I feel like people forget that Chen's talent is called "scolding." Like, she's literally screaming at you Asian Parent Style until your skill charges out of panic and shame
Dokutah: "okay, guys. Here's the plan: all medics and supports at the backline, defenders at the front, and Fiametta at the center. Keep her alive and ready so that she can use her skill at moment's notice." _Liskarm, Saria, Ptilopsis, Quenec(sp?) and Red Skadi acknowledge_ Ch'en: "what about us?" _points at her and Archetto_ Dokutah: "you two be moral support, cheerleaders, battle idols, I dunno."
She basically carpet bombs. In case anyone missed it, the damage she does along the way is the damage of x3 explosions, while the damage at the tip is at x2. Every explosion hits a 3x3 block a long the way. Causing 3 explosions to hit enemies abd sequentially melting them off the earth’s crust, she’s really good.
But is it just me of the animation looks a bit iffy? I can see the multiple explosions in the animation but I would have never guessed it affects a 3x3 block if not for the damage dealt.
@@justinrazon7200 heli drop is only a term for a play style, Aak can be more than mostly a “Helidrop buffer” for example he has a talent that pairs him well with medics since he gains more healing from them his S1 is a nice skill as well for nice damage and lots of crowd control, and who says you need to retreat Aak after the buff, Quercus is a supporter that can heal and give SP upon healing, Aak a operator that loses hp over time can take advantage over that and help himself to charge his skills faster plus the liskarm + Aak combo is a mighty way to use him for sp generation so saying he’s mostly a helidrop buffer is a under statement to many other potentials he has and I personally mostly use him as a crowd control sniper so There is that way too. Over all Aak has very good synergy with Quercus though not many will see that due to him mostly being put into a “operator that can quickly give a buff and then be retreated” play style which is in my opinion quite a shame cause he is so much more and there is many more ways to use him but in the end all we see in him is the huge ATK SPD and ATK buff. That is all, Thank you for reading through it.
@@mihajloblagojevic2641 Again, let me be clear, SOME people including you would probably use him as an actual operator. That does not change the FACT that he IS *MOSTLY* for like 95% of the players in the game is merely a helidrop unit. Doesn't make him bad. Does it waste his potential? Yes definitely. Just like how basically no one uses Thorn's S2.
I think fiammetta is balanced, thanks to her 1st talent which is her HP will always decrease to 1 HP. Some of the players said it's bad, but i think for fiammetta case it's make her balanced, if the decreasing HP didn't exist, i think fiammetta can do more damage than W.
i see that talent as more of a positive than a negative tbh, since she's never gonna be at full HP that means she can make full use of Saria S2 and Quercus S2, two of the best SP batteries in the game that require the target to not be full hp
Yeah,is very balanced. Without the talent active,I think that's her "raw damage" potential,but if the talent is active,is just a buff to her attack so yeah,is a trade in
~ Archetto- _"Hey Fia, why does your gun whistle?"_ ~ Fiammetta- _"I dunno, why are your arrows bouncy?"_ ~ Archetto- _"Patented RGB Cheeto Brewery Technology!"_ ~ Suffering- _"I.. feel like that's not how that works."_ ~ Archetto- _"I'm a Griffon, you're a Phoenix and Ch'en is a dragon. Are we really questioning logic here?"_ ~ Phoenix- _"You... have a point."_ ~ Ch'en- _"Wait, are we just batteries? Is this what Liskarm feels like?"_ ~ Liskarm- **Distantly** _"No! You're not being punched nearly enough!"_ ~ One-Armed Chainsaw Guy- _"She also has a point..."_ Cheers! Edit: Mobile Typo.
Oh yeah, it's exactly how I was imagining it. As an Archetto enjoyer (and Chen owner...) I've been waiting for vids of really amping her S2 since day 1, glad to see how spammy it can be.
I guess Fiametta was made to be teamed with some pretty fierce healers and/or Roberta. 1 HP is less issue when you can heal her or throw makeup shields onto her.
_As if I needed any more reason to pull for her._ I have to admit, although it's very memey and probably not worth the effort in the grand scheme of things, I'm very surprised by how effective this was. Definitely something I'm trying out when I get her.
battery team. Archetto and Chen as core since you know they literally are the battery of the entire team. now i hope we will get more offensive/defensive charge skill operator for Chen with her upgrade module and Archetto to shine, currently we have like not that much for these types of operator/skill(that is somewhat/usable ofc).
those heal on skill active otherwise deal arts damage supporters were pretty much designed for operators that lose health on deployment otherwise they'll only do a subpar job in most cases
I can't quite tell, but can alt skadi hold her HP up solo with S2 active? The drain slows as her HP dips, so it'll balance at some point, but can she manage >80% solo?
Can Saria S3 recharge her at incredible rate? IMO it would be the only operator that can be recharged by her S3, if it does recharge per tick. Without dependent of enemies damage, stage poison, or Aak. Again, if it is true. Other two operators, Ifrit S3 will not lose her HP after the skill ends. Surtr doesn't need the skill to be activated anymore.
holy, thinking about how her s2 works, she does one instance of damage to each tile in her s2 range, so for multi-tile bosses like Sal Viento, he gets hit by 4 explosions from her s2, effectively quadrupling the damage done.
Good thing the secondary explosions has aoe otherwise the skill would be pretty awkward being limited to one straight line and with the way it's charged.