and then anticipation is like : ok i think they noticed me and police assault is : they saw me time to go and point of no return is : GO NOW WE DONT HAVE MUCH TIME
Weapons, Coke, “Used Dinars”, Gold Bullion, couple of artifacts, 2 paintings, the full armor set of Obu Dabunaga! Great haul guys! My buyers will love this stuff. -Gage
Honestly I like the concept of the Stealth music picking up as pagers get answered, maybe go to max intensity as one waits to be answered too. Edit: Also, as someone who doesnt like restarting heists, even failed stealth gone loud, I love this track for the high difficulty runs.
the only thing i need now... the BEEEP BEEEP from the last 10 last seconds of point of no return ! And btw your vids are just amazing !!!!! As a true fan of payday, i really love !
My favorite is the Anticipation jingling noises it has like a old bell in a fortress kind of tune and I have it saved for last in a playlist I made of these synced vids you made. These are awesome man, I have replayed most of them over 15x now in the background or have the parts stuck in my head especially the "Kicking A* and Taking Names" head bobbing
Most heists wouldnt really fit in with this, maybe you could have a modifier like this "If you complete all required objectives while in loud, a point of no return timer starts"
Some heists do this endless assault stuff after the final objective and like in go bank THE army is coming at the end. Also in pdth no mercy doesn't have 2 assault songs but rather 1 is for the point of no return. So they had this idea before but I guess it didn't stick around.
Love that this eventually got a loud variant. Imo, it fits Car Shop perfectly. You start out by breaking into a showroom for high-value supercars and by the end, you've blown a hole open that conveniently leads to your escape as the police arrive. (Shame these so-called ""supercars"" control like big golf carts..)
@@Sanyavok honestly my reason was because it took me way too long to realize why Meltdown was familiar. Then when I heard the stealth section of Run, I was all “Oh”. That was my thought process
I’ve just thought of something, if you use “And now we run” on a heist with stealth, would it be the same as And now we wait? I’ll have to try that later
@@Sanyavok finally found out, it plays every section once then loops back to light to repeat that process. And it could just be me, but it sounds like it has a unique transition from intense back down to light. So I can have one of the best stealth tracks on every heist, lovely stuff
its stealth (l-i), control, anticipation, assault, and back to control in a more calmer mood, then goes back to that more intense feeling, then anticipation, and assault and it keeps going on
Which masks and weapons were used for the dudes at the middle? I. NEED. TO KNOW. (yes I am indeed trying to find a way to make this combo with my friend)
@@Sanyavok thank you, I was looking at my DLC masks, found the Kuro Zukin and rotated it 180 degrees, realised it was the one in this video and immediately opened youtube to check if you had replied. Thanks for the full list!
Well yeah I was about to put the question mark on cakewish too but I really hate this one for being ingame footage completely and I'm pretty sure nobody cares about cakewish.
I like how instead of definitively calling one of them animated and the other not, you gave Cakewish the third times the charm treatment lol (???), it’s also the only one going \\\ and not ///
This is the current plan: tick tock storm fuel overload supersledge locke and load I can move yours before supersledge. That was requested by a guy who had 4 at once so he'll be ok.