Co-processors are like adding additional cores to the crafting CPU. It means that multiple crafting operations can be done at a time. For example, if you were to request a stack of quartz glass with no co-processors present, the system would have to send sand to be smelted, then send certus to be crushed into dust, then make the quartz glass. You add a co-processor and the system could send the sand to be smelted and certus to be crushed at the same time. With a third co-processor the system could be making the quartz glass while materials are still being processed.
@@xbnnn Well, it's been a while so you probably figured it out by now but there's no real answer for that. Theoretically just crafting storage and no co-processors is "enough" and will do everything for you. Is it "optimal"? In most cases absolutely not. Generally the more complex your setup is and the more complex crafts you want to do the more co-processors you'll need to make use of your system's full potential. If you're just starting your build then you can start with just storage, this will allow you to start auto-crafting already and for example set auto-craft for co-processors :D Then you can add 2-3 co-processors per CPU. When you make even more progress and decide to make a fully pimped out overkill crafting setup utilizing other add-ons like ExtendedAE with it's Extended Inscribers and Extended Assemblers and have multiple Pattern Providers doing the same thing, each having multiple of those Extended machines then you might need 16 co-processors or even more. :D
6:04 note for those who don't know, most of the modpacks have inventory sorter installed with middle mouse button as default hotkey for sorting. You might need to change the hotkey for sorting so you can request craft from AE2.
Hi! I really appreciate the tutorial for the most recent version of ae2!! Is there going to be a third episode or more? I still want to learn more such as how to bring the flawless bud and how to set up the auto collection and just the overall optimized setup guide etc.
I'm glad this type of video is getting some love! They are my favourite type to make 😁 I'll look into making something soon, atm9 to the sky just came out so I'm playing that 😁
Refined storage was made to be a simplified version of AE2. In my opinion, RS is much easier to set up and get going. It's very easy to autocraft and move around items easily. What I've been told, AE2 really shines when you get late game and have a lot of complex crafts going on simultaneously. It's better coded to handle all of those processes when set up right.
@@Pilpoh I'm using a translator. Thank you for your quick response. I'm playing ATM9 Gretech. And I don't know how to fully automate when there are more than two Input Hatch and Input Bus like Large Chemical Reactor (for example, two types of items and three types of liquids). That's why I asked. I've seen all your ATM8 series, I'm not in a situation where I can watch the ATM9 series one by one because I'm busy right now. Can you tell me which episode has the above automation?
RS is a very good mod still needs a little more work to be on par with AE2. The RS crafters don't have a blocking mode, and the mod needs multipart, are just two things off the top of my head. But the beauty of modded is you have a choice.
@@MrNeocortex yeah Applied energistics looks way cooler too and the complexity is fun but refined storage is easier and I feel like you get more bang for your buck in refined storage.
Full block providers are for people who want absolute speed and efficiency. Surround a single full block provider with 5 of the same machine and you just quintupled your processing speed and are still using just 1 channel.