Because some objects there had physics. In CS:GO they removed physics for big objects, for more fair game. Like you could just move random barrel and hide behind it
Cidden tek sebebi buydu ayrıca insanlar neden source yi sevmediler ki 1.6 doom un oyun motoru quake i kullanıyor ama herkes ona Gold source diyor bu çok mantıksız
CSS is the best one. Big explosion, blows props around, and even on some maps it literally destroys the surrounding map area like part of a building (e.g. cs_italy i think it is?)
@@ThatShitGood Ofc it is! Because CS:Source was made out of love to their community. Now valve do games because of MONEY. Skins, Prime, Cheaters, No love to game is priority of CS:GO , this is why CS:S , CS:CZ , CS:N , CS 1.6 is more loved by community. These games are made with love, not motivation to suck money as much as possible like Valve Corp. do in our days
Because deciphering these codes into letters in Keypad of Old Phones might be reveal the name of Terrorist Team's Leader 1 °_° 2 ABC DEF 3 4 GHI 5 JKL MNO 6 7 PQRS 8 TUV WXYZ 9 0 key have only the space and the number itself
You know what still amazes me? That wall still holding together all those years i mean.. it should have collapsed after all these explosions especially the c4 next to it
@@GameLightесли разрушаемость будет скриптовой, как в ксс, то не взорвётся, да даже если будет обработка в реальном времени, то тоже нормально все будет, если конечно у тебя не динозавр древний. Разрушаемость bf4 даже ps3 тянула, а это железо 2006 года, я напомню.
CS2 and CS source have best and most realistic (for me) C4, CS 1.6 looks like grenade, cs zero same and CS:GO looks like cluster bomb or something like that