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Hey every one! Thanks to all of you that have been hanging out on twitch. You've been awesome lately! If you want to hang out for future streams, come give a follow! www.twitch.tv/jarek4gamingdragon
Just want to tell you that I love your reviews. You really go in depth and give credit where it’s due, do a great job of being objective, and also give it your personal critique. Live your videos!
Remaster what? the only thing that could be overhauled would be the deathanimations and ragdolls and they could add some of the destruction and deformation showed in early trailers
C2 multilayer was my favourite. The 1 suit energy bar really upped the stakes and made kills so satisfying. Where cryss 3 made sprint unlimited and split the bars 😑😑
@@ryujijitei it's mainly used as a playful joke but at some point you need to face the reality that there's problems with the game My machine can run Doom 2016 and Battlefield 4 with very little issues but it still struggles with Crysis 1
I didn't think Crysis 2 was that bad. I feel like most of the negative reaction was because a lot of the game systems and graphics and such were simplified and toned down for consoles, and you know PC master race and all that.
I have no problem with console adaptation.The one thing that made me dislike this game was the disregard of the first Game and no proper continuation of it's ending.
Cavey Möth Explain? You’re a fucking super solider in a high grade nanosuit fighting fucking Aliens in NYC. First game you’re a fucking super solider in a high grade nanosuit fighting aliens in a lush jungle. I’m pretty sure it was what it was supposed to be. People like you just don’t have any idea on what makes a good game honestly.
Pewrsonally I loved crysis 3 even more on the first playtrough. The storytelling is so insanely good on so many levels. Yes, that game wasn't as good gameplaywise, its way way way too short and I have encountered about 20 bugs, some more problematic than others. The levels though have such cool settings and some really good adjustments were made like the attachment machanics or the Hammer/K-Volt reworks or the special ammo crates made things so much better. One thing though I want them to do: The games are too easy on Posthuman Warrior. Especially Crysis 3, when I play to just fuck around and kill some aliens I still play on posthuman because everything else is a joke. Of course that has something to do with me just being an insane freaking fanboy but anyway, I feel like there needs to be an even bigger challenge.
@@friendlyreaper9012 then there's the cloak rush. Kill some squids til you get 10k, get the cloak upgrade and you can pretty much walk through the entire game
The best levels by far are the ones where the military shows up You are thrown into large arenas where you can acomplish stuff in the order you want while also helping the soldiers with defense The early levels are also great when you are in those narrow streets and parks dodging the pmcs
I don't really know his name but I remember that the guy who voiced Sarge in the BF: Bad Company games plays one of the CELL grunts, you may sometimes hear him while you fight them
In Crysis 1 if you pick up a soldier and throw him at another soldier you can kill both of them, but in Crysis 2 the soldier passes right through like a ghost
Crysis 2 & 3 are a good games, people hate them cause it's different from the 1st, and different doesn't necessary mean bad. Some people hate Doom Eternal because it's different from Doom 2016 doesn't that mean it's bad.
Livres Audio I’d go as far to say crysis 2 and 3 are better than their predecessor in many ways, and even overall better games. Not to take away from the 1st, which has its advantages in quite a few areas.
Who hates Doom Eternal? All I see are glowing reviews, to the point where I'm hesitant to buy it because I've not see one dissenting opinion on that game, making me think the studio is buying good reviews since a lot of channels got "early access" and all that.
Me too I really liked it still looks good today I enjoyed the combat and having the change up in alien types just made it more fun to me I didn’t find Cell as fun to fight as the Koreans in the first game but I think that’s because I never really saw them as the main antagonist where as in the first game I saw the Koreans as the main antagonists until the aliens were revealed especially when you had it on the hardest difficulty and they were speaking Korean it just immersed me in the game more I preferred the story more in the first one as well it felt like it was told better and the characters were less forgettable in the first one for me like I don’t know why I’m fighting lockheart in crysis 2 I understand he doesn’t like Hargreave but why doesn’t he like him that and the woman who turned out to be CIA was just forgettable for me and it’s the 2 extremes of being completely emotionless like the bloke with his wife or lockheart who’s the complete opposite is just weird but on the other hand the start and the end to the game were told brilliantly to me it drew me in and I felt like I really connected to the characters I still bloody love this game even with its flaws I wouldn’t say it was a bad game I think it’s good they’re just so things that could have been done better
"We got a brief viewing of how good and fun AI can be to fight in fear yet nobody seemed to follow up on that" Probably because they don't have the balls to make AI like that anymore. If I remember right the original fear came out around the same year as Resident Evil 4, Psychonauts, Call of Duty 2, Call of Duty 2 big red one, Battlefield 2, Doom 3, etc. Edit: oh yeah and to throw God of War in there as well which earned its own reputation since then as one of the better hack and slash IPs out there.
@@IskenderCaglarM41B441 If they had the balls to do it why not do it anyway? AI does need to be massively upgraded since now a days people are more or less following what Valve did and on occasion what other companies did with their take of AI but they never ever try to replicate FEAR's AI because they are afraid of it being "unfun" to fight against if the AI started behaving more like real people instead of just mineless drones, it takes balls to step outside your comfort zone no matter how you apply it and what the original FEAR did with its AI was a ballsy endeavor that worked in their favor.
@@WaveOfDestiny Halo if I remember was more about target prioritization not its AI if you saw a pair of Hunters with a squad of grunts you knew to make the Hunters a priority to clear before dealing with the rest of the grunts, it went on for the entirety of Bungie's era (343 in my opinion threw that out the window once they did four) where the game communicated to you which enemy had what weapon meaning who you should go after first.
F.E.A.R. AI was an "accidental inteligence", kinda like how the gunship from Half Life 2 can destroy missiles without being programed to do it (it attacks the "greatest danger", wich includes player launched projects), Specifically, the A.I. is programmed for a limited number of simple behaviors: moving in coordinated squads, providing covering fire, seeking cover, and repositioning itself based on the player's movement and position. The A.I. isn't actually programmed to flank or circle behind the player, but its tendency to seek cover and reposition itself based on the player's movements results in flanking and circling behaviors occurring naturally without "conscious" effort on the A.I.'s part (mostly due to the A.I.'s high mobility combined with its preference for seeking lateral cover rather than charging the player directly). It's more the level design
@@nischalofchrist No problem! I am huge Han Zimmer fan but sadly a lot of soundtracks that plaster his name on it makes it seem like he did all the writing which I later found to be not true. Modern Warfare 2 is another good example.
Before watching: I played Crysis 1 and 3 and loved both but I never played 2 because everyone told me it was bad but recently I checked it out and I did enjoy it like alot...its not the sequel everyone expected and it sits nicely between 1 and 3 gameplaywise but its a fun shooter with big levels, an ok story and an fenomenal soundtrack.
@@Jarekthegamingdragon thats a damn shame but you could mention it when you review Crysis 3 ;P The Crysis series is so different with every installment...i love all of the games but for different reasons. I love the first one because of the freedom and the environment interactions (like the fact that you can shoot Trees apart inch by inch and that there are many animals) but I never enjoyed the combat after the aliens showed up. I liked how the second one made the suit more accessible but I disliked the narrowed down levels. The third one is my personal Favorite because it feels like the lovechild of 1 and 2 but its very short and there are almost no environment interactions left...strange game series but an enyoable one. (All of this is pretty shortend obviously)
@@Jarekthegamingdragon You also forgot to talk about the multiplayer. I really loved it, but sadly it was hacker infested and EA did not give a fuck about it.
Well, SWAT 3 featured seriously advanced AI, especially for the year (1999), but you are right about the AI development in video games as a whole, it really doesn't appear to be the main focus for most
I played swat 3 for the first time in 2016 and I would argue it has the best AI of any fps, certainly the best friendly AI ever done in an action game.
poop scoop@ yeah, apparently the ai it's very capable of finishing the missions by themselves without input from the player and even deploy flares when a room was cleared, yet the craziest thing was that it was developed in 1 month by a single guy.
poop scoop@ well that's what I have read on the web mate, it may sound crazy but stuff like that is possible since a single programmer fixed the ai of Thief the Dark Project (by good old Looking Glass Studios) near its release date.
It's the casual appeal for most companies dude. Why bother make intricate ai when the scrub's won't sit around long enough to play with it . There also more focused on the multiplayer aspect then single player . I would really enjoy more games where you can be the hero but your ai teammates can do the work too ,like arma , star wars republic comando and mount and blade
The problem with Crysis 2 is that it came out during the Modern Military Shooters era where we see so many linear corridor shooters. If Crysis 2 was Crysis 1 and Crysis was Crysis 2, then we probably wouldn't be having this discussion. People were beginning to get sick of it around 2010 like how to have it now open-world games.
I THOROUGHLY ENJOYED EVERY PART OF THIS GAME. I get why Crysis 1 players could be disappointed. But as a person who has never owned a PC capable of gaming, my introduction to the game blew me away.
Crysis 2 is probably one of the most memorable games I played as a kid. I'm busy redownloading it to replay on my new pc. Last replay was probably 7 years ago but im hoping it keeps up with nostalgia .
I got Crysis 2 on release & had a great time playing it! I didn't look for reviews from other people, neither did I care. I paid for it and I loved it!
i prefer crysis2 in gameplay the guns feels more solid from sounds, reload animations and gun effects i even think guns in crysis 2 feels better than COD 4 modern warfare but from map design, crysis far better
Harrier Rex yeah crysis 2 improved a lot on its sequel in many ways, though many don’t like to admit it due to the other areas it simplified compared to its predecessor. Overall, I think crysis 2 is a much tighter gameplay experience than the first, and the story was executed pretty well for the most part in my opinion. And my god, the music. The main theme in this game is the best ever made, overall. It somehow manages to encapsulate the entire feel and themes of the game and instill such a sense of epic and scale.
alphaREDHED codmw2019 is solid very solid, feels realistic. the old one i was talking about, that wasn't that great compared to crysis2. well actually i want to compared it to COD series tho not including cod mw2019
A lot of games from back in the day loved this kind of storytelling; where they just kinda drop you into a story with no explanation of whats really going on and they name drop at least 100 characters on you and expect you do know everything about them. Those kind of games also love "big reveals" or "twist endings". Nothing really inherently wrong with those but they do tend to get over-used in a lot of games from the early 2010's. Also the story some how ends up being more complicated than it needs to be
I will always remember that first moment walking out of the building and seeing the world of Crysis 2. Maybe it’s just the nostalgia talking, but I will forever love Crysis 2 and the magic it brings with it. I don’t care what anyone says.
For me Crysis 2 was amazing game, best in series. It have some flaws, like extreme consolisation, but gameplay and story-wise was far superior to 1st game. It feels like a big Hollywood blockbuster filled with action. I really, really like it. It's epic, it's shiny, and THAT SOUNDTRACK... Jesus, that might be single best ost in any game i have ever played. So yea, it is solid, fun and really good FPS. So why so bad reception? Probably because it was CRYSIS without jungle, huge open enviroment and without cosmic system requirements... other than that... i see no other reason really. When i read some forums and watched videos about Crysis series i realised that, just like me, most fans thinks this is best entry in Crysis franchaise. BONUS: Crysis 2 is the only game I finished 4 times... in a row. Each playthrough on different difficulty. And BONUS 2: All my thoughts coming from 3 sources, and they are all quite same. I played it a year after release, I played it literally month ago and I ekhm... yea i played that full-leaked alpha version BEFORE release... My thoughts about this game didn't changed one bit.
Crysis 3 fixes alot of the stuff from 2 but the second half of 3 is just terrible. Having sprint tied to energy was not great in 2. Overall I like 2’s pacing and visual design over 1’s.
I loved crysis 3 because of the stotytelling but I'd agree that its not as good as crysis 2. It was way too short and easy in my opinion and has so so many bugs. Not large, gamebreaking ones but a lot of smaller ones. But definitly I'd agree that 3 fixed so many little things, like attachments you can put on every weapon like in crysis 1 (okay maybe you can't put a 10x scope on the shotgun anymore). The best level designs in my opinion are the ones from 3 though. They are pretty open in some cases (Only human eg, the second to last mission), sadly there are so few of them. The 3rd game has less than half the levels of the 2nd.
Didn't like the their game either but can't really put my finger on why. I replayed 1, 2 and 3 in quick success last year and I probably just got burned out on the franchise by the time I hit the third game.
@@markss367 I know I'm necroing this, but cuz aliens. crytek has a weird fetish for having a second last half of a game dominated by alien or mutant enemies that are less fun to fight than the human ones.
Crysis 2 has some of my favorite gunplay of any shooter, I replay the campaign on Post-Human Warrior every few months because the hiding and stealth mechanics are so fun to mix with the gunplay. Plus it still looks great esp at 4k now. I would not mind a Crysis 2 and 3 remaster, that would be mindblowing honestly.
For once I was glad that EA did not let me choose different language for Crysis 2 and 3 on Origin. Yeah, for some reasons you're locked from other languages (at least some european languages), no idea why...
One very neat thing about the guns is that there's multiple reload animations. Empty mag, one in the chamber (the hud shows you a +1), and these also change if you're in stealth or armor. In stealth they are slower as to avoid sound, while in armor they are more forceful and quick. I especially love the Hammer's empty mag reload while in armor, Alcatraz just snaps that thing closed. The sniper also has a very satisfying empty mag reload, very clanky and snappy.
Yeah and you can zoom in with the sniper. My favorite weapons are the shotgun, the feline, I don't know the name of this one but it's like an uzi, and there's this one with rapid fire of quick bursts which you will get in timesquare NYC which has a quick auto aim fire.
Yeah and as a gun nerd I LOVED that crysis 2 actually showed the caliber of the guns and gave an explanation about their existence when you inspected them or went into the menu. It genuinely made a huge difference for me because it made the guns actually make sense. Like for example the SCAR used 4mm sabot rounds which IRL would be incredibly weak since the projectile would be super light however it would be good for piercing armor. And that's exactly how the gun works in game. It was weak for an assault rifle and it took many bullets to kill however it makes sense in game because of the ammo type. So much about the game just screamed that the developers loved the world they were building and I commend that
A detail of C2 I like is that weapon animations are different depends on the mode of nanosuit: Armored mode will have more violent aggressive animation to the guns, Mobility mode will have more quick fast snappy animation to the guns.
Absolutely loved this feature, I don't know of any other game that has up to 6 different reload animations per gun. I also loved the fact they made the character draw their gun back when colliding with objects to simulate presence. Crysis 3 did away with this and it's just one of those little things that makes the difference.
@@markss367 Uh, dude. I'm not referring to the reload animations. I'm explicitly referring to the character model drawback when adjacent to objects to simulate collision.
I'm surprised to know that people didn't like this game. I remember enjoying this game way more than the first and third games, and damn I *loved* the main theme.
You've the first youtuber I've clicked the bell for. I've been here for years and will continue to be. Keep up the good work Jarek! (P.s totally irrelevant but I think you'll like this. You did a KWA Tar21 video on your second channel which convinced me to buy the gun. Now we're two of the very few owners of that beauty, and I'm so glad I picked it up. It's my favourite gun ever. Thanks for selling me on it!)
The only thing i hated about crysis 2 is prophet, everything else i loved it. But isnt it annoying that Phophet just took over Alcatraz body just because he dont want to die ? I know Alcatraz gonna die anyway without the suit, but he still doing his thing in the suit
There is something you might be interested it: Crysis : Legion is a book where Alcatraz recounts C2 afterwards in the interrogation by his military superiors. It's quite interesting. The next book ( don't know its name) tells us that Prophet becomes a dominant after some time. But sometimes after he sleeps he finds some weird stuff has happened, which is revealed that Alcatraz was taking over when Prophet "slept", during which he was searching for his sister. The inner confrontation occurs, and it's shown that Alcatraz's mind is slowly fading due to his injuries in C2. With last thing we get from Alcatraz is him biding farewell to Prophet and letting go to be finally gone.
@3:07 I find this scene super awkward haha, they have this big argument then have to sit next to each other like that for however long that helicopter flight is haha. It's like when I used to walk home from school and I'd say my goodbyes to my friends but we'd end up walking the same way home.
That's probably the most awkward moment in the whole story. I remember me and my friend playing it and going "That was was pretty bad." Then the rest of the story was awesome
You are honestly one of the most underrated youtubers ever. I have been following you since your airsoft vids and I'm mind boggled that you aren't really too popular on here :(
There were so many times I got distracted by how beautuful the game was. Watching it being upscaled to 1080p Just on my phone looks 🤯 right now. Imagine a remaster!
Alcatraz is dying in the suit. There’s no way he could survive. The suit keeps him alive long enough for it to assimilate into his body, repair the injuries, and when it’s time, when they use the suit upgrade to kill all the Ceph, Alcatraz dies and Prophet re-emerges and uses Alcatraz’s corpse as a meat puppet to run the suit. Yup. That’s right. Crysis 2 is a bit fuckered
Thanks for the spoiler alert! I skipped the story part of it and I loved the video and felt like I heard everything you had to say about the videogame. Really well done. Looking forward to more videos of this series!
Crysis 2 is the only game where everyone is Enemy, Your Allies (Army friend thingy) die in the beginning, your scientist(Gould) gets captured, The whole Cell armoured Forces are hunting for you, not only cell you have to also fight through endless waves of almost immortal enimies like the Ceph, You don't have any one to help you, only there is you, the suit and the gun
please if someone knows please help. i have had a weird bug in this game for the longest time. shadows from light sources dont render. in the day and sunlight they work fine but from lamps and night levels they seem not to render at all. anyone know what to do?
The only thing I feel inclined to point out is that Prophet did not take control over Alcatraz’s body at the end of the game. There’s a book that takes place between Crysis 2 and 3 that explains he went to go visit his mother and sister or something and the suit did like a reboot and his consciousness became “corrupted” in a sense. So Prophet took over.
Great review as always Jarek! I know it’s dated, but I really think you should play the Medal of Honor: Allied Assault series (plus expansions). It definitely was a pivotal point in WW2 FPS history
I remember playing crysis 2 back in 2013 and tbh I really enjoyed it the feeling of being a supersoldier in a one man army and the guns the reloads and the suit upgrades, melee kills too, had me loving the game. If it wasn't for crysis 2 I probably would never have checked out the doom series and doom is currently my favorite game to this date. So I'm really glad I was able to play crysis 2 when I did, it really opened me up into a different world and playstyle for gaming.
Actually I really love this one I love the aerosphere from start to the middle of the game you can feel that you are walking in the middle of the chaos it's match with story but final part becomes soulless
"No one followed the original FEAR" Not even the developers of other games in the franchise. FEAR 2's and F3AR's (ugh, don't even get me started) AI were terrible compared to the original. The first game was lightning in a bottle.
Before watching, I loved it. I remember being blown away by the graphics and relatively open combat arenas. I'd never played the first game so they may have played a part.
My two problems with crysis 2 The constant suitreboot scenes And literally every gunfight left me wanting more. I should do a playthrough on max difficulty
Been playing through this currently, jumping in and out over the course of over a year. Having recently picked up where I left off, I remember thinking how good the graphics looked to me for an older game. And im playing it on my 360...oh and its fun too. [B.Bane]
I personally liked Crysis 2 since it was the first time I got into the series. The core gameplay was pretty good overall and the guns felt really good to shoot and using the suit powers made you feel like a badass sneaking around in cloak stealth killing soldiers and crank out that armor mode to stop gunfire while mowing down soldiers and the Ceph.
I just played it for the first time this week... funny fact was i have owned it for years and never popped it in... crazy to be playing a plague game in 2020 corona I Still like crysis 1 better, but only up until the mountain entrance. Fighting in the jungle against the north koreans was just pure gold. However, crysis 2 was a great game IMO once i got used to it.... around chapter 3 i started mastering the suit better and used it to play, and not try to use play the game my way and have the suit help me I'll be popping in crysis 3 tonight. can't wait
U know I really thing that how gun feel in video games are really important, so much that a remember that reload animation in crysis2 change if U are in different mod.
This video inspired me to replay Crysis 2. Was just planning a level or 2. Ended up replaying the whole game. Might do another run on Post human warrior. God I forgot how much I loved this game.
I originally played Crysis 2 in 2013, I had a GeForce GT 630 2GB GDDR3 in a HP prebuilt that only had 4gb Ram DDR2 with an Athlon II X2 250. I had a 1600x900p monitor and I remember playing it on “High”(low settings for this game) with HD textures and DirectX11 turned on at 900p, I remember getting at least 30-40fps even in combat but I was 14 at the time and I highly enjoyed this game. Multiplayer was still semi-active too and I played a decent amount of multiplayer as well and it was enjoyable from my memories. Fast forward to 2019 and me being now 21 with a GTX 980 Ti, 12gb DDR4 Ram, along with a Ryzen 2600 with a 1080p monitor in a computer I built myself, I revisited the game and obviously it’s at 1080p maxed out with HD textures and the DirectX11 goodies, this game is beautiful still but textures do seem early 2010’s quality still. Gameplay I find it “fine” and I played it fully through and I enjoyed it but definitely not to the level I enjoyed it back when I was 14. Multiplayer is obviously completely dead now so I can’t review that. I remember wishing I got a GTX 560 Ti along with upgrading the Ram and getting a Phenom II processor to upgrade the HP prebuilt so I can play all the latest games back in 2012 at settings better then low or medium but all I could afford was a GT 630 back when I was 14 and obviously can’t get a job. Good old memories
The biggest problem I had with the story is how they added Alcatraz and then throw him out of the window. I would actually like to see them both in the third game, giving Alcatraz a voice, have them switch over on the players command with each character being better on some features of the suit than the other while the one who becomes the "suit voice" gives the character fighting critical data, warnings etc.
My main complain is that c3 was too short and easy. I absolutely loved and love the game for its storytelling, but it is obvioulsy rushed. It has many bugs that I've encountered while just playing normally. The level designs though were in my opinion the best of all 3 parts and warhead, there were too few of them sadly.
Uuh im gonna subscribe you after that info bout your RU-vid channel. Just because i came to this video and im super hyped for tomorrow when im gonna first time play this game. With ps3. Going back to the past.
Crysis to Crysis 2 was an almost identical experience to going from Bad Company to Bad Company 2 for me. Really love the first game, then the second game seems to throw away what I liked about the first game, i.e open levels and sandbox gameplay. The story feels disconnected between games for both too. I think if the first games didn't exist, I'd like the second ones more. I'm gonna have to give Crysis 2 another chance sometime and judge it for itself.
I think it's easier for developer to design a good A.I, because you can just make them look like a smart one by doing something difficult for you to respond. either health or damage it done and I think it's cheaper?
I personally loved it, this game is just epic, the only thing I could say is that in some parts the fps drop or something, I don't know if it only happens to me or is it because of my console but anyway I love it
StjepanM I wish I played as a Cell soldier, their perspective seem so interesting to me, like the combine from Half Life, but unlike half life it’s not modible so that saddens me.... but at least half life gave me Entropy, a modded series for me to enjoy. Cell and the combine looks so damn cool, wish we played as Cell