Hello Flow! Can I have permission to use my own tutorial about a better version? [And Yes I will credit to you lol] I want to share some of my own rigs For those who have problems or Good tips. If Yes, I will be Appreciated to you! 😎
@zeldiyxl894 bet Heres my bad explain: 1: If you set inherit rotation It will break the mastercontrol part which is harder to rotate animate. [6:10] 2:If you set handle to hand [0:10] it will cause problems in that you can't replace the tool with other hands, In another word [Child Of] my method: set to humanoidroot which is recommended to ignore problems with the other left/right hand [uknow what I mean] also, You don't need to do all of these like [4:04 - 5:06] in the video fully If you set to humanoidroot lol. When you set humanidroot go to pose [5:23] add bone constraint some copy location and copy rotate make sure to set target + Owner > Local space. If you've done that then that's it lol now you can do anything whatever you want with [child of] without causing problem stuck In hand according to [0:06] This version Is much easily very short In 1 minute or 3 minute unlike 7:30 according to original video. The Final Answered: now what do you think? (why did you remove comment? lol heres my answered @zeldiyxl894)
For ctrl + J make sure you click both of them then ctrl click anywhere in the workspace to focus on the workspace but not highlight anything else THEN you can ctrl + J.
If you're getting an issue where bones don't follow the arm's rotation as expected i'd recommend the following as it worked for me: If going to Pose > Bone settings > Inherit rotation doesn't work, I recommend instead you go to the bone of the weapon; go to the bone tab in the propreties tab, then scroll to relations, then select "Inherit rotation" if it isn't checked on.
Fix To Some Problems I Saw On The Comments: 1.- In case CTRL + J doesn't work for you on the part of selecting Rig.001 and Rig of the roblox rig, select them and go to Object and select join. I hope this is helpful. (Do the same thing with Rig.002 and Armature) 2.- I have seen people saying how to make the thing of "Keep Offset" of the bones after clearing handle parent, first press handle and press right arm, press CTRL + P, yes CTRL+P and that should make the "Keep Offset" thing appear. (This are how i did it, idk if this works in the version you have.)
There is a better working method. Instead of inherting rotation just add the copy rotation to the bone of the weapon. It will work better since there is issues on using inhert rotations, like the main controler does not move the whole body that messed me up a lot. Hope this helps!🥰. Also I loved ur vid
5:23 If you animate a weapon to move [Some problem with an animated weapon] try using local space in Copy location target: Local Space Owner: Local Space if someone had a problem like me. try this to Copy the location Btw THX SO MUCh it's been a month trying to find this video tutorial using the weapon! edit: ay thx for heart 😎
click root part then click the eye to hide it if the name isnt root part I gotta see then look for any part that selects that weird part when you do press the eye then boom
Yo, what version of blender are you using, because I use 3.6 and when I press control + J it's not doing anything or can I do the same thing by another way, because ctrl + J is not working
It did work, but I'm curious: Is it possible to animate a rig with dual swords. I tried but the result the handle won't rotate or move the sword any suggestion?
this didnt work for some reason i tried the new plugin and i imported it restarted blender i followed everything to setup the rig properly but it wont let me import it and it gives an error everytime i try
Hey I have a problem when I move animations from blender to roblox studio then when I import the animation it doesn't work and doesn't display the animation 😢
When I use the .blend file from the google drive I don't see the dummy texture. The one with the Front and back things. I just see a pink dummy. Do you know how to fix this?
theres a little issue with clothing not being able to load whichs very frustrating as i need to know where the front is. months ago that wasnt even an issue and the clothes were visible in blender. any solutions??
Yeah I know when I first tried to animate in 2021 it worked fine but had it troubles but now that part in itself is gone I would suggest using a IK rig they have the faces and these clothes that show what is what
how do you animate it if you have rigged the sword to the torso? because i want to be able to swap the weapons in different hands instead of having it attached to one
use Child of Constraint and if you dont know how to use it then watch this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-SkuzRpjljXA.html&ab_channel=Che3DBuddy
dont go ahead just follow it in slo mo and just try to copy what hes doing, but in 4:15 it says to "hold ctrl and select right arm" you actually hold shift
what do i do it says my animation code too long like this: "We have disabled some language features because this script is too long and it's affecting system performance. You can change this in Settings" bro what do i do 😭
cant you show whats inside your Swords Handle? welds? which type? your motor6d part1, part0? im asking because my sword doesnt moves with arm. all welds gone. I am new and i cant understand why. Please help
the heck, im trying for 3 days solve a problem because the .obj just dont work right and the plugin just dont appear in the blender options to use, like, it appear in the active plugins but it just dont appear in the interface
anyone else having the problem where the object doesnt rotate with the body? How do I fix it? Also I have tried using copy rotation but it does not follow the arm but instead just stays rotated in the same direction
"I'm not animator" Me: Who is learning to script(Self taught), animate(also kinda self taught) and make a game Also: 'You doing fine. If you still have your computer, that is not on fire, YOU DOING GREAT!"