@@Soooooooooooonicable thank you! I’m glad you enjoyed it. I’ve always wanted to get into more reviews and essays and I knew from the second I started this that Astro would be a great first one haha
@@craftboy338 I agree completely. You could tell from the first few minutes just how great of a game it was going to be. Wholesome, fun, and Joyful like you said. Rarely do you feel these things with new games nowadays.
@@craftboy338 100% for sure. It felt like the perfect length. I just finished my 100% run yesterday and while I would love 800 more hours of this, it felt like just the right amount of time to really stand out compared to some of the other platformers I’ve played. I’d be really curious to see how this game is received in like 5 - 7 years from now. I think it deserves to become a classic.
@@craftboy338I knew about that game but didn’t realize until I was doing this video that it was the basis for this game. I’d love to play it now after clearing this one. Oculus/meta did a similar thing with their lucky’s tale games. They released the VR one, then saw the potential in it and released it to everyone, then made a true sequel. If Astro’s VR game was multiplatform I’d play it for sure.
@@atzouff I’m worried about that too. Thinking out loud, a classics one would be really cool. Something where Astro can play as crash or sly but who knows if they’d even be allowed to do that. People might get turned off too if we have to collect the same 300 bots, but maybe they can innovate the goals a bit more. The reviews for this game is what made me pick it up. I have faith in them, I just hope it sells well enough for Sony to do so too.
It’s great. It’s fun. But it still doesn’t touch any Mario game. It has lots of potential though. It’s the extra stuff in Mario games that elevates it. I love the hub world in Astro Bot but it’s small. And the bonus world is neat but it’s really just another world. It doesn’t do anything. There’s a much better sense of discovery in Mario games.
That’s a fair criticism. I will say odyssey has stuck with me for a while. It was equally as fun and I’d love to play through it again. 64 is a classic too. With Astro I’d say it’s impressive when it seemingly came from nowhere you know? Like sure, the devs have a made a few games but for a lot of people this is the first big step in this genre from them. I think it’s exciting to see what they could do next, and maybe they can help push Mario to innovate even further as well.
@@aceofspades001 The funny thing is I’m a Sony fanboy. I had a feeling I’d get a comment like yours. I’m a fan of GAMES. My Switch has sat behind my tv for 3 years and I play my PS5 just about every day. Astro Bot has room for improvement. There’s nothing wrong with that. There is so much potential. Just consider Super Mario World. An incredible world map. Levels that unlocked things in other levels so you could find more secret levels that unlocked other things. Multiple exits sometimes that made multiple things happen. The star world that had multiple exits and if you found the secret proper exit for all those you entered a secret super hard world that if you defeated all those it changed the whole world. Astro Bot on the other hand is VERY straight forward. It’s really fun but you basically go straight to the end. I feel like they’re missing that extra special layer that Mario games have.
@@marconylara1272 Everybody else is. I’ve seen so many “it’s better than Mario” and I don’t want us to become complacent here. I don’t want them to just make another Astro Bot exactly like this. I want them to realize it’s not better than Mario and I want them to know why. Because I want the next Astro Bot to actually be better than Mario.