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Ambisonic Audio Fundamentals (2020) | Simon Hutchinson 

Simon Hutchinson
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A brief introduction to ambisonics for immersive audio, explaining the technology and the important points to get started using this 360 audio technology in VR and other new media.
This video is part of a collaboration with Spectral Evolver working in immersive audio, including ambisonics and binaural playback.
Check out the rest of the playlist here - • Immersive Audio | Spec...
Check out Spectral Evolver's channel here - / @spectralevolver
Zoom H3VR Ambisonic Microphone on Amazon (affiliate link): amzn.to/49yrRiU
Sennheiser Ambeo Ambisonic Microphone on Amazon (affiliate link): amzn.to/49A61vd
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#ambisonic #immersiveaudio

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23 июл 2024

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Комментарии : 36   
@gregoryvilfranc9306
@gregoryvilfranc9306 3 года назад
I'm beyond amazed at how well you explained what most would interpret as a complex set of theories in under 10 minutes with such clarity! Thanks for this!
@SimonHutchinson
@SimonHutchinson 3 года назад
Thanks for watching! I'm always glad to hear these are helpful to people.
@redstoneranger1404
@redstoneranger1404 3 года назад
Best presentation of ambisonics Ive seen so far. Like.
@tristanlouthrobins
@tristanlouthrobins 2 года назад
That's simply the best breakdown on this tech that I've found. Great work! I've got a Zoom H3-VR on the way and I've bookmarked your overview for future reference.
@jonathangrover3176
@jonathangrover3176 3 года назад
Succinct, helpful, well produced and explained. Super helpful. Thank you for making and sharing this
@SimonHutchinson
@SimonHutchinson 3 года назад
Glad it was helpful. Thanks for watching!
@wavespot_rksundar
@wavespot_rksundar 3 года назад
One of the best video in youtube explaining complex audio attributes with easy and understandable way
@SimonHutchinson
@SimonHutchinson 3 года назад
Thanks! I appreciate it!
@boxcamera1
@boxcamera1 3 года назад
Well done, well said, well presented, done good little brother! Perseverance furthers...
@nomadicframe1831
@nomadicframe1831 3 года назад
Thank you for information! 🙏
@andrenalywajko8466
@andrenalywajko8466 2 года назад
Thank you legend.
@FactsForKidsYT
@FactsForKidsYT 4 года назад
This is fascinating. I had no idea that 360 video had its own accompanying audio format that can be altered in real-time with the movement of the camera, but duh...that make total sense. All that being said, re-purposing a format from the 70s is wild. If you could go back in time and chat with those engineers, their minds would likely be blown.
@SimonHutchinson
@SimonHutchinson 4 года назад
Totally! My understanding is that, in the '70s, they were mostly trying to do audiophile recordings of classical music, but admittedly I haven't researched that much yet. Perhaps that's a good topic for another day.
@FactsForKidsYT
@FactsForKidsYT 4 года назад
@@SimonHutchinson Yes please! I'd love to know what it was intended for vs. what it's being used for now.
@citan554
@citan554 2 года назад
Great explanation, thank you!
@SimonHutchinson
@SimonHutchinson 2 года назад
Glad it was helpful!
@soundhobo
@soundhobo 2 года назад
Very nicely put Sir 👍
@SimonHutchinson
@SimonHutchinson 2 года назад
Many thanks!
@signaltouch7413
@signaltouch7413 2 года назад
you are amazing
@SootySweep22
@SootySweep22 2 года назад
Lawnmower man was just a teaser of things to come. The future will be ugly, but it will sound AMAZING
@SimonHutchinson
@SimonHutchinson 2 года назад
Ha! It's only been about a year, but I forgot I used all those Lawnmower Man clips. May this video be as timeless as that film.
@MutongMusic
@MutongMusic 3 года назад
How amazing that I stumble across this video! I’m doing a research about Ambisonic recording techniques and how they could be helpful for musicians during their practice and performance. Are you familiar with the new function of Apple’s AirPods Pro to enable spatial audio playback feature? I think it is going to be very helpful in the near future.
@SimonHutchinson
@SimonHutchinson 3 года назад
Wow. Interesting stuff. As a composer, I've been interested in the expressive potential of these immersive technologies, but I hadn't thought about the possibilities for supporting the practice and performance of traditional music. Hope your research goes well!
@MutongMusic
@MutongMusic 3 года назад
@@SimonHutchinson Thanks man! You too!
@aethro
@aethro 6 месяцев назад
Hi there, question for you, it wouldn't be possible to be able to listen to anything more than a stereo recording in headphones, correct? So to properly consume the playback as intended with more than a left-right, are your only options using multiple physical speakers? I'm curious is there's a technology that would somehow make compensations on 4+ channels of audio to be able to produce a "3d" like effect in headphones. Very cool video, I'm really excited to explore the channel more!
@SimonHutchinson
@SimonHutchinson 6 месяцев назад
Headphones can be used to decode an ambisonic (or other immersive audio) track as binaural (ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-FMdabRXWwDE.htmlsi=Wj_OkjFWZOYMqABz), but your mileage may vary, especially with front/back (as opposed to up/down). There's also the possibility of head tracking an immersive audio recording or environment and decoding that into binaural in real time.
@ManoChannelTuNelysk
@ManoChannelTuNelysk 5 месяцев назад
Great explanation :D One might assume tho, you had help from Zotter and Frank a bit, no? :D
@SimonHutchinson
@SimonHutchinson 5 месяцев назад
That was probably in the mix of things I was reading at the time (4years ago!), but that book is far more technically advanced than this video.😆 Maybe a good “next steps”
@ManoChannelTuNelysk
@ManoChannelTuNelysk 5 месяцев назад
@@SimonHutchinson I bet it was :D and I for sure know it's far more technically advanced. Any suggestions to someone interested in more practical side of things, like mixing mono/stereo sources for such a format?
@AdvancedGaming4444
@AdvancedGaming4444 2 года назад
Arkham city had ambi Sonic audio and it’s pretty crazy it rotates when you spin the camera
@SimonHutchinson
@SimonHutchinson 2 года назад
Huh. I don't think that game has ambisonic audio (Do you have a source on that?). The audio spinning is actually probably just object-based audio rather than ambisonic - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-K9wlZveOw_M.html
@chid9278
@chid9278 3 года назад
0:08 your symbol looks like Gordon Freeman pixel art lol
@SimonHutchinson
@SimonHutchinson 3 года назад
Makes sense. The character was based off of me.
@MeinVideoStudio
@MeinVideoStudio Год назад
Hi Simon, I have a maybe interesting Qestion. The thing is i want to Monitor Ambisonic using OSC with the Sparta Binauraliser. I want to use pure Data to get the Rotation of my VR Headset into the OSC to be Listend to by the Sparta Plugin. Maybe you can point me to a Tutroial, or have a tip for me on how to get the Headset into PD.
@SimonHutchinson
@SimonHutchinson Год назад
Sounds like a cool project! I'm not sure I know a good tutorial for those specific things. I talk a bit about OSC here - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-tJ2Kocl-2m4.html, then it'd be a matter of doing the math based on the accelerometer information from the headset (which is not at all trivial!). Good luck. Keep me posted on how it goes!
@MeinVideoStudio
@MeinVideoStudio Год назад
@@SimonHutchinson thank you man. This should Help me going :)
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