Sadly I do not have any say on whether there are ads on my videos or not because I am not a "RU-vid partner". I need 1K subs for that and I have around 540...So "like and subscribe" I guess (🤪) and when I reach 1k I PROMISE i'll turn ads off .
A little trick of the trade, skip to the end of the video, let it play to completion, then hit the replay button and the ads won’t play in the middle anymore. Unless they changed that
Arquebus Group mercenary liaison, V.VIII Pater here. Impressive work at the refueling base assault. V.IV also left me a message addressed to you. If I may... Ahem... *(Doing corny Rusty's voice impression)* "I know you could make it, buddy... I've got my eyes on you...". That is all. We at the Arquebus will await for your another success.
The masculine urge to be a labotomized machine-man corporate slave and unwitting mercenary and you only available time-killer is sitting in silence until your next mission and its all worth it because you get a lady in your head who calls you studmuffin
@@LordOfChaos.x This game is loaded front to back with tiny details. The way each playthrough in NG+ continues to build on that is incredible. Definitely unique storytelling.
its rare to hear themes like these for me. its reminiscent of like playing forza, gran turismo, or any kinda scifi game from the 90's/early 2000's. they dont necessarily sound exactly the same, but i get the same feels. very nostalgic.
The thing about The Hanger area in Mech games is that it's the one place you will spend most time in. When the hanger music is too loud and obnoxious, or repetitive enough to grind you it sours the whole experience. In that sense, AC6's hanger music is pretty good. It's mostly one note, so it doesn't come off as repetitive and it feels more like an ambient sound in a form of music.
and then there are old school ravens vibing to shape memory alloys, then those who started with AC4 with Grid Room or something is always moving on the surface/Sunrise
@lesslighter Yo!!! SMA will just start playing in my head randomly sometimes. That OST is a straight bop that gets you hyped and eager for the next mission imo.
This is the best garage theme, can totally look at parts, make decals, and build to this best in a kind of chill relaxed vibe mindset. I dont know why, but this music felt like the music of a ps2 game late at night.
Do it! NG+ and NG++ are so much fun with new missions and you WRECKING stuff up in previously played missions with the game sense and the equipment you ve gained from your 1st playthrough
Its definitely worth hopping back in again, especially if you go for the other endings (theres three in total, one you need the other two endings in the same save to unlock), and the remaining arena fights for some absolutely badass pieces of kit.
I absolutely love this garage theme. Perfectly encapsulates the mystery Ayre has behind her and the Coral itself. But it’s so nice and calm that you could most definitely fall asleep to it and I love that
Ayre is such a bae for giving you this vibe beats to play in your head. On the other hand whoever was handling Iguazu must be playing Justin Bieber on repeat.
I knew something was off when this theme kicked in. the games telling you something has changed, and you're not sure if that's a good thing or not. harly matters, you've got a job to do 621
I love the way they use Leitmotif's in this soundtrack, this chapter is when Carla is the main focus and the Garage theme references her theme Rough and Decent.
This theme is so damn cool. Love the combination of synths and more futuristic sounds with the spring reverb-ish/beach sound of the guitar That as well as the note choice and rhythm of the evokes a really chill, laid back vibe which is perfect for the hangar at the time this plays considering you were told to rest. Fromsoft games are on another level lmao
If you pay attention at 41:48 , you can hear a faint barking sound sync'd to the beat of the song on your left ear. You are really walter's hound "hearing things"
This theme makes me wanna stare at a blue background customizing a 3D model to get the optimal amount of blue numbers, minimal amount of red numbers, and maximize the hidden "style" stat. "Top 10 beats to modify excel sheets to - Number 1" contender.
Walter: 621, get your AC ready. I don't want to get stuck with you in this cold-ass garage for hours just listening to the repeating music and watching you picking gears.
The ambiance changes at some point. Idk when but while playing the game i kept hearing a growiling that sounded so real and right behind me. I had to hear it multiple times paranoid af to realize it cane from the hangar
Honestly my old cat loves this. Where ever i let it play, not to loud obviously, he comes to the specific room, takes a place abd sleeps there. I tried it multiple times and this old dude always comes, like "thanks for my music, now let me sleep". 😅
this theme made me spend SO MUCH MORE time in the assembly it's not even funny. "Oh yeah lemme change the parts...and while I'm at it, might as well search for a new good emblem to represent my standing! Oh, yeah I'll color my Mech too. Wait, there's different versions of how shiny it can be? BET! Oh, weathering is also an effect? Don't mind if I do! Wait, what does this "Design" button do..? -- *oh my god* " like, this is THE AC6 theme for me. Perfect. Somber, slightly Melancholic You know this feeling where you wanna experience the game again like you did the first time..? I never had this feeling as extreme as it is in AC6. I *NEED* a DLC / Sequel...ANYTHING that'll continue this specific story
It's a calm to my ears after beating Balteus. I feel more creativity flow under this background, spend hours customized parts and create my own emblem, painting my mech and so on.... Great sound track to say the least.