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Anbernic RG35xx vs Analogue Pocket and GBA LCD mod sound and speaker jack crude comparison 

Tesla
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28 окт 2024

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Комментарии : 6   
@steliosvestarchis1538
@steliosvestarchis1538 2 месяца назад
Same here...have the analogue pocket but im considering the rg35xxsp (long name) Yours is the transparent blue right; Greetings from Greece
@sonnytomato
@sonnytomato 4 месяца назад
Got an gba aswell as analogue pocket. Dont have the anbernic, but i could guess the gui is nice and you probably get lot of features like rewind features, but at the cost of less accuracy comparing to the more expensive FPGA solution. Although i am quite tempted to get a emulation only machine though just for the sake of convenience.
@Keluar1
@Keluar1 4 месяца назад
To be fair, I think for the majority of the gamers, they would not notice the difference that much. In the video, the Anbernic is marginally overclocked to stock software. If you check out my other video (snes Star fox), I find the sped up version is better than the stock version or fpga version
@Wobble2007
@Wobble2007 16 дней назад
If gameplay is important to you, then there is a big difference in the bare-metal FPGA performance and soft-emulation performance, that is as far as how they feel to play, there is also the audio quality difference, FPGA is nearly 1:1 bit perfect, the Anbernic is crunchy and clips & jitters plus stretches the audio often, something's are also incompatible with the Anbernic, but it is cheap & cheerful. The audio DAC quality is also incredible on the APock, not to mention the 615 PPI screen and RGB output ability with an adapter.
@sonnytomato
@sonnytomato 16 дней назад
@@Wobble2007 Yeah. nice to know this. I am not extremely tecnical enough to understand all detail, as far as i understand is that x86 cpu is sequential while fpga runs chips in parallel and thus can execute commands at the same time, so it would never be possible for the emulator to achieve the same accuracy, but tried to look at analogue and a emulator on batocera on a intel gpu, and they seem go out of sync and not follow. I tried to let ap and gba run together and i didnt notice any desync in the sound and picture. It would be nice if you can have a pc with both fpga and cpu working together so that emulators can run on fpga and the gui and os can leave the work to cpu. If we could combine the nice gui with fpga, that would be perfect
@Wobble2007
@Wobble2007 16 дней назад
@@sonnytomato Yes hybrid emulation is the future, FPGA + RISC-C or even X86, combining something like MiSTer & RGB-Pi.
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