Тёмный

Ana Guide | 5 Tips to DOMINATE as ANA in Overwatch 2 RANKED 

Paz
Подписаться 27 тыс.
Просмотров 57 тыс.
50% 1

It has been quite a while since the last Ana guide was released on the channel. Throughout time, especially throughout Overwatch 2, Ana has received a decent amount of changes. With one less tank, her grenade is definitely harder to get consistent value that your team can follow up upon consistently. At the same time however, she also has more opportunities to carry in each ranked game even harder now that she needs to deal with one less. Here are 5 Tips to DOMINATE as Ana in Ranked!
- - -
Chapter Markers
Intro - 0:00
Tip 1: Tempo - 0:25
Tip 2: Anti Grenade - 1:56
Tip 3: Biotic Rifle - 3:56
Tip 4: Sleep Dart - 5:22
Tip 5: Nano Boost - 6:30
Takeaways - 8:30
Check out the Unranked to GM! - 9:08
Outro - 9:18
- - -
Ana Guide! • Ana Guide | The Best C...
- - -
📽️ Don't forget to Subscribe!
ru-vid.com?sub_c...
- - -
❤️ Support the community on RU-vid! / @pazswagger
😄 Join Our Discord Community! / discord
🎮 Catch My Streams! / pazswagger
✅ Get Your VOD Reviewed! www.fiverr.com/share/9727WY
💸 Support the Community on Patreon! www.patreon.com/pazswagger?fa...
👕 Check Out the Merch! my-store-c37936.creator-sprin...
📱 Follow for Quick Tips! www.tiktok.com/@pazswagger?is...
📸 Follow my Instagram! / paz__ow
👽 Join our Reddit Community! / pazswagger

Игры

Опубликовано:

 

16 июн 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 39   
@PAZswagger
@PAZswagger Год назад
I am super happy to be back making Ana content for you all! Even after 7 years she is still my favorite character in the game 100%
@HealBottery
@HealBottery 11 месяцев назад
I was reading this comment really fast and thought this said "I am super horny."
@lollypopsanglze
@lollypopsanglze 5 месяцев назад
Could you make r show maps 2 get better aim for ana pls I've only really started play ow2 recently I would love that keep up the great work ill sub for more of ur content
@marphoria
@marphoria 10 месяцев назад
great video, this gave me lots of wonderful insight! i main bap/moira/mercy; i always had the most satisfaction playing ana, but my aim and positioning was terrible with her. i recently started practicing my aim and sleep darts in the VAXTA custom room and using her more in qp, and it's improved my gameplay and confidence bringing her into comp. this gave me lots of great tips to work in, i will definitely watch more. thank you!
@bencerv9278
@bencerv9278 3 месяца назад
Your videos are always very helpful. Thank you 🙏🏻
@realname7639
@realname7639 10 месяцев назад
This video was so helpful tysm!! Its lowkey underrated
@krystofon
@krystofon 8 месяцев назад
i really liked the video for simplicity of explanation, and great ana carry there
@spindragonkiller
@spindragonkiller Год назад
thx paz for this refreshment! insightful review. concise and viewer digest. 😊
@stronktark7030
@stronktark7030 Год назад
this video actually really helped me grasp ana's kit and now i can destroy my plat lobbies 🙏🏼🙏🏼 much thanks
@nimishadhawan3478
@nimishadhawan3478 2 месяца назад
Good job
@marshmallow5672
@marshmallow5672 11 месяцев назад
I like Ana but I cannot stress enough how hard it is to heal teammates who get out of l.o.s when I'm at a good safe position to not die from a widow or flanked by a top 500 genji. Also I suck at aiming with her I miss like 50% of my shots.
@jofi5938
@jofi5938 11 месяцев назад
if u miss 50% then don't player her, play sum easy like moira or mercy
@marshmallow5672
@marshmallow5672 11 месяцев назад
@@jofi5938 haha no I'm a kiriko main and surprisingly I hit most of my shots. Guess I'm just used to projectiles more then hitscan
@thelostwanderergames4287
@thelostwanderergames4287 10 месяцев назад
@@marshmallow5672same on widow or soldier I can’t hit anything yet on hanzo Lucio sigma and junk(because he needs a metric ton of practice to aim with) even soldiers helix I rarely miss
@wnabi8469
@wnabi8469 3 месяца назад
idk if it was you or your editor but so real for using ape escape 3 ost
@PAZswagger
@PAZswagger 3 месяца назад
Me those games are so gas
@musedesigns6609
@musedesigns6609 3 месяца назад
@@PAZswagger so real
@user-dq9is6nx1w
@user-dq9is6nx1w Год назад
Hey bro i got some ana questions she can be pretty frustrating to play sometimes How do i deal with moiras flanking me where should i position how do i know what and when to nade? How do i make nade really impactfull for my team and when should i be healing + damaging?
@bs2__1
@bs2__1 Год назад
If you're getting dived play closer to your team or your other support, you dont have to play too close just remember that positioning is dynamic and you shouldn't really be playing stationary, its preferred to have distance to your team as Ana but some games you will have to play closer to avoid getting picked on by flankers. Always rotate and use cover thats available, you cant have high ground every fight but the rule of thumb with positioning is if you can see your team, the enemy team, and if you can use nearby cover to get away from damage that could instantly kill you, its a good spot. When fighting Moira, the single best advice I could give you is to take it slowly and I mean literally, she has the longest time to kill in the game (no damage orb) and requires no aiming which is actually good for you, because her time to kill doesnt change if you're jumping, crouch spamming or standing still, so try and mirror her movement, pray your shots land, and most importantly dont jump!
@jubkggh
@jubkggh 10 месяцев назад
@@bs2__1 honestly your advice is so good here, as a new player moira used to stress me out so so much but when i actually stopped panicking and calmed down i hit my shots and now i find i die to her less and less. thank you so much
@fibiger12
@fibiger12 10 месяцев назад
unscoped has traveltime. scoped has no traveltime
@nishi1870
@nishi1870 Год назад
In 2019, Blizzard showcased a playable demo of the Player vs. Environment (PvE) mode for Overwatch 2 at BlizzCon, a major gaming convention. The demo allowed select individuals, including content creators and gamers, to experience and play a portion of the PvE mode. However, due to legal reasons and non-disclosure agreements (NDAs), participants were restricted from sharing extensive details about their experience. The demo featured distinct and unique elements, such as original voice lines, introductory and transition animations, enemy designs, and interactive gameplay mechanics like equippable items and grenades. These aspects showcased the effort and resources invested by the development teams, including voice actors, animators, character designers, game designers, and map designers. The surprise and frustration arise from the fact that the demo demonstrated a highly promising and enjoyable PvE experience, suggesting that significant progress had already been made on its development. Therefore, it can be perplexing for fans to understand why Blizzard decided not to continue and release this seemingly well-developed mode in Overwatch 2. While the exact reasons for this decision have not been explicitly disclosed, it's natural to speculate on possible factors. One potential consideration is the profit motive, as game companies must make decisions that align with their financial goals and prioritize features that are expected to be more profitable. However, it's important to note that other factors, such as development complexities, shifting priorities, or strategic decisions, could also have influenced the decision. In summary, the existence of a playable demo at BlizzCon 2019, coupled with the subsequent cancellation or redirection of the PvE mode, has left fans curious about the reasoning behind this decision. While the profit motive is a plausible explanation, it's essential to consider other factors that may have contributed to the final outcome.
@empr1ze
@empr1ze 9 месяцев назад
I'm a robot
@Dethreal
@Dethreal 10 месяцев назад
i need to know what i’m doing wrong rn
@ItsJink1es
@ItsJink1es 8 месяцев назад
I would say it’s my aim
@nishi1870
@nishi1870 Год назад
The profit motive is a fundamental aspect of any business, including the gaming industry. Companies need to make decisions that align with their financial goals and ensure the success and sustainability of their products. Sometimes, features or modes may be adjusted, removed, or reprioritized if they are deemed not to meet certain financial objectives or if other aspects of the game are considered more profitable.
@RoccoR321
@RoccoR321 Год назад
Sleep darts for DAYS!
@teamextreme86
@teamextreme86 9 месяцев назад
Nade , then sleep orisa and shoot 🔫 😅 that's what I do and they hate it lol 😆 I get chased down all the time hahhaa
@crossdaboss8914
@crossdaboss8914 8 месяцев назад
Use nade when the orisa is about half hp is the best time
@nishi1870
@nishi1870 Год назад
Based on the information available, it appears that significant effort and resources were already invested by the development teams, including voice actors, animators, character designers, game designers, and map designers, in the creation of the PvE mode for Overwatch 2. The fact that there was a fully playable demo at BlizzCon 2019 indicates that substantial progress had been made on its development. In analyzing what might have transpired, there could be several potential scenarios to consider: 1. Shifting Priorities: It's possible that during the course of development, the priorities and strategic direction for Overwatch 2 underwent changes. As a result, certain features or modes, including the PvE mode, may have been deprioritized or reconsidered in favor of other aspects deemed more crucial to the overall vision of the game. 2. Resource Allocation: Developing a game involves making resource allocation decisions, including budget, time, and talent. It's possible that the decision to scale back or redirect resources from the PvE mode was driven by considerations such as budget constraints or the need to focus on other areas of the game that were deemed more critical for its success. 3. Market Demand: The decision-making process may have also taken into account market demand and player preferences. While the PvE mode showcased potential and garnered excitement among certain segments of the player base, the overall market analysis might have indicated a stronger demand for other features, such as the competitive PvP aspect of the game. 4. Development Challenges: Developing a complex game like Overwatch 2 involves various technical and creative challenges. It's plausible that the PvE mode encountered unforeseen difficulties during its development that made it impractical or unfeasible to fully integrate into the final game.
@SHinierthennyourforehead
@SHinierthennyourforehead 11 месяцев назад
doesn't ignore the fact that they overpromised , it was the only reason people were excited for. stop defending a big corpo who sa'd women , don't you have any shame?
@Styfing
@Styfing 7 месяцев назад
Cod 2 pls
@Poogs
@Poogs 11 месяцев назад
Aim trainers are a waste of time. Set a low sensitivity and play. That’s it.
@giveitarub7215
@giveitarub7215 9 месяцев назад
No they aren't. That's like saying working out is useless, just go out and do work
@Poogs
@Poogs 9 месяцев назад
@@giveitarub7215 They are a waste of time.
@stevenrode7602
@stevenrode7602 Год назад
Stopped watching when you said Baptist is only used for healing lol
@PAZswagger
@PAZswagger Год назад
When did I say that? He is used if you want higher burst healing amongst other things. Taking that away definitely hurts him alot and is something you should look to do constantly as Ana.
@unplugged301
@unplugged301 Год назад
i went against a bap who went 50-1, let me tell you it was not fun
@guivnoronha
@guivnoronha 9 месяцев назад
this guide is too fast
Далее
1 ANA TIP against EVERY HERO | Ana Guide
7:49
Просмотров 21 тыс.
The Ultimate Overwatch 2 Ana Guide
11:40
Просмотров 92 тыс.
The idea of ​​making a badge is so cute ❤️
00:44
Overwatch 2 - EVERY ILLARI ABILITY | Full Breakdown
8:03
[RU] BLAST Spring Groups 2024 - Day 5
4:46:21
Просмотров 349 тыс.