Glyph of insight is stronger than you realize. Though it's mainly for the endgame. 1. You can turn a shitty prefix into an experimental affix. 2. Seal the experimental affix with the experimental rune. 3. Now you have an open prefix slot for whatever you want.
Great video, although you made one mistake, Glyph of Insight is incredibly strong if you know how to use it, it is some what complicated to understand but with some research I am sure you can find the information you need, but saying it's useless is wrong as it's a pretty strong Glyph to get experimental mods you need. For a newer player getting into crafting I would say it's less useful as you need to understand how tier pools work, anyways apart from that one gripe, great video!
Quick question: at around 4:40 when you show your staff of conflagration stats, how come everything is way above the stated ranges? For example, your melee damage is +92, while the range is 47-47 or increased DOT is 135% with a range of 70%-105%!?
it's a bug, since he is hovering on top of a ONE HAND weapon, the ranges are showing AS IF it was one handed, but if he mouse over the TWO HANDED (staff), the ranges auto correct! it is just a visual bug
@@CreativeGamingRU-vid and when I say I bricked 14 out of 15. The one that worked out technically is a brick also. It got flat health instead of hybrid health on it.
Rune of Shattering will actually give random between 0-5 with an increase in difficulty for more, even if its a tier 2, you can still get 4 shards. that is the benefit of shattering, however you can get 0, is it worth the gamble.
Im i the only one that NEVER got 0 shards? i even got 1 but never 0. Indeed i shard important affixes in items with nothing but 1 affix, and got every single time the shard. Another friend told me several days ago about this "chance to 0" but never happened, not even a single time.
@@Manuelando I think you always get at least one shard from shattering. The thing is: if you shatter a blue item with only one affix, then you will get at least one shard of that affix. But if it's a 4 affixes item for example, you could get 1 shard of the 1st affix and 0 shards of the other ones
No it does not, check the ingame guide it specifically says that the maximum amount you'll get is the tier of the affix, which also means you could exceed 5 btw depending on what you shatter.
I also have gotten more of the affix I wanted than the tier it had. I think that the other unneeded affixes must have higher tiers on the item for it to happen. E.g. the one I want is T1 and some other has T4, then shatter may give me 4 shards of the affix I want.
4:42 In principle it is Alt + Ctrl as shown in the tooltip. But if "Auto-compare equipments" is enabled in the settings (which is the case by default irrc) then the game treats it as Ctrl being permanently held so one only needs to hit Alt in this case to get the mods ranges.
You're not alone. I had a great chest piece and chaos'ed an affix and got a decent replacement. I then went on to upgrade another stat...only to realize I forgot to change the chaos to hope. Feels bad man,
The problem I see with glyph of despair is that it just just so much rarer than finding a new "decent" item. I would only use it to seal a shitty affix if the other 3 are godly, otherwise I would just reroll the stat with glyph of chaos instead. Or as others mentioned, turn it into experimental and seal it with rune of research works as well.
Raxxanterax vid How to craft godly items, show how powerful the glyph of incite is and how to migrate the Experimental Affix to a Exalted item so you can slam it to a Legendary using the tunklab online tool to get the exact Affix you want onto it.
I have 13,417 hours in last epoch as of logging in today. Here’s a list of what not to do in last epoch. 1. Stop looking at guides that tell you what not to do. Press G in game. Read.
I would never use a rune of creation to dupe a ring that I could wear twice... Making strong legendaries takes way more effort than just finding 2 wearable rings, the actual use of this rune is to dupe a near to perfection item so that you can slam it on a unique and if the result isn't satisfying you still have a near to perfection item to slam onto another unique later.
Thanks man. But since the affixes are copied to unique doesnt it make sense to increase them before fusion it to legendary ? So if you want dex for example , increse the tier first as much as you can and then hope it moves over with the highest possible number.
That's the eternity cache in the temporal sanctum dungeon. It lets you combine a unique with legendary potential and an exalted item to get a legendary item
Man you are missing out on the experimental stats big time. They have both amazing afixed for movement speed and defense. Also, you can exactly choose which one you want when you craft. The outcome is based on the lebel of mods, ilvl requirements and item type. There is a website for it. Also experimental stats can be guaranteed removed. Look more into it its the absolute opposite of crap. Also you have none of the glyphs. You get them by sealing.
When you kill mobs with the Weaver's Will item equipped, it will start upgrading 12 times. Each upgrade can either add an affix at random for that item type up to 4 or upgrade a stat's tier/roll range. You can hit [G] in game and search up on things, the in game guide is quite decent at explaining things.
There is a glyph, it's called chaos glyph, you have to have a shard still to upgrade the stat you don't want because it upgrades tier as well as chafing it to a random stat
@@CreativeGamingRU-vid I was just joking btw, lmao. But indeed i've done some great itens with Insight glyphs. They're really good for some builds that do not rely on many legendary itens :D
To be honest the Crafting system in LE is purely garbage. Forging potential on an item is very stupid idea. If you ever find the perfect affixes on an item after spending 100+ hours, the game will fck you up with stupid forging potential mechanic unless your glyph of hope saves you from quitting the game.
honestly it seems like you are a new player as well because u say glyph of insight is rubbish when it isnt and u skip over the fact that rune of creation can be used to dupe a exalted items to give you a second chance if the first legendary fails.
I'm late to the party, but one other mistake I'll toss out there: being too strict with your filter too early. Even by mid-level game, you'll most likely still want to see blues if they roll a T3 rare affix - even if it's not for your build. You need those shards to remove affixes you don't want.
Just starting with this game. So...is it a case that we get so many runes, we can play this slot machine of rolls often? Or is it best to keep all runes to when at max level as gear will just keep getting replaced? (Thanks to any replies in advance 😊)
6 месяцев назад
You get a lot of runes and glyphs. I wouldn't be worried. Maybe you'd want to save most of the big ones for endgame, but all the ones on the light paper are very common 👍
So most of this stuff I already knew but there was a couple things with glyphs where I just hadn’t thought to use them that way. Honestly this has been the best crafting guide video I’ve watched and over the last week I’ve watched four or five. This one is the most comprehensive without being needlessly long.
You calso also use the duplicated item from the rune of creation to have two that in case when crafting a legendary and it picked the affixes you dont want then you have a 2nd chance!
I have a question for eternity cache crafting. I haven't reached that part of the game but if you have 2 or 3 legendary potential and you put a exalted item with 4 stats. Will it transfer 2-3 stats from the exalted item to the legendary unique one? or you will have to go each time to the eternity cache to input another stat with a different exalted item until you run out of legendary potential on the unique item