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Baby PAC-MAN shot with 360 camera 

Aaron Wadzinski
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A game of baby Pac-Man shot with a 360 camera. Sitting on the camera was shot at 8K at 60 frame per second. Unfortunately, the sync with the CRT monitor was a little off so the screen shows bands of dark and light making it a little hard to see the Pac-Man gameplay.  you can also notice some of the playfield lights slowly dimming and brightening in two separate groups that is because half the lamps use one leg of the AC power and the other half use the other leg so they alternate which ones are lit, at the refresh rate of the line voltage at 60 Hz.  on my next shoot I will try a different refresher rate for recording to see if that helps make a difference with the banding on the screen and the slow dimming of the playfield lights. 

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24 июн 2024

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