I'll just get her to pot 3 for that juicy -4 second on her redeployment timer and buy pots for her whenever she gets into the shop. Getting Texalter and KYato to pot 4 each took more out of me than expected.
She's been a cornerstone of my CN account ever since I got her on her debut banner because she's just extremely solid. All three of her skills have use.
When I first saw her in CN I knew she was good. And I was FLABBERGASTED at the amount of people who just straight up must have been brain-dead saying otherwise. This game clearly rewards more than just big damage but nooooooooooooooooooo people didn't have the foresight xD
I mean, EN can't read. Lol, a lot of Operators are really good but you have to be smart with them, however, people just want broken unga bunga Operators. The annoying part of the community is about the Tier list, they call all Operators trash if they're not par with Surtr, Chalter, and etc which is cringe.
She's mediocre outside of IS4 though. They were right. She's like Quibai. Decent, but there are better units in every niche (except for her reveal passive, she's the best at that).
@@dark0al097She's better than every vanguard in the game except arguably bagpipe, what are you on about? Who else brings phantom level damage, flagbearer level dp gen, frd utility, range extension, camo, invis reveal, bind, aspd steal, and cool ass flying knives in a single squad slot? She's literally cantabile with double the damage and even more utility, and cantabile was already an S+ tier vanguard that was strong enough to shake up the flagpipe meta. She's a shoe in for top 10 operators in the entire game for global rn imo, and possibly even cn, though I don't know the new cn operators well enough to make that claim.
Sometimes I think to myself, maybe if we didn't have a MH collab, Yato Alter would've been a 5★ Agent Vanguard instead; considering she already has reduced redeployment time equal that to an Agent VG.
Haven't even used her optimally at all, but so glad that I got her. I was crazy for W back then so I want her friends too whether they're OP or not (thankfully they are).
I want ines, but smh i remembered my experience with W, the roll did not go well, i get her by mileage shop on skalter banner, i had the same feeling on ines, men... Anyway, best luck for everyone
@@skr0gu3 don't forget that everyone she heals gains 2-3 SP. Skill 2 has a much larger area than skill 1 and still refreshes fairly quickly. I use it quite often unless a boss's damage requires skill 1.
Saria is usually the only "healer" I bring on a mission. Since her 3 skills usually cover my needs. Adding in either Kaltsit, Nightingale, or silence only if needed.
@@scotthughes3721 well she really is useful and -1 sp is rlly great but getting like 60 more hp for so much mats is ehhh especially when you have skalter/a stacked roster alr it's not gonna be the make-or-break thingy yk? same with the sp bc it's rlly inconsistent but in general i think mod+s2l7 is enough
My plan is not to pull in this banner but I pull commit with it and got her at 78 Pull. The new banner have counting system now until you got the main operator banner it really helps me to cpunt the pulls.
Damn, I didn't realize just how good she was I hadn't even been planning to get her, but I did just 10 pulls on the banner earlier and she decided to come lol
Use both and just replace your Myrtle in most scenarios. Having 2 extra fast redeploys that can hit ranged enemies and offer more utilities in a stage will be better than having a flagbearer be dead weight for anything past the beginning of a stage.
Don’t worry, they’ll introduce the 150 pull rate-up guarantee system with her banner so you’re going to get her either way.. just depends when 😭 good luck!
To be fair, if they're f2p or a low spender who only buys monthly card then it makes sense to go for Pot 1. Ines is standard anyways so she'll spook you on other banners
Damage isn't everything, what we need from vanguards is role compression, which Ines offers a shit ton of. Early DPS, DP generation, fast redeploy, invis reveal, and bind all in one skill.