IS3 Ending 4 Izu-mik, the Ecological Progenitor boss battle gameplay using random operator with some ASPD buff from relics. Thanks For Watching ^^ #アークナイツ #Arknights #明日方舟 #IS3 #IntegratedStrategies #Mizuki #CaerulaArbor
There's a way to deal with the boss very fast early on is by using Weedy with the "Rusted Blade - Overwhelm" artifact which increases the push Force by 2 and Angelina or the -1 weight artifact to push it to the hole at the top of the map, this works because the boss pathing is conveniently near the hole. Edited: Sorry guys, the weight is not 0 Edit 2: +2 force alone is not enough, need to -1 the weight
@@MineMoon Sorry I was wrong, the boss weight is 6 not 0, you need to have the push Force +2 artifact and Angelina or the -1 weight artifact minimum for that to work. Remember to push it with the cannon before it enter the middle of the rectangular area of the map
Standing here I realise That he was just like me Trying to make history But who's to judge The right from wrong When our guard is down I think we'll both agree
@@kyarumomochi5146 my guy the original comment is not that serious you trying to fact check it just makes you looks like a fucking nerd, of course you always welcomed to do that im just saying my pieces
Basically the enemy number will start counting when boss mizuki jellyfish not invincible There way to end the invincible Let small jellyfish fusion to big jellyfish Or wait till invincible ends not let jellyfish fusion
Whoever designed this stage hates the players of the game. Like, this is just comical levels of unfair and you either need to be beyond overpowered, or to cheese it with push strats.
From what I understand, saving the world from seaborns might be the final (or the third) main story arc - it fits the narrative too well, and the invasion of seaborns seems to be unavoidable and too important not to showcase in the main story, sooo...
Nah this is last ending Spoiler . . . . . . Terra is now paradise(no war,no oripathy no racism etc) most of seaborn go to space younger seaborn is still in terra but terra citizen no longer see them as a treat but just normal animal(they even gift them food if they see one),so will of we many decided that human is no longer a threat to seaborn and decided that co-exist is possible)
@@arlay3513 Well that would be more or so immposible unless every nation teams up Or HG can continue the trend of making RI ridiculously plot armored enough to make a small company and all seaborn
Wow, amazing run! 😻 I guess IS3 its harder than IS2, at least on the boss stage. I still don't have any idea how the boss works but I'll need to have very strong operators to defeat it 🤣
When the boss reach phase 2 (either fully absorb the tiny jellyfish or no) every 30 seconds or every 25% HP loss will unleashes a wave that Stuns all friendy units for 8 seconds and deal Arts damage
Now it makes me wonder, we already fight Caerula Arbor and Ishar-Mla on IS3 So who are the boss on peak seaborn arc (possibly main story), is it the fucking literal Sea (lifeblood of the origins)?
Amazing clear! Damn that's a broken build but just the right kind of broken. Just trying to figure out..what makes the boss let out those nuke pulses? Is it if you damage the mooks too fast or is it something else?
There's a rejection that only makes your operators automatically activate their skill when they are ready. I barely managed to beat ending 4 boss because I got this rejection instead of that bullshit one where my operators constantly lose hp after being hit once (god i hate that one).
First the bullshit boss from R6 collab Then the even more bullshit boss from SSS Now an even more fucking bullshit boss from IS3 I would much rather had a sponge full of HP, atk, def and res who can't be blocked and has some weird mechanics Than an overwhelming amount of enemies that will literally fuck everyone up really bad I'm so sure this fight will be a "one and only" for me, just as playwright was (for a different reason tbh)