Basically this guide is how you get 600 points after you outgear the crap out of the dungeon with your p2w gear lol. Doesn't apply to anyone with lower GS, so most people can basically just ignore this video.
17000+ gs is important to point out, lower gear score will need more time and thus the route you take needs to be more efficient. You can also pick up chests at the end to save time.
Even healers who don't really do any dps can clear 600 points using this strategy. High gearscore or DPS isn't really required as long as you don't get one shot by the mobs.
Man, at 9.6k GS I die to camps mobs. Even if I get in full aoe, they heal themselves. Without healers summoned I have no chance to stay alive...not to mention that pulling the dog as a mellee is hard as fck since the range of the basic bow attack is a joke. Even if I get everything done as per your guide I kill too slow. I guess GS matters way more than everything. Healers have not much dmg, but they can run and heal. I relly on the npcs to not die
Mihai Andrei I’d recommend that you complete the four hero quests that should help you clear the dungeon quicker and easier: Marian, Isan, Kurt, Eltere.
@@monowhoma2641 how does this help? I am completing them now, but just curious. I found that by not DPSing i have more chances to stay alive and I managed to easily pull the dog with an elk
@@mihaiandrei1226 By completing the hero quests, you get a discount on summoning the heroes. They will cost 3 souls instead of 4 souls. This means you will have more units in total to clear the camps faster and easier.
sadly as dps i constantly keep taking agro from Kurt ... i go stealth at first but on second i can do almost nothing about it and i die meanwhile i come back to the dog boss my npc army starts dying even Kurt dies at some point i should call more healers in this situation u think ? tyvm for the guide btw o/
Mustafa Kirkayak If you take aggro from Kurt too easily and die, you might have to slow dps in accordance. It’s a lot of trial and error. To prevent your army from dying, make sure that they are far away from the front of the boss. Kurt will always hold aggro over every other NPC so keeping him alive is most important. He actually has a pretty good chance of dying unless you help him or if you are lucky. Usually I will spec battlerage just for sunder earth, to give him -30% damage reduction or buff him with songs. Then, towards the end when the boss starts to regen more, you can amp up DPS when Kurt is healthy. The most important thing is to keep Kurt alive and not die yourself, spec whatever you need to in order to help him survive because simply having NPC healers is not enough. Sometimes what I’ll do is DPS the boss a certain amount, stop and support Kurt, then go back to DPSing when I’ve felt Kurt has built more aggro over me. Songcraft and Battlerage are good pickups to support the army and then have your third tree to DPS.
@@monowhoma2641 so far i've tried to do it as darkrunner so at supporting point darkrunner doesn t seem like the best class to pick i guess ... will try bladedancer too we ll see the result thx for the reply ;)
@@Mussier You can just sunder earth Kurt when the dog casts the dangerous "Starving Guard Dog" skill, the jumping attack. In most cases, this is enough to have Kurt live through the entire kill.
@@monowhoma2641 yea i kept him alive this time but i didn t dps hard enough in order to not to get the agro from boss and time ended when dog had %10 hp ... sigh ...
weng kit chan The healers have chance to heal anyone who is damaged. So if many units are damaged, your tank might not get a lot of heals. It’s important to put your units in a safe spot, to help tank get more heals.
honestly if you can pull off the dog part at the beginning you give yourself a decent advantage. Being able to clear 400 every run is still pretty decent, you'll get the neck/awakening scrolls
I'm having trouble with the boss pull, am I suppose to stealth? the boss hits me really hard and nearly one shots me and doesnt aggro on the cook. what am I doing wrong? maybe im not moving far away enough?