Probably one of the more relatable experiences, you don't cut out your mistakes and moments where you get hell let loosed which happens to all of us, it's good to see and funny 👍🏻
The speed at which these are uploaded and the quality is always an amazing plus. I only wish it were possible to run into you during a match, but work during the week is an absolute pain.
My current recording schedule is temporary right now. I'm sure in the next few months that I'll be recording somewhat regularly on the weekends / nights
@@BreakTheVices Completely understandable, I work through the entire week on nights so seeing your videos when I am at work and don’t have anything going on is always a treat.
My experience in AT is even behind, you still need to hit the (sweet spot) for two hits to kill (Includes Stewards\Lux). Forget any frontal attacks, waste ammo and lives...My two cents
Lights and recons still are very vulnerable to front shots taking 2, and 1 shots to the front respectively. But take significantly more when hitting the tracks or turret
Man I enjoy playing SL, but Support is where it's at! Providing supplies is satisfying, and I love the fact that support players can see recon intel. The way you play the role is so relatable and I can't get enough Vices! KEEP KILLING IT
Thank you for watching, Brad! I'm lucky to have someone who plays SL on the regular, so I don't have to deal with the leadership comms all the time. And I agree with ya! Support is such a good balance
As an avid AT player I can give a tip that has helped a lot. Ping your target before launch. This does three things 1) You're not guesstimating the range 2) Knowing the range helps to predict projectile drop 3) It helps keep you lined up for when you have to "cover" the target P.S. the tips are even handier with the obtrusive sights of the Panzerschreck
I don't know if anyone has clued you in Vices, but you can climb those ladders next to buildings @ 05:12 tp get on sheds and buildings or off the ground in orchards ;) Great content as always!
That was class. I do have to say that there is a beauty to that night map. The way the trees stand out makes your mind go into overdrive thinking "Is there someone behind that tree?" Scary stuff. And that slow-mo headshot was like a Sport Centre replay. 😆
Most satisfying kar98 in any game ever? I think it might be. Also Ryan, I appreciate that throwback Hell Let Loose thumbnail screenshot. That must be at least two years old from the way the gun and hands look.
I don’t know what it is about this game but I love it. I play it more than COD. Although it’s not much of a thing, my K/D is always higher in HLL. The one shot realism (to an extent) makes the game way more enjoyable to me before unloading an entire mag on someone just because they have armor or wanna bunny hop all day.
Do you have discord sever? If not can u make one in the near future for hell let loose and another games you play? Also i find that the bazooka is more maneuverable than the panzer cause of the sight difference.
Something about the Bazooka just feels off in this game to me. Idk what it is though. I do not have one right now, but I'd like to make one in the near future!
AT seems to have taken a hard nerf this update, both rockets and field guns. I'm not sure if they just adjusted tank health pools or penning angles or what. I'm getting 4-6 rocket kills (or rather, no kills) to the side or rear hull of recons and mediums, it's weird.
@@BreakTheVices I think so, I'd definitely support ya x) I work so much I don't have time to watch the streams and to donate, and I feel bad for watching you all these years for free lol