thx Dave for sharing your thinking process. I also went to 27“ tripple setup . for me the footprint of the rig was same important. I even run 1080p only and for my eyes it is good enough pixel density and my GPU is happy as well not being forced to generate too much of those pixels ;) .. cheers
Glad to see others happy with 1080p. I decided to go 1080p because I would rather upgrade my graphics card in the future to get maximum frames with high graphics settings than feel forced to run at a native 2k.
@@jericosha2842 Also higher than native resolutions can do the trick with 1080p monitors and/or Anti Aliasing plus sharpening stuff on top (reshade), but well with 24"ers you would need to come closer to your screens in order to have a 1:1 feeling like in real, which in turn would make the pixel density more visible. I would definitely go for 27"ers.
I agree with Dave 27 is a great size. Going any bigger and you are just going for the wow factor as you are just seeing things that don't matter inside the car. I went with 1080p monitors about 3-4 years ago as my 1070 could run it fine but I wasn't going to be getting enough power to warrant 144hz/1440p
Great information here that's still, and always will have the most important information for those triple screening. Prices change on monitors and new GPU's come out that can pump more pixels, but in my opinion, the MOST important decision in going with a multi monitor setup (simming, gaming or productivity) is the footprint. My first triple setup was with a Matrox G400 using a Matrox Trip2Go unit decades ago with 26" screens. Much later I had built a very expensive 744 (way before it was common, and using Epic cards and Epic programming). It was 2002 and I had $1400 in Project Magenta software to mimic the instruments with only open sky on the projector screens. Now, I love my HP Reverb G2, but just got back into triples. I have three 4k Samsung 28" Odyssey G70A's. Keeps me under 5' wide on my rig which is a must. Having them just like you do, right over my yoke and so close to my face I can appreciate my 4k screens detail. What got me back into 3 screening was I helped a friend get three 55" Oled TV's going on his setup. Both of us are more into aviation sims. I loved it, but his screens have to be far away. That wasn't on my mind at the time, but weeks late, on my one 28" 4k Odyssey G70A, I was practically drooling at the detail. So much more crisp and detailed on my 28" Computer monitors than his 4k Oleds (I love my 65" Sony Bravia Oled for movies and gaming from afar), plus they're right in front of me so I see soooooo much more than anyone with larger anythings. For those interested, I have a 3090 Ti, and I do not run all three in 4k, nor do I run them all at 144hz. I run only the center screen at 4k and the two sides at 1440. Sometimes all three at 1440 due to my beast of a comp screaming. My room gets way too hot and the drop doesn't look any different to me on the side screens, and never notice when all three are at 1440. Had I to do it over again, I would have bought 3 1440 native monitors. I went this route because I already had one of them. Flight simmers that use other screens for their replica pits, such as even Winwings awesome F18 Top Gun Mip that uses three USB 3 screens, need to know that all of these things with resolutions will demand a ton. Even a 4090 trip screens on 4k isn't worth the tradeoff to me for the added heat in the room for 4k vs 2k. Dropping a 4k monitor to 2k gets lots of flak saying it's blurry is nonsense in my experience (since 2k is a fine ration drop from 4k), but having native 2k screens with 240hz refresh for other games would be my choice now since as I said, 4k in MSFS vs 2k isn't worth the tradeoff.
Thanks Dave! I've been waiting for this video. Seems like the 27" monitors are the best middle of the road for screen size, unless you want to go big. You have definitely helped me to make a decision on my monitor upgrade.
I used to have triple 27 inches, and it was pretty good. My upgrade to 32 inches was one of the best things in terms of immersion. Things are bigger, just like in real life. I am sitting approx 78cm-80cm away from the screen and have no intentions to go bigger as it would look like driving a bus, plus I would have to sit further away. And yes, I had to upgrade my GPU to run 1440p at 144hz. Not going any bigger or smaller anymore. This is my sweet spot and recommendation.
Mind if I ask what gpu your using to run the triple 1440p monitors? In the market later this year for a new gpu and just want to make sure its sufficient. Thanks!
@@kizermergenschroer5096 I am using 3090 not because it was required but because I bought it for excellent price. You could easily run with 3080 or possibly 3070 or 3060. This is something that you might need to double check.
@@kizermergenschroer5096 I'm running triple 32" 1440p with a 3070 overclocked and I have everything tweeked as much as possible in nvidia controls but it's just not quite enough to be awesome but will still run at high settings at around 75 fps with dlss or other aids. I would TOTALLY recommend getting atleast a 3080-3090 or waiting for the next gen if the wallet supports that. Different conditions also can drain the fps like rain and fog so you always need that extra buffer in available power . I only got a 3070 cause no stock available for better at the time hope this helps.
If both monitors have the same res a larger monitor just allows you to place it further away and get the same pixel density and fov. 27 inch monitors are fine but you need them close to your eyes which can give people eyestrain and obv requires then to be above the wheel base.
I've been running triple +1 24" monitors in 5860x1080 for the past few years. I find now with a 3090, I can have maximum graphics in most games, with around 120 fps. I'm considering going to 27" monitors, so thanks for putting this video together Dave. 👍
my iRacing with RTX 3090 run my triple 1440p @120-160 fps with settings medium/high + 4x anti-aliasing + 16x anisotropic. The 3090 is a beast and iRacing is not really demanding
@@YouThober Nice one mate. I usually race ACC, AMS2 and Raceroom. AMS2 is fairly well optimised, so I get much higher fps than in ACC which is a hog when there are lots of cars.
As someone who is starting to get into sim racing and has a small space available in a townhouse, this was a great reference point for monitor size. Thank you
Many thanks for putting this video together Dave. Very informative. I thought you'd never do it, you teased us way before Christmas when you first got the new monitors!
Digging up a buried post here. Are you still running your Dell monitors? Are those flat? I'm looking at the 2722 version, they've got a slight curve to them, wondering if flat would be better
i would love to see some one with a setup up with a wide monitor in the middle with 2 normal sized ones on the side... or even if the middle one was a wide curved with 2 regular monitors on the side
I finally made the move to triple 27" monitors. At first I had the monitors 110cm from my eyes. When properly setup I was able to place my car right on the edge of the track when needed, and the in sim elevation changes were incredible. The last hill on Road America in RaceRoom felt like I was climbing a moutain, Brands Hatch's drops felt like being in a roller coaster. Getting close to cars in front of me, the cars filled the screen and sold the illusion of being close. As nice as that was, I still had issues with seeing apexes sitting that far back from my screens, so I pull the monitors closer when I am racing. They are now 75cm from my eyes thanks to my Fanatec wheelbase not being able to fit under the monitor. I was expecting the same large scale feeling out of the new eye distance, but after using multiple FOV calculators and getting my sims dialed in, things just seem so much smaller. Not only that but placing the car is tougher. I'm giving myself time to adjust to this but I don't feel as confident in this area. I am wondering what happened, and why did the perception of size vary so much if both setups were properly calculated?
Mathematically there is a correct fov, but don't get too hung up on that. Set up your triples so it looks right to you. If the numbers are off a little don't worry about it 👍
I really didn't understand your comment on the 32's in front of the wheel base. I myself run 34" triples and run in behind the monitors but, use a extender to move the wheel out so I can have the monitors lower. That would be the only reason I would think of. I sit 27" from the screen with a 55 degree angle and a 165 FOV. It's like you could a person preference like you said. As for me my eyes are going and it's hard to sit that close to the monitors for me. I'm thinking your right Dave it's what works for you. Love the channel. I think a FOV video to explain to people that really just don't know. about a 1 to 1 FOV.
@Logo 800 same as me. I think Dave is more limited by space. I have my triple 32in screens in front of my motor right above my Simcore 105mm spacer and it looks amazing
Great video Dave! One thing I would recommend is to stay at 1080p in iRacing. Unfortuntaely iRacing's graphics engine is ancient and is still very much more CPU bound than GPU. Even with my OC'd 11700k and a 3080 and triple 32", It still struggles at some tracks with a full grid to keep 60fps even at triple1080p. I couldn't imagine what that would be like with a triple 1440p! That's the unfortunate old backend coding of iRacing. IMHO, fps is far more important in these types of sims than high resolution and eye candy.
im forced to assume something is setup wrong. im running a much lesser system and can run at those resolutions and higher at well over 60fps. maxed out in vr i get better than 90fps stable on the quest 2 at 1.2x supersample. out of a 5800x and a rtx 2080. you have 40% more gpu performance than me. your cpu isnt creating a bottle neck at 3k resolution when youre running a 3080. or at least not at 60fps. something HAS to be setup wrong. i personally run a 1440p and 2x 1200p screens for my triples and never have a problem keeping high frame rate. ever. and you have 40% more gpu than me lol.
Higher resolution should barely affect CPU load. The CPU and GPU are doing completely different tasks and resolution is almost completely GPU bound as its the graphics card thats actually pushing the pixels. The CPU is running game engine calculations while the GPU is creating the video output and applying processing and post-processing filters like MSAA, FXAA, Heat Blur, Particles, etc. Increasing resolution should barely affect CPU load, maybe a couple percent at most. I’m running a 3440x1440 ultrawide and on max settings I’m sitting at a constantly locked 142fps with 70% gpu and 20% cpu load (3080ti + 11900k).
A bigger monitor does not have to be further away from your eyes to keep a 1:1 ratio so everything looks in proportion at all. As long as you adjust the FOV in game the game calculates the correct size to display everything to get the 1:1 ratio no mater how far away the screens are. All that happens if you place a 32" screen where a 27" screen used to be is you get a little more displayed around the edge of where the 27" screen used to be. Everything that's displayed on the 32" screen is exactly the same size as it was on the 27", there's just a bit more displayed around the edges.
The FOV adjustment in game adjusts for this. That's why you can get a larger FOV with larger monitors than you can with smaller monitors - if you keep the distance from your eyes to the centre monitor the same and you don't move the larger monitors further away. The whole point of an in game FOV adjuster is to get everything looking 1:1 relative to whatever distance the monitor is away from you. You set your games FOV up to the angle that a FOV calculator gives you relative to your screen size and distance from your eyes don't you Dave? Your FOV always looks good anyway.
3x1440p requires quite a GPU to power it in most games. I guess it's fine for simracing as racing games in general are less demanding on the hardware but good luck running that setup in Microsoft Flight Simulator, DCS or IL2 Sturmovik without at least 4090 (3090Ti can't handle it) to get 60fps. For majority of players, 3x1080p is much more viable option IMHO (also 27'' 1080p 165Hz IPS Dell monitors with G-Sync and FreeSync are available brand new at 129GBP). For anyone considering the triple 1440p setup, consider that it's 30% more pixels than single 4k display - check if your current hardware provides you with enough overhead. If you can barely run your game of choice on 4k resolution, it will work even worse on 3 monitors.
I agree completely dave! I had triple 32" curved and though I must say it looked great as a rig, I prefer my closer fov with my triple flat 27" setup. And the flat-screen setup looks better in game somehow. I feel games aren't really designed for curved screens and stretching occurs that I couldn't look past.
I totally agree, bigger is not necessarily better. It has a lot to do with what we want and can have in our room/wallet. I would just make a change to your rig, I'd cover it up like a dome. The immersion is perhaps greater that way. No 'distractions' behind the monitors.
i have the 240hz version of the benq mobiouz 27" and I can attest to the quality of the monitor. The picture is perfect and the built in speakers are also very good.
27's are all i have ever run for years and as said they are the perfect size, won't break the bank for a decent set of them and and the FOB allows you to stay pretty close not taking up any more room then a rig already takes up. Good video.
@@Lee-xs4dj Oh boy... * a thunder just struck, some computer nerd god just got angry I know what you mean, a too high fov makes it look like using a fish eye lense, but fov as such is simply the field of view in degrees, and it must absolutely be adjusted to your distance eye to monitor, as well as monitor size.
Good advice Dave. I'm just getting into sim racing. Triple 27's fit on my desk perfectly. I don't have room for a dedicated rig. I've got a new PC on order with an RTX 3070 to push the pixels around. Subbed
Currently running a dual monitor 27inch setup (center and right screen for a full dash view) while I save dosh for number 3. 27inches is absolutely a sweet spot without taking up a full room of space
Thanks for the video. For 1080p, 24" is the recommended size and what I also use. If I decide to use a higher resolution like 4K, then a 32" is what I will use.
Wouldn't recommend 4k 32", you exchange a huge loss of fps for a not so high difference in quality at this size. 1440p + Anti Aliasing and stuff should be sufficient, yet, I use 27" 1440p so take it with a grain of salt.
@@bjornna7767 Explain how do you lose FPS going to a bigger size screen/monitor? that's a first. If you mean playing at 4K, then yeah, but I'm not interested in playing in that resolution until it becomes stable and doesn't require a one thousand dollar GPU.
@@sonyx5332 I meant the res, yes, 27" 1440p is very crisp, 32" 1440p more or less comparable to a 27" 1080p concerning pixel size. Would like to recommend you the following video which encouraged me to hold on to my triples 27". You might wanna think about it. 32" can have some flaws, depending on your equipment and room sizes. (lol, just saw it's the video I'm commenting on, I should make an internet pause :) YT: Answering a frequently asked question... | Why I use 27" triple monitors for Sim Racing?
@@bjornna7767 hahaha, no worries buddy, it happens, especially if you have a bunch of RU-vid tabs open. I don't think I will see myself getting a 4K 32" inch monitor anytime soon. Since I play many older gen consoles on a smaller monitor and the current ones at 1080p on a 24" inch monitor I've decided to stick with those instead of going to a bigger monitor. Playing those on a bigger monitor, the PPI density will be smaller and the games will look pixelated. I've also tested this with a 42" inch HDTV that let's me resize the screen image. So at their native resolution, a smaller monitor means more PPI density and looks better. For sim racing or any racing games I don't mind playing on a big HDTV when offline, but for anything online I prefer to use the 24" inch monitor with less lag.
@@bjornna7767 Forgot to say that I'm only using one monitor instead of three, but I now understand more your point about the 32" inch monitor since this video is about a triple monitor setup and not one lol.
I do like your set up. Your not half wrong with what you’re saying. I didn’t end up going with triples I ended up with a 32’’ curved with TrackIR. It’s all about space & what you are willing to spend. Thanks for sharing 👍🏻👍🏻🙃🙃
Always great to hear your thoughts on hardware and rigs! I enjoyed my 27 inch but going triple with the current setup isn’t achievable! I would happily go back now I have tried some bigger single screens and a small ultra wide! Trying to do it on a budget is challenging but quite enjoyable!
Good vid Dave thank you. One thing I couldn’t see was whether the cord coming out of your wheel is also clipped secondarily to the back of the wheel to take tension off of the wheel side plug. Wires breaking inside the plug housing after a number of months are/were a common issue for these connections (happened to me too) if not secured that way. Lots of vids on it if my description isn’t clear ! Cheers.
Hi Dave, love every single video you make, congrats! Could you share the actual distance between monitor, heights, angles etc in order to put my setup like yours? Looks incredible fine!
Hey Dave great video! I also have triple screens but they are curved. Why do you like flat screens? Another benefit to 27 inch screens is that its easier on your graphics card for rendering. Hey i noticed your running the simucube dd wheel base. I thought you were a Fanatec man!👍🥃
I like my 32 inch screens but since I do a lot of truck simulators as well, wish I had room for bigger screens. Then there's Star Citizen, which would be epic on huge 55 inch screens... too much space though.
Couldn’t explained better my man ! I went also for triples 27” to keep the price low but I had to go for 1080p because I only have RTX 2070 Super and with ACC……You know difficult😅 I have OK FPS but I could not run 1440p with good FPS. Have also screens around 60cm from my eyes. IPS monitor but yeah 1080p is not that crip image. It’s ok but reading the dashboard from some cars is difficult and unsharp like Porsche GT3 R from ACC where some info’s on dash are quite small. But yeah I couldn’t upgrade GPU so I enjoy what I could afford. Better triples then a single screen because it’s more fun when you go side by side and to be able to really see the car instead of trusting the radar etc… much more immersion like we all know by now. 🏁🏁🏁👍
My understanding is response time is how quickly it changes colors. No doubt I’ve misunderstood this for eons. I’m happy with my 49” ultra wide. One day I’ll try triples.
Theres one thing wanting something and not being able to afford it. But being able to afford it, and not being able to get it... It's been a couple of years now wanting to upgrade my 1080ti to be able to jump to triples. It's kinda the limit for me at 3440x1440. But I am not paying the dumb prices of today. Hope that in another year or so I can finally throw the money I expect to spend on such a product at Nvidia.
I went with 1080p monitors too as I had a gtx 1080 at the time. I have an rtx 3080 now and kind of wish I went 1440p. It still looks great though so it’s not that big of a deal.
Regardless of size, you have to set the correct FOV to have the correct perspective. You can have 32” the same distance from your eyes and you have to set it up correctly. Bigger screens absolutely don’t have to be further away. They simply give you a “bigger window to look through”…
@@Daz555Daz that is actually not correct. ACC has a curve correction slider and when using Nvidia surround on triples it even auto detects the curvage of your screens.
My question regarding your setup is why we only get to see one third of the video when you’re driving from true sim viewpoint? We never get to see the side mirrors in your videos. This is why I really love your GoPro videos.
Same methodology goes for flight sim rigs. I have finally settled on three, LG 27GP850's. I've tried a varity of different display setups from single large 4k to 49" ultrawide. The best based on eye distance, FOV, clairity and cost are 27" 1440P flat panel IPS. Totally understand where youre coming from.
@@TheLDunn1 I went with the best picture quality for the price. The LG 27GP850 is their nanocell IPS. Same tech they use in their high end ultrawide monitors. Really vivid colors, no ghosting, super low input lag and much less backlight bleed then the cheaper IPS panels. Basically the best IPS panel available. Curved are usually VA panels which have ghosting issues because by nature have slower pixel transitions. Curved 27 inch monitors are not necessarily more expensive but the picture quality tradeoffs weren't worth it to me. Every person is different though. Some people will take a hit on monitors performance for a curved setup.
I got triple 43... 69 degrees screen angle and a 218 degree view. I like it cuz when the monitors around you it's more immersive like you're in a real car. Only thing just like you say my wheelbase can't go under my screens and if I did that the top of the screens would be pointless and show nothing but roof. Unless I got a Simucube with a spacer. Right now I got a club sport so I still sit pretty close. I used to use 1 65 inch but anything 55 and up is too pixelated
Yeah I thought I’d never go VR until my friend gave me a Rift-s headset and yeah you forget your not at the track. It’s the 3 depth that is missing for me with monitors. Yeah the resolution is great on monitors but where is the the depth?
Yeah I see some companies now do smaller than 27" 1440p monitors now, but even though they would have better pixel density the screens would be too small or you would need them closer than behind your wheel for their pov to look correct.
@@monty3854 lg 24UD58 witcher was a thing of beauty you could see every stitch in the leather but some things was a pain like clicking the secondary's on wows has the hit box did not scale so in was like one pixel
Oooof. And as stupid as I am spent a lot money just for a 32" 1440ish to use. Unfortunately I have not the space for triples and a complete rig either but looking at your rig makes me jealous :D I can live with one monitor to be honest as i´m adapted to it but when it comes to overtaking in corners you have definately the best option as you can see into the corner and also exit which I cannot see. So i´m bound to the spotter and imagine where that other dude is right or left of me. Thanks for this cool explanation mate :)
I have a 32 16x9. I run sims @ 2560x 1080 I have 70cm between my face and the screen. I run an external dash in the extra space and eye tracker. It's not perfect but it's means I can fill my game screen with windshield more or less, sizes are about right. If I fiddle with it I 'look' at the mirrors. What I want to try is 40+ in ultrawide.
Hi Dave, thanks for the great videos you make. I noticed you went from a VA panel to a IPS panel. Can you comment on your impressions of the change in decreased motion blur, but decrease in contrast ratio? (I've read that blacks aren't as great)
I think one of the big factors for many (myself included), will be going much bigger will then drive thr need for >1440, which not only increases the cost of the monitors, but also into the GPU required to feed 3x4k. That is a big dis-incentive to go larger I think
Great video Dave, I think you have helped to convince me to go down the triple 27 route. I have an option to get a flat IPS monitor or a curved VA, would you recommend flat IPS over curved VA - same resolution and refresh rates, I know that some people find that curved monitors can distort the picture as software such as ACC is already adding in a degree of correction? Thanks in advance, liked and subscribed!
i personally run a 32 in the center and a couple 16:10 1920x1200 panels on the sides. its the same pixel density or close enough you cant notice scaling differences. cant run anything in "fullscreen" mode sadly because its not in "surround" mode, but it works and works well. if i want better, i throw on the quest 2.
im running 3x G32QC A. not bad price for 1440p 32" curve. Also i sit 24in away from them and i run 60 angle with 180 fov. my 2070 super also runs 1440p perfectly fine
when i ask this on a SIM page on FB - everyone says 32" 32" monitor is £20 more than 27" - what i dont understand is just how much more space will a 32" actually take?
I think it comes down to personal preference between 32" and 27". The league people I talk to in discord who run 27" have no negative towards running the 32" and some wish they went for 32" over 27".
You get a more immersive and realistic scaling with 32 inch monitors. The difference is not 20 pounds though, if you compare monitors of the same quality. You want 1ms refresh rate, at least 144hz and 1440p especially if you go with 32 inch. You can somehow get away with 1080p if you have 27 inch monitors, but that's already borderline pixelated if you sit at the correct distance for a 180° field of view. That said, I followed Daves advice to go for 27 inch monitors and I regret it now that I'm more knowledgeable on the subject. 32 inch would have been so much better.
Great info. I just made my rig with 32" G5's, but my rig footprint is quite big. Glad you made this vid to inform others looking to make their rigs. 180 degrees FOV is a wonderful thing
Energy-costs are becoming a thing if it isn't already, thanks to the shift to pre-industrial energy-sources (most say falsely 'renewables' to this nonsense). I personally would never buy flat displays again since my eyes are curved and my perception as well. Thanks to TrackIR in combination with my Samsung RG94 I don't miss the hFOV, but the vFOV could be better just for immersion. The upcoming Samsung Odyssey Ark (55", 4k, very curved) is on my wishlist, once it becomes affordable.
Wait... what....!!! @6:35 you gesture at the cockpit mirror. What is happening here? I can't tell if that's a fourth display or not ... forgive my ignorance, but I have to know: what is that?!!!!!! What is this sorcery?!
I always find it odd that people still go by inches for monitors instead of centimeters in places that have metric. Although it does work out for me because I'm American 🤷 (I do know both I just know American measurements a little better)
Dave, I will sound like a prick now, but I encourage you to upgrade to 32-inch monitors on your rig. You won't run out of space guaranteed, and you won't regret it. You can afford this for sure, I believe. The visuals will be on another level due to their size. The monitor's height will be perfect, and the overall immersion factor and the experience will be on another level. It is worth every penny, and I am not kidding Dave. Anyway, I enjoy watching your videos, Lad :)
@@davecamyt :) pretty sure some of your sponsors will send you triples after reading this post. I will send you if I can afford it. No kidding, cuz I like your videos.
I was set on 32s when I do triples (as soon as it makes financial sense to upgrade from my 3060) but I think you changed my mind. 27s are the same height as my 34" ultrawide and I don't find myself craving more vertical space. I was just hoping to not have the screens so on top of me.
I don't need more vertical, my eyes are at 70cm, I have a steering wheel extender and the base goes behind the central monitor, a curved LG 34" 21/9 1080p 144hz for the center and 2 27" with the same characteristics for the sides with XFX 5700xt ultra...I expected to buy a 6800xt or 6900xt but with these prices I will continue playing at 100fps on average, 144hz will have to wait...
@@JoseFcoBN How well do games support mixed sized (or mixed aspect ratio) monitors in triples? Which games did you manage to configure well with this setup? Was it more complicated than normal?
Games don't manage your monitors, the AMD graphics, if it allows you to put triples with different formats and definitions, and it's an old patent, with Nvidia you need 3 equal monitors... Now with my msi 6950xt gaming x trio limit the triples at 144hz, although I only use the central one for VR.
Thanks Dave, I think I'm going to take the plunge with triple monitor this year! What's the angle you have them at? I have 1200mm Pro Sim monitor mount and I figure if I use 3x 28" monitors then it'll come out to about the same width if I use 45 degrees (my current 28" is 600mm across) but would 45 degrees be too tight?
Nice setup! I've got the space on a 22 for it wall so going the 3 projector route for racing/flying sims for total immersion. Because I'm happily divorced and I can 😎🏁🏎🎮 🎥 🎥 🎥
Hi Dave, I use 3x 27inch as well. I personally do it, because I use the Asus VG279QM and they are 280hz with under 1ms response time and insane viewing angles. I think it's still the fastest available monitor and the build quality + image quality is perfect.Also need to consider performance, the higher the resolution, the less fps you get. Even with the best PC available, you will get quite a performance hit with massive monitors and high resolution.
Hello Dave, I have been following your channel for 3 years with great enthusiasm. Now that I'm switching from an ultrawide monitor to a triple setup myself, I'd be interested to know what graphics card you use for your monitors? Thanks for your support.
Hey Dave, one thing you did not mention was why you wanted the monitors to be flat. Wouldn't curved monitors give you a better sense of immersion? Thank you for the video. It helps to guide me when I one day (hopefully) can afford my own rig.
I have triple 32” curved I’ve had a little bit of a hard time getting iracing display settings right. I think the curved screen settings are for if you have a continuous radius like a circle. thst takes up a lot of room and doesnt give much side view. i have mine on flat screen setting with them at an angle. i think thats why i have minor distortion on the side monitors but they are still great. I just need ti upgrade my computer now but gpus are too much.
If you get curved make sure they curve along all the screen and not just in the middle like some do (some have sharp curve in middle and are flat on the sides) Just something to look out for.
Sounds pretty reasoanble! I've been thinking about getting myself a triple screen setup for a while and that was pretty helpful. Since I have the fanatec CSL DD which is pretty short, it looks like I would be able to fit the 32 inch screens behind the wheel base at just the right distance from my eyes (65cm) for a 180 fov, would you go then for the 32" if I have the space and I can benefit from the higher vertical real state? Or 27" screens over the wheel base would still be your go to? Thank you!
I had 1080p 27" monitors on my 6dof motion rig for some time until i tried reverb g2 and theres no going back to monitors for me... I think 32" would be better actually but then it's more difficult to mount them so they wont break right off... Funny thing Dave is that there actually is no better PC than what you have (if i recall 3090) so i have no idea how Will runs those three 4k TVs... Cheers