy the game and parse out this perspective despite its faults (in the same way that we have our guilty pleasures or 'bad movies') or don't care and feel that anyone enjoying No Man's Sky- even with acknowledging its clusterfuck of a production and its lackluster design- is a betrayal of integrity/ethics itself and advocating for Hello Games or their bad practices. (Which is obviously false) However, here's my perspective: when the first videos came out, showing the expansive scope and potential of this game, the expectation I had was that this was a game that would allow you to have a million adventures in a similar manner to 'Breath of the Wild': you wander around for a bit, looking for something to do or just decide to chat up an NPC and before you know it you're sledding down an icy slope with seal like creatures wearing an impractical pink dress. Except this time, there would be *so much* content that unlike 'Breath of the Wild', you could potentially keep doing this _forever_. Every play session would be like an episode of Cowboy Bebop or Space Dandy and everyone at the water cooler would have their own fanfiction-worthy series of stories to tell. Instead what actually came out was something that was empty and only now are they trying to patch it up, after the game has been released and demanded $60 for something that was just...unfinished and unengaging. Not just that everything was repetitive or its tendency to crash but that none of that isolation or mundanity actually made a deliberate point the way 'Gone Home' or 'Firewatch' did. NMS was empty because it was unpolished and rushed, the product of what can be best described as 'A Series of Everything Wrong With the Videogame Industry and its Customers'. I personally want to believe that this game is a middle finger to all of us for all the selfish toxicity we spewed over a bad marketing campaign about a few lines of code. That we deserve this empty and unfun experience on some level. But I know that narrative isn't true and that even if I were to like the game from that mindset it would still be a narrative I imposed over the game regardless of what actually happened and how bad it actually is. And the thing is...there's nothing wrong with either of those things. You really can impose whatever you want about this game. And as long as no one is actually hurt in the process and you even manage to take enjoyment from a product that shouldn't be enjoyed? Then I think that's fantastic. Because you've taken a trainwreck and made a sculpture out of it, even if you're the only person who likes it.
@Retrostar619
@Retrostar619 3 года назад
I'm in the weird position now of appreciating the additional options and modes the free updates have provided, but I still prefer the original game mode because its sense of loneliness and gentle exploration allows me to relax and unwind at the end of a day all too full of other people's voices.
@marohen7921
@marohen7921 8 лет назад
Hm, this is probably the only instance where I find myself disagreeing pretty strongly with your observations on this game. When the game came out, I was totally on board with the game and its "Stranger in a strange land" vibe; its quiet exploration for its own sake, but the moment I applied any pressure onto its mechanics cracks began to appear and bad design choice after bad design choice started pouring out. My opinion falls more in the realm of Campster or Noah's, though where they ultimately came out positive on the game I found myself endlessly frustrated by its many, many issues, to the point where all I can see in it now is a seemingly endless parade of cack-handed and unfocused design decisions. As far as theming is concerned, the game as a whole seemingly lacks the confidence to fully commit to it, and after a while I start asking myself questions of whether they went with it on the outset and got sidetracked with semi-relevant to wholly irrelevant mechanics and lost focus, or if they just made whatever and applied those themes on top of it because they "fit" the most... Ah... An example might be life support. The observations you make about it are cute, but did the game really need, like, 5 different versions of it, plus shields for each one of those, plus the main shields, to convey that feeling? You go on to underline the tedium of maintaining them as intended and I really start scratching my head here, because even if I were to assume that the developers were keen and confident enough to attempt this it's... It's fantasy is nonexistent. I'm just pressing a couple buttons every 5-10 minutes to refill a bar -- in The Sims, when my Sim goes to take a shower, they take a shower. It occupies time and space and ... you get my point. I could go on and on about every problem I have with NMS, big and small, but I'll at least spare you from that -- really, this is just an opportunity for me to vent my frustrations with the game. It's certainly the game I feel the most passionate about this year, I just wish those feelings were positive.
@FierceStar56
@FierceStar56 Год назад
this video and a warrior cat map is what got me into Modest Mouse.
@benjamincarnell2590
@benjamincarnell2590 Год назад
This reminds me a bit of the general multiplayer conceit in Dark Souls, Death Stranding, even Spore. You might find traces of what others have lived, but it's only enough to wonder, never to know.
@alexdejesus582
@alexdejesus582 4 года назад
No mans sky is a strange game. I certainly cant say I like it, but I can say I think it had merits. Wether or not the game they shipped was the game they really wanted to make from the beginning is hard to tell, especially considering how much the game has changed and how jazzed about the changes Hello Games is. But I think this game really did capture a feeling of being a "lonely foreigner" very well and if anything, it deserves a spiritual successor who focuses in on that vision and makes something equally as unique but with perhaps fewer bugs and misleading trailers.
@SamHaugen
@SamHaugen 7 лет назад
I don't agree with most of what you said, and eveyone is entitled to their own opinions of course. But I like how you thought Modest Mouse fit the game well. I do agree with that. Very interesting thought.
@TheSoulHarvester
@TheSoulHarvester 5 лет назад
Waaaa another great video, now made obsolete: gamers CAN change the nature of the universe in No Man's Sky, with their whining, & with their wallets. Their entitlement: no, you CAN make a home here, you CAN exist, there IS a point to this. They made the universe boring & shitty because that's what they were used to. Like the Minecraft video you did: another accidental metaphor. I'm so glad I got to play the game near its launch, when it was still janky & honest & perfectly nailed its intended purpose. Gamers can fight over the carcass all they like; it was a beautiful experience, & its impermanence only makes it moreso. Great video.
@Sobepome
@Sobepome 8 лет назад
I don't think you're wrong at all, and there is definitely good reason to value those aspects of the game. The only issue I have is whether the game does the things you ascribe to it well, or whether it sort of stumbles into them in spite of itself. The survival mechanics are banal enough that they immediately become a chore instead of a mechanic to be afraid of, so they definitely add a sense of routine to everything you do. At the same time, you're stopping for constant periods of time in order to mine and gather the materials you need to make it work, all the while either dodging or fighting the ever present Sentinels. It makes the whole thing feel like you're a homeless person trying to find a place to sleep on an infinite lawn with "keep off the grass" signs posted every 10 feet. The sense of conflict is somewhat jarring when you're essentially being attacked because you were brushing your teeth. The player character is definitely considered an outsider among the aliens, but then you run full into the issue that you're an outsider in name only because at no point does it matter that you're an outsider. You will never be arrested or get into a fight for breaking a rule you didn't know existed. Sometimes you'll choose the wrong answer, give an alien the wrong thing, and they just sigh and turn away and that's that. You can stroll up to anyone's ship and just offer them piles of money for it without even being able to speak their language at all. You're told by the only two unique NPCs in the game that the entire thing is a simulation, which then means that you're not an outsider because there is no inside for you to become part of. It feels like a poorly thought out joke because meta things are important, man. It felt like they made a narrative early on about driving home the loneliness and routine of being a traveler just passing through forever, but then decided there wasn't enough game and tried to make a compromise, so what they ended up with was a game that was just kind of a mess instead.
@seekittycat
@seekittycat 7 лет назад
If no man's sky wasn't so expensive I think I would have bought it to unwind after a busy day. It's like walking through a desert. I never thought it was anything else to be honest. I think that's what I don't mind it so much.
@Jaspertine
@Jaspertine 3 года назад
Incidentally, I didn't love the game as much after they patched in all the gameplay.
@TheEpcotman
@TheEpcotman 8 лет назад
Beautiful essay! The atmosphere the game creates is brilliant and it's why I play it everyday.
@lynndavinci4753
@lynndavinci4753 6 лет назад
Dragon age is the only single player game series that I think really made me feel the humanity of the companions. I mean, if you want lovable characters and to feel like you have friends and aren’t a sad adult, play some dragon age! I hate that elder scrolls is more popular than the clearly better fantasy series 😿 (if you like rpgs and characters and whatnot)
@warxtimez
@warxtimez 7 лет назад
i respect your opinion, but i will have to respectfully disagree. I played this game and it offers nothing, no bigger goal, no quest, no nothing. It does not create a feeling of accomplishment
@Luclv
@Luclv 7 лет назад
Warxtimes_ 1992 you may want to have the feeling of accomplishment, but a game does NEED to present this feeling, it may or may not resonate with a specific person. (not trying to bash you or anything, just pointing it out)
@warxtimez
@warxtimez 7 лет назад
It´s ok, i understand your point. Not every game is suitable for every person.
@natkatmac
@natkatmac 7 лет назад
I think that's part of why I like it. No big goal or multitude of quests means I truly can be free to relax. I'm free to be a fly on the wall, observing instead of conquering. It's the best game in my selection to help unwind before bed. It's pleasant.
@doragami
@doragami 7 лет назад
This is exactly why I like it, even if I understand the understandable anger people feel over the launch of the game. It may be a product my mental illnesses (or maybe just my personality) bumping up against the information age, but I almost never feel "alone enough." This game kind of scratches that itch for me.
@drewb.9497
@drewb.9497 6 лет назад
"no nothing" is a double negative. WHAT DOES IT OFFER WARXTIMES_1992, I WANT TO KNOW
@estebanfumero3728
@estebanfumero3728 7 лет назад
All these people in the comments using words in latin to talk about a video game that didn't deliver on promised features really need to take a chill pill, it looks embarrassing.
@TooFatTooFurious
@TooFatTooFurious 8 лет назад
Just two days ago I asked you about it in Twitch stream. And now you made a video about it. SO COOL! Also, sorry if I was a bit invasive with my question about angry manbaby reaction
@McDudes
@McDudes 8 лет назад
How much did they pay you? Just kidding I can see why people like it. I mean I was going to buy it just to walk around in beautiful environments but then I found out that the graphics wasn't that good.
@1lapmagic
@1lapmagic 8 лет назад
Buy Subnautica
@McDudes
@McDudes 8 лет назад
Suicidal Muffin yes me too :) I like all kinds of games after all
@anemoneyas
@anemoneyas 8 лет назад
But it's not fun or interesting.
@sangieredwolf
@sangieredwolf 8 лет назад
...to you
@murderyoutubeworkersandceos
@murderyoutubeworkersandceos 7 лет назад
... or any1 else. U can come to a planet and collect things to sell, to buy more space to collect things to sell to buy more space. If not bases, there is nothing to do.
@elegantcat1496
@elegantcat1496 7 лет назад
You are factually, demonstrably wrong. Proof: this video and my experience in the game (I kinda liked it). You may want to rephrase your comment in "any1 else important", in which case fair enough and you have my pity.
@TheDanD
@TheDanD 7 лет назад
Well, clearly it was interesting to someone else, he made a 10 minute video about it, and actually made me interested in it too.
@murderyoutubeworkersandceos
@murderyoutubeworkersandceos 7 лет назад
"kinda" nuff said
@benck7160
@benck7160 7 лет назад
sweet point there, really good video. now lets scroll down and see all those nerds trying to fight your argument like that was the point of the video.
@calebeno
@calebeno 7 лет назад
Thanks friend. You were able to put to words what I found so captivating about No Man's Sky.
@opticalmoose8091
@opticalmoose8091 7 лет назад
I half-agree with Dan about the game being designed to invoke the feeling of loneliness. It's actually pretty evident from the system design, the artstyle and the score (oh my god, 65daysofstatic, I love you). It was never intended to be a fun-time space-thing to shoot stuff with your pals, and I am baffled, that the general public was mad that it wasn't that. However, that does not mean that the overall game design is not half-fumbled mess. The survival system is more of a nuisance than an immersion tool, the flying is mediocre at best, the trading is so plain, and there really aren't that much systems to interact with. The game does not offer much in terms of systems, and what it offers is surface-level and disjointed. And I don't think that it had to be in order to convey all the feelings Dan described in the video. However however, the general public's reaction to NMS is killing me. The game does not owe you to be "fun", whatever that means. No Man's Sky was supposed to be a niche project, but then people just blew it up in their own imagination and then were disappointed that it didn't meet that imaginary standard. And holy shit, stop saying it's a "scam". Yeah, I guess a small team of indie developers spent several years working their asses creating a game, the kind of which has never really been done before, overcoming mountains of creative and technical problems along the way... all of it just to get your money. Sure, sounds plausible. Again, I'm not saying the game is good, but it's not a "SCAM". It's a project, which was way too ambitious, tackled by a team, which was way too small. Last point: it's hugely disappointing to see the current direction of a game. The updates for it released during the last year indicate, that the game is just becoming a generic "fun-time space-thing to shoot stuff with your pals". I would rather the game fix its problems to make the gameplay more engaging, while still being faithful to its original premise: a game about loneliness and nomadism in an incomprehensibly large universe.
@wendigo8204
@wendigo8204 Год назад
Love the lonely My main complaint is that there's always ships flying over gets rid of some lonely
@dumblydorr_
@dumblydorr_ 7 лет назад
There's a very interesting opposing view presented by RU-vid channel Joseph Anderson. It's more about the technical side, but anybody might want to take it in.
@L0LWTF1337
@L0LWTF1337 4 года назад
The recent updates showed that the emptiness of the game was not on purpose but that they just fucked up. I mean it's possible to accidentally create a master piece by dropping paint on the floor. But in this case I think No Man's sky wasn't empty ENOUGH. All these pre existing buildings, all the aliens space stations... they ruin the emptiness. If not every planet had structures and not every system had space station then encountering would feel special and left you lonely otherwise. But so it's just obviously bad design.
@serioussaitama4071
@serioussaitama4071 4 года назад
Maybe the game was close to finished/finished but when everybody started hating it for not having enough to do, the developers decided to update the game with more. Not saying you're wrong, just a thought.
@guspm9689
@guspm9689 8 лет назад
Thanks for this vídeo man. Almost 200 hours in game and never thinked about that... now, i have a new perspective about it. Thanks.
@Joviex
@Joviex 8 лет назад
retitle it, space is big, not a lot to do: no shit sherlock.
@FoldingIdeas
@FoldingIdeas 8 лет назад
You're not my real dad.
@CamperCarl
@CamperCarl 8 лет назад
But he might be your wife's son
@leadsharp
@leadsharp 2 года назад
Curious, do you still play and if so what do you think of the games evolution?
@Solinaru
@Solinaru 5 лет назад
It's been 3 years and this is the video that got me started playing so many years ago. NMS has changed so much and yet the the feeling is still the same. I'm alwayus finding something new, always traveling, always alone in the stars.
@katenyeart
@katenyeart 7 лет назад
This was deeply beautiful. I'd like to spend some time in that place.
@richardeldridge5170
@richardeldridge5170 2 года назад
I’d love to know the bands or songs that you mention or makes reference to towards the end of the video.. does anyone know who they are..? Thanks in advance :)
@KarmaPaym3ntPlan
@KarmaPaym3ntPlan Год назад
65daysofstatic wrote the soundtrack Reason I found out about the game, way back (The Fall of Math is easily their best album, and maybe the only one I still have deep affection for) And he’s just listing Modest Mouse albums, and saying that certain tracks of theirs would sit well alongside some of 65’s contributions to the game
@joemomma3648
@joemomma3648 5 лет назад
From what I've played, The Flame In The Flood has a lot of similar themes and mechanics going for it. Your raft is the closest thing to a home, your dog the closest thing to a friend, everyone you meet is half-mad. Scattered quilts each tell a strange disjointed fragment of some larger story never to be completed. Scavenging is the only way to survive so you have to be constantly mobile, always drifting down the river towards... something. Maybe. Aside from the conceptual multiplayer and entirely mundane survival tasks, it's right on the money.
@MiotaLee
@MiotaLee 6 лет назад
I liked No Man's Sky, I couldn't put my finger on what exactly and I think you bring up that point very eloquently. I feel the urge to press on, try to leave the monotony of the previous life (planet) and search for meaning somewhere else. I like this melancholy loneliness.
@casono
@casono 3 года назад
In 40 years Star Citizen will be what No Man's Sky is now.
@Mae_forrest
@Mae_forrest 7 лет назад
Dammit, Olson (Olsen? Old son?) Now I need to re-listen to my Modest Mouse discography. I recently stumbled upon your channel (via twitter/ Lindsey Ellis) and have thoroughly enjoyed your philosophical musings. I haven't yet seen someone defending this game, and I always wanted to give it a chance, but there's always the hesitation there--will I enjoy it? Will I find meaning in it when so many have written it off? So much of games culture is focused on the idea of completion, accomplishment, and this video reminds me that games aren't always about doing the thing as it is about experiencing the thing. It was when you mentioned Modest Mouse that it all really clicked. That a game could give me the same feeling as the Lonesome Crowded West would be and experience worthy of my time. I haven't played the game. This video, standing against the larger culture of games media and culture saying "It's a game where you don't do anything" and therefore not worth the experience, is a bold statement. Thank you for putting your flag out there, and as one fellow traveler to another, for signaling something worth the investment.
@falsepod
@falsepod 7 лет назад
It wants you to feel bored.
@JustLost1030
@JustLost1030 2 года назад
I keep watching this and it makes me the good sad every time.
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