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Amnesia: A Machine for Pigs - Story Explained 

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The game features several interlocking storylines. Some take place in the past, some in the present, and some are overtly real while some may be imagined. Set in London on New Year's Eve, 1899, the game's protagonist is Oswald Mandus, a wealthy industrialist and butcher who is implied to be the great grand-nephew of Daniel, the protagonist of Amnesia: The Dark Descent. At the beginning of the game, he awakens from a fever that has lasted for several months, after returning from a disastrous expedition to explore Aztec ruins in Mexico. He hears the voices of his sons, Edwin and Enoch, calling for him as they lead him through the different areas.
Mandus receives a call from "the Engineer", who tells Mandus that Edwin and Enoch have been trapped far below them, in the "Machine" which Mandus created beneath his house. The Machine has been sabotaged, putting his sons in danger. The Engineer tasks Mandus with clearing the floodwaters and bringing the Machine back online, providing ongoing guidance through telephones throughout the facility. Mandus is opposed in his tasks by the Manpigs, deformed swine-like monstrosities that patrol the depths through which he descends.

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30 сен 2024

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