Thanks so much, Dan. I really like how you give the reasons behind your opinions and openly favor the original Azul for several aspects. I'm curious about how you would compare this with Sagrada. I know that they are two very different games, but I can't help to associate them due to their themes. Which do you think you'd bring to your table more often and why?
Nice comparison, Dan! I’m struggling to decide how to rank these abstract games. I think right now I’d say: 1. Dragon Castle 2. Sagrada 3. Azul stained glass 4. Azul How would you rank them? Toughest for me is between the first two though all 4 are very solid
I found Azul sweet spot is 2 players imho because as you said with 3-4 the last one end up picking what is left and has little no control, how about Stained Glass?
For lighter weight gamers, like my family, Azul: Stained Glass of Sintra looks way too fiddly--too much going on, too many different things to keep track of, scoring is confusing. For gamers with more experience of heavier games, the new Azul probably wouldn't trip them up like it would me and my family. We'll stick with original Azul and for stained glass, our choice is Sagrada.
Donna B So by that logic, only own one mediterranean game, one space game, one zombie game and one cthulhu game, right? Don’t see how one game has a monopoly over theme. Never heard this absurd argument over anything but Sagrada
@@Bangerz12 You misunderstand my reasoning. We enjoy Sagrada for what it is--an easy to learn, easy to play, not too complicated dice placement game. Azul: Stained Glass of Sintra is not for us NOT because it is another stained glass game, but because it seems too fiddy, too busy, etc. Original Azul is very streamlined and easy for us light weight gamers to play. Stained Glass of Sintra seems too complex, etc. (See above.) My decision not to purchase the new Azul has nothing to do with the theme--stained glass--which is an AWESOME theme.
That’s fair. I guess what I don’t understand is the CONSTANT comparison to Sagrada when the actual gameplay is quite different. You don’t hear people comparing every trading game or saying that one Cthulhu game “stole” the theme from another (Not that you’re saying that, but so many people are).
@@Bangerz12 From a theme perspective, I can see the similarities not between the original Azul and Sagrada - but between Sagrada and Azul: Stained Glass of Sintra. However, where I would compare the games (original Azul & Sagrada, that is) from a mechanical perspective is in that they both involve working with colors in the same way, and they are both puzzly in similar ways. In both games, once you put/get a color out, you are restricted from putting colors out in similar ways. In Azul, you cannot have more than one of the same color tile per row after placing that color once. In Sagrada, (I forget, but) I believe that the cards give you restrictions. This is why I think these two games are compared a lot.
Wow, awesome comparison. I like Azul but now I must try Stained Glass. How do you keep from wanting to pop them in your mouth like candy? They look pretty yummy!.. 💕
I don't feel this is a fair comparison... games share the same "name" and almost same drafting mechanism, other than that, they are way different games appealing to two totally opposite players cohort...