I found that to be so annoying. Here you have a fan that is officially interviewing the creator and you get rushed like this as if what your saying doesn't matter.
Yeah, he’s one of those guys that shows he’s a great listener, which I appreciate, but one day he’s going to notice he’s overcompensating and has become annoying.
Er, I've seen older toys with more articulation, and contemporary art toys with features like a bicep that curls up as you bend the arm, or silicon covers. Not to say that they're not highly articulated, but they aren't what I'd call innovative.
They do that a lot. They had a 30 minute video several years ago about a guy with a personal flying suit and they showed less than 60 seconds of the suit flying. It's like the ultimate way to blueball your audience.
They probably asked and weren't allowed to tbh. I'm sure it went down like this... Can we see the t... YEAH YEAH YEAH YEAH YEAH YA YA RIGHT RIGHT RIGHT RIGHT Cuz It would help our audiance appreciate yo... RIGHT RIGHT RIGHT RIGHT RIGHT RIGHT RIGHT
@@stuffedsomething1699 I would love it if you could provide some examples of these older toys with more articulation! 1000Toys has long been lauded for their innovative joint designs, so evidence of the contrary would be very useful. Articulation is the biggest drawcard for me when choosing figures for my collection. I haven't seen _any_ examples of figures in 1/12 scale that have the amount of articulation that the synthetic human does for a comparable price.
Norm is the most interesting interviewer ever. He always asks the best questions and let's the interviewee say everything they want. Keep up the good work Norm!
My favorite toy company for sure. Their synths are really great. I own their 1/12 one and their 1/12 CaRB. Also their Hellboy is definitely the toy of the year for me.
Synthetic humans... very clever naming... very well designed articulation. Impressive! Looks like the architecture of them can have merrit in humanoid robotics design aswell.
They even made snake eyes from G.I. Joe with this and it looks great even from the box one of my best possession. Hope they come to Toy Con Philippines
Personally, I'm not a fan of having a bunch of rivets and sections in a figure, as it ruins the aesthetic for me, so I actually prefer 5 point articulation. Some of it is nostalgia for a lot of the figures I had growing up (even though we also had the Joe's and Battlestar figures, etc., which had more articulation), but most of it is just that I prefer the look of them, as they're not broken up by visible joints everywhere. Just my own taste, obviously. I know I'm probably in the minority.
@@thewheelies6801 Not the minority. For many collectors it's about achieving a balance between articulation and visible jointing. Some manufacturers are getting really good at covering up joints, or creating clever sculpts that blend the joints with the rest of the sculpt. For me, though, robots and figures like the synthetic don't suffer from having visible joints and, in some cases, the visible jointing can actual enhance the robot's aesthetic.
Have their Dante and Nero, waiting on Chief. I have minor gripes with facial sculpts and loose parts but the articulation really is second to none at this price point. I’d love to have gotten on my hands on some of the OC stuff they did but never got a chance
Reminds me of the Lego build I've been working on for four years and ongoing. I still only have the shoulders done, realistic human shoulder motion with a floating anchor system. Getting the right pieces is difficult for me to finish it... 😅
I saw the announcement for the Master Chief figure a couple of months ago. I'd love to get my hands on one! When's the release date again? Tsutomu Nihei's Blame was the darkest, bleakest cyberpunk story I ever read. It always felt like an Alice in Wonderland but super dark. But it also felt like Nihei was sharing how he felt leaving his architecture studies to become a mangaka. It's as though his world was turned upside down and tries to climb out of this madness pit he was dumped into.
It literally is how the industry works, though. No one really holds copyright/trademark for figure engineering, so they all kinda build off of each other.
@@AkutomiNamikaze Yeah, I know. But it still would piss you off if you spent years designing something and developing something new and other people come and steal your work and make easy money off of it. But that's how the world works I guess lol
That’s how shit evolves though! I think it’s a good thing, I mean I don’t think that you should do a Zuckerberg, or just flat out steal the product and making people pay a fuck ton... BUT, I think the more people try out new things, the more the new things can evolve and advance. I see why it can easily be ripped off, but I think there will always be progress.
@@DanteYewToob The beauty with product development with tech that's not patented is that everyone have chance to improve the previous stuff. Besides, you can't always be sure that no one else has thought the same thing as you did, especially for non-to-revolutionary things like figure model. It's not an easy money either. Creating is easy, selling it is not.
...great segment! My current collection of these is comprised of 6 synthetic humans and 5 CaRB units... Really cool figures with amazing articulation! D Amazing out me onto these.
When I was younger and was heavily into drawing superhero,s I would of killed to get my hands on 1 of these synethic human figures to help me pose my hero,s . The wooden artists mannequin,s have nothing on these things
They are also by 1000Toys in a collaboration with Sentinel. They are 1/6 scale and only available via aftermarket (eBay, Amazon, collector forums). It's not cheap.
They had the tech and license to create a bad ass master chief, as a halo collector, it does not only retails for almost $150 but doesn’t have their best articulation like the synthetic man and also it’s too small and looks cheap for the price. Hopefully they step up their game in making better and bigger figures. Very disappointed.!!
it's ironic when some engineers needs years and so much efforts to build toys with human articulation, and still think that we human build by coincidence
The human body wasn't "built" and nobody thinks it is the shape it is because of coincidence. It took hundreds of millions of years for the human body to get into the shape it is in; a bit more effort than toy engineers.