Hide and seek in a nutshell is essentially you finding a perfect spot to screaming and yelling 30 seconds later as duck or kamek is coming for your soul
Ikr, Next, we need Dodge "Ball" (Shell): Green & Red shells only, Triples & Reds are super rare, get hit and you're out or more hits = more points (but that sounds like regular battle mode), simple
Choco Falls (Yoshi Falls) is such a upgrade in hiding spots. Hopefully they could do something to other tracks like Snes Ghost Valley 2, or Shy Guy Beach.
22:51 : Troy succesfully lands in the spot he's been talking about to Mayro who's a seeker and laughs to inform him about where he is + makes himself more visible by holding a stance of MT lmao, good job on that one Troy.
I would love to see a hide and seek video with both mayro and nick!!! she could give both of you tips so if you play this for another flounderfest episode you guys would be equally matched
I'm actually surprised this game mode was never made for the some of the battle tracks. This would be really fun on that Block fort course, and Funky Stadium.
i think ive like watched every video youve made for 3 months straight. will forever thank youtube algorithm for giving me that mkwii vid in my recommended last year , thus giving me a new hyperfixation
Good videos, one thing you can add is if theres only 1 more hide the timer goes down to a minute to try and find them, just to balance things out if everyone is found at like 6 minutes
As soon as Troy said the game mode was Infection instead of Hide and Seek I immediately had an urge to see Jeff Steitzer narrate the mode with 'INFECTED' and 'NEW ZOMBIE' lol.
Troy finally knows the s t r e s s of hide and seek hahaha 9:41 this mod actually reminds me of the "Bells Hide and Seek" game on SBS Running Man. Since the seekers have bells attached to them so you can hear them gradually coming. Episode 13 was EPIC