Yasuke part was really not it for me, its not what AC stands for in my opinion and his combat just looks too bulky and stiff for me personally (note: katana part was sick tho) - Naoe ABSOLUTELY STOLE THE SHOW! The new stealth mechanics are genuinely good, especially with the lighting, the grapple hook Shao Jun from AC China move to hide on the ceiling, the stab through the wall.. the prone in the water and using the straw to breathe while being concealed.. man. Its SO GOOD.
You did like the katana combat tho, I think its just the Kanabo club really, its suppose to be a heavy slow weapon. So I think its just a misconception, really.
@@samcollends Katana combat was sick, for me though its not enough to want to play him more than Naoe considering they don't show him use any stealth tools/parkour etc whereas naoe has shurikens, throwing knives, grapple hook etc
You're legit because you know the grapple hook mechanic is straight up from AC Chronicles China unlike so many people out there saying it's copied Ghost of Tsushima grapple hook. lmao
Yah I wanna play with her all the time , but Yasuke must have something to impress us like Naoe is stealthy and she has many tools and ways to assassinate she's cool 😎, also Yasuke must have more mechanics that would make his combat more enjoyable.
@@Arkham_knight7 Katana, Yari, Yumi, Tanegashima, Naginata, Kanabō are weapons that Yasuke will be able to use, whereas Naoe will be able to use Shinobigatana, Shaken/Shuriken, Kunai, Smoke Bombs, Kusarigama, Tantō, Hidden Blade. Hope that we will be able to use Tessen too.
@@Arkham_knight7yea that bash through stuff was awesome. I hope the rest of his skills are similar to Valhalla like this one where you grab and enemy man’s headbutt him or you grab enemies and throw them
I think I'll play both of them about the same, i like both their styles equally. I just hope yasuke is good at stealth too, can't be a one trick pony now, even if he is a tank and a brute, he still needs his own brutish and tank like version of stealth that works for him. At the end of the day, I'm here to play a video game, not be tied down by too much realism. Gamers have a nasty habit of complaining about certain unrealistic aspects in games that haven't even come out yet, only for them to later love it due to how convenient it makes the game when they're neck deep in that game and enjoying themselves.
Oh for sure they'd add something like that, considering we've seen disguise in previous AC games, it definitely makes a lot of sense here. In Mirage, you disguise yourself as a monk to infiltrate the house of wisdom - I think they will do something similar in Shadows.
So is the climbing up animation and the jump animation smh, when I heard they was using a new engine I was like thank god they’re finally getting of all that Valhalla garbage but nope. sigh