Gonna try and curb future comments with this now, since I've gotten so many comments about it: *I am aware that snail has different dialogue when you try to kill him in Xylem* I just wasn't able to replicate it when I went back to record the isolated voice lines.
@@synical69 Relax, I'm not attacking you, demanding you to do anything, or insulting you, berating you, or anything like that. My previous comment I actually enjoyed the content you produced.
@@aickavon I didn't think you were, I was just erk'd by the suggestion. I'm sure that works, but I just am not going to go through that type of effort for that. sorry if it came off as aggressive
@@synical69 It's fine, we all have our bad days and our triggers. You just keep making good content like above and try not to let people get to you and I'll keep watchin' whatever comes out
@synical69 agreed, especially impressive, given that we never see anyone, just the big ol war machines. This is easily my goty, haven't enjoyed a game this much in a while.
@@swarmofhungrydeathclaws yeah it's pretty impressive. Definitely carried by the absolutely *stacked* casting choices fromsoft made. G1 Michigan's VA is the same dude who voiced Albert-fuckin-Wesker in a lot of side games.
@synical69 never played RE, but my buddies who did definitely let me know, lol. The VA work is still phenomenal regardless of if I recognize them or not. Realized how good it was during the ice worm mission of all things.
Aside from Ayre, Rusty is basically the only character who 100% respects the player’s right to make choices for themselves. Even if you make choices he can’t agree with, you’re still his buddy.
@@halosammy14 she..... doesn't??? You are literally killing off not only her but her family. She wanted the perfect symbiotic relationship between Coral and Humanity. You killed that chance both now and forever. Saying that she does is just plain wrong.
Something no one has mentioned, when Rusty was working for the corps, his Emblem was a muzzled dog. When he’s fighting with us here, his Emblem is a howling dog.
The tiredness in his voice when he says hes feeling beat hits so hard when you relize that hes taking on an entire fleet by himself somthing that you had to split between you and carla in the other ending.
More impressively, the timing suggests he's doing that _without infinite energy_ like we had. Because we're not in that layer of the atmosphere full of Coral to draw on. Rusty is a Legend.
Also His ac is not designed for such purpose Its not an arounder Its an AC hunter Its purpose is to stagger enemies and rip then apart with the blades and an Salvo of sabot rockets
@@Kingofdragons117 Nothing in the lore suggests that. We don't know if he does or does not have augmentations, and it is presumably rare for AC pilots to not have any.
@@todd3143 no way. Iguazu is the comic relief. He's the unexpected squirrel in the road that you notice seconds before it disappears under the wheels and you aren't sure if you absolutely atomized him or he just ran away crying.
I sympathize with Iguazu, like us. He's gen 4, and yet we are so much better than him. All his life, he'd have been told how inferior he is, and he accomplished a lot with what he had, and then we come in, same start and just fly over him like it's nothing. I get why he hates us.
Good thing Arquebus doesn't have a habit of capturing and brainwashing people they don't like. That would make the eject option just as bad. Man, sure is a good thing that isn't something we heard about during an assassination mission or almost got put through ourselves. That'd be horriblem
@@Lizarius I mean to play the devil's advocate here, Arquebus is 'fucked', Rusty just nuked their fleet, you just took out their no. 2 in their best unit, and while Freud and the other surviving Vespers are really fucking good, their fight with the Rubiconians isn't one that is ending well for them, not to mention that Freud doesn't give a shit about anything other than a good fight. Even if Arquebus wanted to, who is going to bother trying to locate one MIA/presumed KIA that ain't Snail? End of the day, Rusty dead though, wolf ain't howling no more.
@@shirosaki97 actually, the fact that Snail is out of action is very interesting here. If I understand, he was at the forefront of the reeducation situation, which drastically lowers the likelihood that Rusty would get put through that if he did survive. Man, there's so much speculation in these endings lol
@@lynardskynard2895Nah, in this case Snail is definitely dead. Dialogues are a good tell if they're truly dead or not and that nasally scream that Snail did is definitely a good sign that he's gone.
The final battles were amazing, of course, but this fight with V.II Snail/ARQUEBUS BALTEUS was the most cathartic to me. The swelling music, the slow walk down the tunnel to fight the boss room (trust me, edge walk toward Snail next time, the song was made for it lol), Snail slinging venom at you the entire fight, all leading up to the most satisfying death scream in the game. Felt damn good.
If AC 6 could only have one ending, or if someone were to make an OVA, series or film? This is the ending to use. Balteus showing back up and the final boss make for the most satisfying ending possible as a lone arc of story experience.
It's absolutely fucking 🔥🔥🔥 when Snail is firing the giant laser, pulling out the "And worst of all, YOU. THE PEST WHO STIRRED THE CINDERS. YOU SICKEN ME, *ALL OF YOU!"*
@@Sorain1 It is honestly the best ending. It carries a greater emotional weight than regret from the bad ending and a much more interesting set of final bosses than the loser and the super computer from the true ending. No hate to either ending, but I was so much more invested in the Snail/Walter fights than All Mind, and while the Ayre fight was cool it just didn't hit me the same as the others.
Also just wanted to share for all you Rubiconians. While playing this I caught myself so many times making little R2D2 robot sounds. To find a game that can revert you back to such a childlike state of bliss & enjoyment is rare & should be cherished.
And he has the ALBA core part on, which means his first ending he chose Carla, and fought Rusty. So *YOU KNOW* it hits like a truck when he hears the same theme, but this time we’re fighting alongside our buddy.
For some reason, even though destroying the coral convergence seemed like the right thing to do. Liberating Rubicon was my favorite ending because in the end it actually felt like you stood for something and fought for what you believed in, that being Rubicon. You do wind up having to betray what you’d believe to be a friendship to Walter and Carla, but in reality the whole time they were just using you to fulfill their agenda. Rusty never turned his back on you, even if you did something he didn’t agree with completely, you were still his buddy.
When you fight walter, he tells you to get surgery done and live as a normal human after it's all over, he wanted the best for you afterall, and he only fights you because Arquebus captured and forced him into an AC.
I feel for me the key point that makes the Liberator ending the better one, is in the fight with Carla, because Chatty gets a chuckle, unlike the other endings, specially in the Coral Release one, when he says he never learned to laugh
@@davethehusky9409 note:in the allmind ending she says the following your handler is a capable pilot and walter sounds normal so we can assume he went into that ibis series AC(the only one that can be piloted) to stop you
That's the tragic thing for me about Walter. He was a cold and calculating bastard all his life because he had to be--the legacy his father left from the Fire of Rubicon shaped Walter to fear Coral above all else, and I have to say it's for good reason. But over the course of the game he regains feelings he thought were long buried, and grows to respect and appreciate you, genuinely wanting you to be able to break free of your augmentation shackles. Carla is a self-serving wild card, and while she's dedicated to the cause 100%, her appreciation for you felt duty-driven and skin deep, rather than something genuine. I was grateful she kept coming up with creative solutions like the rail cannon and Xylem, and most of all when she and Chatty came to my rescue, but it felt more like loyalty to her and Walter's cause with OVERSEER than comradery to us. Walter hit different than that. He wound up realizing that he actually cared about us, even through the horrific torture and frankensteining that V2 put him through, even as he's probably a meat popsicle directly plugged into a deathtrap RRI AC, he feels sorrow and regret. He speaks with genuine admiration and compassion, even through the psychosis from pure agony and trauma of what he endured, even as he's compelled to try and stop you, and regrets everything that has brought you both here--leading up to the game and during it. Walter is a true homie, and in a better world I would've loved to sit down and try to hash things out, but Rubicon is unforgiving enough on its own, let alone to old dogs like us.
As another note, while it's kind of bittersweet, Carla and Chatty actually seem a little proud of 621 for making a choice of their own. Carla mentions that sitting on the fence, you won't make any enemies but you won't make any friends either. On top of that, if you take out Chatty first, during the fight you make him laugh and their dialogue gives the impression that while they are pissed you're about to ruin their plans and that this is the end for them, they understand you're doing what you feel you need to do and they can't really bring themselves to hate you for that
...holy shit, somehow I never realized that. I just thought he was being desperately petty only to die trying, I didn't realize he actually pulled it off.
@@BBlader Yup. It's even worse, he could have tried using that during the assault on Xylem, and he didn't. He didn't even set that pilot to 'stop the Xylem'. He set them to 'Kill 621.' Because Snail is the lowest of scum.
Didnt know the dialogue in this mission could be different. Snail spent the whole fight complaining about being a sore loser and said your biggest crime was killing him
its cool that if you try to kill him on the xylem mission he has different dialogue for this mission, for me he said "you tried to kill me, kill arquebus" instead of ignore
yeah I wanted to get that into the video, but it seems to only happen once. Even when I went back to kill him in xylem again, he had the "ignore" line.
@@synical69 Yeah. Missions with minor things that change dialogue or affect future plot (IE: The Dam mission in NG+ when you get the backstab offer) lock in what version you're seeing on that playthrough based off what you picked in the Sortie version of the mission it appears.
I made a point to kill him in the Xylem mission, not for the sake of completion, but for the fact I got TWO opportunities to dunk on Snail. Way more important.
When I was working toward my first ending I realized that Ayre was asking me to make a choice between respecting Walter and Carla's wishes and doing what I thought was right (not genociding the coral). I felt awful about the choice to betray Carla, but couldn't burn the coral. Then she went ahead and made me feel a lot better with her own boss dialogue about respecting that choice. Then finally this scene hit, and I felt elated. I wasn't standing alone! Fuck, what a game. Getting the other ending after that peak felt like a sucker punch though.
Genuinely got misty eyed at the beginning cutscene of this mission. Fighting hard despite it all with a war buddy, your only friend in the field, to save the people of rubicon was genuinely emotional. Fromsoftware not only did this to me but did it to me with funny action mech game. They are the pinnacle of triple a action games right now.
no matter if you get the liberator or fires ending, you will still have to go through emotional stuff and do questionable things. Betraying walter and carla hurts and betraying rusty and ayre also hurts. beautiful game
This was the last mission I S ranked today to finally complete them all and each time Rusty showed up, it put a smile on my face. Especially the midway boss fight was just so well done but the ending suuuuucks!!
@@taddad2641 true but I think rusty already isn't with arquebus anymore at that point, I guess he goes MIA for them during the survey where you encounter the mealworms
My 1st play through, I went against ayre and sided with Walter,blew up all the coral, and doomed the people on the planet, and didn't feel anything after defeating Rusty because I couldn't see how I was the bad guy for saving carla and helping Walter towards his goals. But after siding with the liberation front and seeing how the perspectives of Walter and Arqeubus were as limited as mine taking the actions I did when dooming the planet, I knew I created a hell on earth for those people and the coral spirits for good intentions. You knew Rusty was a good person the first time you meet him, but you don't give it much thought as you get money for better equipment, and after fighting it out over misunderstanding which side you're on and seeing Flatwell (Rusty's Uncle) try to convince him you're on their side while seeing just how much of a threat you pose to the survival of the planet, he makes you glad just hearing him. When he got shot down suddenly though, you feel it in your gut that he's gone before ayre says anything, and by the time she did, I was already searching for Walter like a bloodhound. That is how you do an alternative timeline story, well played again Miyazaki
When I fought snail before he was piloting arquebus balteus, I was pissed because i thought he had killed walter. I was even more pissed when he hadthe audacity not to die there. That just made the final reveal of HAL all the more fucken depressing. I put him out of his misery, it was the least I could do.
this one hurt. But I KNOW The next one will be Emotionally Destructive. Looking forward to the next one, SyniCal. Great edits, even when dealing with the feels.
So ive been busting my ass not to watch any story stuff i havent done already. And i stumbled on this story ending and.... i was so taken aback i had to play it again to really soak it in. It was such a plot twist for me that it blew my damn mind, and i shed tears of passion. I found my fire for rubicon by how i experienced the story for the first time..just holy shit man..
Haven't played a game that's made me feel the way I've felt, in years, arguably the best Armored Core story by far and wide. The sheer emotional investment I ended up putting in towards the end of all three playthroughs was insane. The music, the dialogue, had me cryin a couple times Imma keep it real. Love Rusty. And your video is very well edited and pretty damn funny 🤣
You either lose your buddy fighting by his side to the very end or are forced to put your best buddy down because you just happened to be on opposite sides, I’ll never forget fromsoftware for that emotional pain
I cannot stop thinking of this ending. After getting all three endings and having the story and plot sneak up on me with how much time they’ve made me think on them I must say the Liberator of Rubicon ending is probably the best out of them all in my opinion for it’s dedication to radical hope in the face of a setting of nothing but crushing fatalism. There’s something Ayre says about I think dolmayan in one of the ng+ runs that explains the justification for the FOR ending that you could reasonably argue for but also underlies why the liberator ending feels all the more powerful in my opinion. Ayre brings up after fighting and hearing dolmayan’s perspective that his outlook may seem bleak and like he’s resigning rubicon to a pessimistic future that’s exemplified in the saying he has about rubiconians not being the ones to cast their die of fate and how it’s a perspective a lot of characters operate under and is something that makes sense for what most of the people have seen. For people like Carla and Walter who were alive and witness to the heights of hubris that old rubicon had reached before the condensation and reproduction of coral created the circumstances leading to the fires of ibis that was motivated by indulgence in coral technology for war machines and tools of expansion and colonization, you can understand why they’d have a similar fatalistic outlook to an unknown possibility that coral can present. Walter in particular losing his mother and seeing his father become obsessed with the work in coral and especially coming from somewhere like old rubicon that we can reasonably assume from the details given had the tools and inclination to be an imperialistic society(which would also play into why they have all the references to Rome a similarly imperialistic society), would be terrified by the prospect of another flawed system of power like the PCA or the corporations using that coral energy to indulge in the worst of humanity like he saw when the fires of ibis happened. The liberator ending rejects this resignation though and decides that, though the future maybe unknown and the worst systems of power will seek to take advantage of the downtrodden like the rubiconians to preserve whatever power and authority they have, it means the people who can have an obligation to fight against that self serving nature that perpetuates such misery and unequal societies no matter how unknown the future of possibilities are. Liberator is the belief in radical hope in others and that the strength of their bonds can weather the crushing pessimism these systems of control like the corporations, the PCA, old rubicon, all these different systems that seek only to perpetuate themselves at the cost of any who would get in their way or would make better use exploited use to shackle those who would stand against them that in turn makes them believe there are no other options but a doomed tomorrow. Liberator shows that rejecting that resignation and fighting however you can is the first step towards freedom from those systems of power and control and towards achieving self determination that will let us find a tomorrow no longer robbed but it is a task that can never be achieved alone and why I find it fitting there is no real one liberator of rubicon. Rusty calls you that but without Ayre’s message to everyone on rubicon there would be no spark for the uprising, without flatwell’s connections and network of other rlf members there would be no people willing to fight for the uprising, without the leg work Rusty did to undermine the Corporate interests from within there would be no weakened corporate and PCA forces to give the uprising a fighting chance with their technologically inferior weapons, and without 621 finding something to believe in and fight for and choosing to go against his genuinely well meaning yet misguided friends Carla and Walter everyone in the uprising would have died.
But ROF is backed by rival corps of main enemies of the game The fun thing is. the most noble cause in the game - PCA. RRI was trying to do what ayre wants. They were creating C-weapons, because corps can easily take all fruits of their labor if not some kind of self-defence. i really want to see what that kind of noble ai, that all PCA respected to the fanatism, when their death is nothing before system data to help system adapt.
I cried tears of happiness when rusty joined me in this mission, I did the observers' ending first so I was happy to fight with him, his theme also slaps.
I wished- no, I PRAY that Rusty wasn't get shot by Walter. It'll hurt me more if he did because he knows we're friend with him. Putting aside him being high asf on coral or something.
We all gotta like pay respects to Rusty in this ending cause like, dude I’m pretty sure apart from Ayre and Walter, he was the only person that was actually like a friend to the player. Going into this game I also thought it was gonna be “Oh fun shooting with my cool ass mech” and then it turned to “Bro I don’t give a shit, give me a fucking happy ending where Walter, Carla, Chatty, Ayre and fucking Rusty live cause my heart can’t deal with this dawg”
Man i finished my first run yesteday and got this ending. Fucking hell, i love this game... It was so fucking intense, so emotional, definitively one of my favorite moments in gaming.
I expected a funny gundam looking robot game. But no. From Software decided to give me an emotional rollercoaster that had me crying on the floor after beating Ayre
I just realized, Snail's dialog changes here. When I did this, he said 'you tried to *kill* me. Tried to *kill* Arcabus.' I'm betting it's based on an earliern mission where you had a chance to go after him as an optional target.
in the arye boss fight she says "our shared dream" at death. handler says "you earned all the credits, undo the surgery, become normal again" and "look at you 621< you found a friend"
All the squeals and squirms I heard in this video shockingly mimick the exact noises I made playing this level for the first time! Also unrelated but worth mentioning, screw you Iguazu!
Man I wish I wasn't so analytical of Video Games. Like, I love this game, but with most games I play my brain is always thinking "I wonder why this was programmed this way" "I wonder if they used method A or method B to make this system function the way it does" "I bet the developers were thinking about X when they did this" and so on, and it always ruins my immersion in the game itself. Also, that double-team with Rusty at 1:06 was _clean_
@2:58 If you fight Snail instead of sneaking and boosting past him in the previous Xylem mission Eliminate "Cinder" Carla, instead of saying "Your crime is that you ignored me! Ignored Arquebus!" he'll say "Your crime is that you tried to kill me! Kill Arquebus!"