i had someone raging at me after a game and i tried asking him whats wrong and he started venting to me about problems with his home and work life and stuff and after 10 minutes of chatting he thanked me and apologized for taking his stress out on me. feels good to turn around a potentially bad interaction
Nope. You just wasted your time. Blocked them instantly. The more you ignore, the freedom and peace you will be having. You could've just think of what to have on dinner. What to improve in your game. What to workout when you go to the gym. Don't let anyone take what's in your head even when all these cocksuckers are praising you.
@@tyrellwreleck4226 to me, interpersonal connections are more valuable than dinner, my game and the gym. nobody hijacked my attention, i put it right where i wanted it. there is a kind of frail calmness that can be created with barriers and isolation, but there is a much stronger peace that requires community and self assurance. thank you for the advice but ive already tried that route and it wasn't sustainable
Good on you :) I try to keep this in mind. I know sometimes when I feel stressed I don’t GG. So I try not to engage people that have a melt down or care if they don’t GG.
"I just play to relax, and I don't relax if I don't win. You don't let me win, so you are a loser that has no life and that ruins the day of hard working, beer drinking, blunt smoking niceguys like me." -Half of SC2 player base
I like that Kurijomo is both a tryhard who only plays the StarCraft standard so he can "improve" his fundamentals, and also a complete casual who is just picking up the game again after dropping it for three years because he has so much going on outside the game. Really covering all his bases there.
I was like "Bruv, you spent 3 years doing college, getting a job and military service, and you're still acting like a 17 year old who just lost a game of starcraft and can't handle it. Guess you didn't do much growing when you were supposed to.". He's more skilled at making excuses for himself than playing the game.
That wholesome end was a refreshing change of pace. Even if you get upset or frustrated when you lose, you should always be open to improve and maybe make a friend.
27:48 i used to do that. i would name my first unit of every game and i was always stunned when my marine who got a special spot in the mineral line got killed. Also, its great that the player named Spite was so wholesome.
Exactly there aren't many people that try to help someone out when they see them do badly. I find SC2 community so toxic sometimes, especially custom games. Its very rare to see someone reach out and try to make someone better and its so nice to see.
@@Zeratultheking thats next-level selective memory, i only see salt every 20 games or so, and even then its usually “fuck you” to a proxy hatch or “terran’s too weak, damn zerg and toss”- the most mild salt ever. now, i don’t play much arcade, but the ratio seems relatively similar to me.
@@ZerglingLover It's just a thing in Blizzard games. Happens even in wow. You get into a dungeon, you tell people "Hey I'm a new player, can someone explain this dungeon to me and what we are doing?" and it's about a 60/40 if you get laughed at, insulted and kicked. Warcraft custom maps and SC arcade is much the same. You join a map, ask for help, people just laugh at you or rage at you. It's just the usual problem with massively popular mainstream games. It's full of normie dbags with no empathy (aka the average customer you meet irl if you've ever worked with them) and even less patience, or elitist snobs who can't be bothered to even say something positive to someone they consider worse than them. That's not to say it's always like this, but the ratio is far bigger towards toxicity almost always. Thank you for attending my Ted Talk on toxicity in online games.
That third game definitely reminds me of like my first 6 games. Still learning buttons, not sure how to expand, dieing to one banshee. I definitely remember my first ever game was a loss to a 3 racks marine "rush" at like 9 Mins. I've also definitely helped some of the salty noobs I've met on the ladder.
SadNap feels to me like someone who played Brood War ages ago and has rusty but still firmly rooted habits from those days. Explains manually controlling units despite no control groups. Explains manually directing drones to minerals.
i talked my dad into playing a few times recently and this essentially what it looks like to watch his speed and mechanics.. I remember him being very good at Starcraft Broodwar when i was little.
yeah if its the one i know we have talked to him and gotten him not to rage, he would even do it in customs against his friends so we had to get it out of him
I was so into Husky's Bronze League Heroes series back in the day, and when he retired I was a bit bummed out thinking we would never see a suitable replacement. Never been so happy to be wrong, this is even better. Love the series mate (and all your other work in the SC community), keep it up
It's true the frustrated one, the one who BM their opponents have some problems and issues. Instead of talking it to themselves they vented them to others. Yeah, it's good thing to talk to them understand them sometimes. It is not just about gaming. This is a nice content! earn my sub
Perhaps Blizzard should release counseling software- Breathe in… breathe out… ‘Losing the game does not require verbally assaulting my opponent’s mother’ breathe in… and out…
Great picks Dot! It’s nice to see some other perspectives on salt. As a lower league player I constantly struggle to queue up a game cause I know a torrent of hate is likely but next time I’ll keep this episode in mind and try to think more kindly of my opponents. PiG adding more humanity to StarCraft. Miracles do happen.
I have a friend who genuinely plays like SadNap, except he never plays 1v1 because he knows he's terrible and just plays multiplayer for fun to hang out with us friends.
So, I'm Plat, which is where the ranking system dumps people when they start playing (if they lose consistently they will drop to an appropriate rank quickly but their first few games will be against people like me). So I've played against people where it is one of their first games ever against a human opponent as well as people coming back to the game from long breaks.
as an artist in training, the fastest way to learn is to copy other artists, their line work helps you understand the subject a lot better, so copying the lineart and then seeing if there is some main point of reference will make you better, not that its easy of course, the same principle applies to competitive games, there may not be things we can fully grasp like the exact timing of every single thing going down with the resources you can have at min x sec y, but copying pros is to be expected.
At 32:40 I must say, I really thought gold league was the bottom and silver/bronze only existed for a week. . . But oh my. My mid 30's arthritic from construction work APM looks like Byun in this.
The whole thing with people trying to enforce rules on their opponents so they can win easier reminds me of back when I played WoW. In pvp people absolutely hated when warlocks used fear. So they would do this same thing of demanding you don't use it so they can beat you easier. Its the silliest thing ever. Its not like people are hacking the game to insert this ability or something, its literally part of the warlocks moveset just like every other character has their own movesets. Besides, as a warlock, I'm a squishy caster with long cast times and a pet you can safely ignore. I'm not just gonna stand there and let you wail on me lmao. People who complain about the way other people play are the worst.
I got the same story, but against a cocky dota player long time ago. After we lost a match playing in the same team he blamed me for losing the game, I denied and he challenged me with a 1v1 who won would be the righteous. I accepted and defeated him with 3 kills (who got 3 kills or destroy 2 towers first will be the winner, he set the rules before the game started) but he accused me of cheating by activating temporary tower shield when he was trying to destroy the last tower for the win (while having died 2 times already). I said he never said about the rule before beginning about "activating tower shield is forbid", but he insisted that it was "unwritten rules". I LOLed so hard at him. I said "ok you won, stop crying". He seemed very mad and wanted to beat me up in real life but I knew it was all false threat so I dared him to do so. He said he knew my location. Anyways he never showed up to beat me like he promised.
@@tungnse The whole idea of imposing these obscure rules so they can win reminds me of the kids that want to show a cool fighting move so they tell their friend to try to punch them, and then proceed to tell them to do it in bizarre unrealistic way that would never happen in a real fight and get pissed if they don't do it that way lol.
We should play a betting game about who is going to rage. The person submitting the replay would have to specify a time when we pause the replay and place bets.
I think the polish player that always talked about having a job as an excuse, and an insult if he won, was SodoN; even poles hated him for his attitude.
he is having mad bm saying the other guy is bm for playing better lol, I've seen these types. Some just can't take being out played at every turn or have forgotten it's a game.
Yeaaahh smoke a blunt bro! So you can be irritable and paranoid like me! Lol. What a weird guy. Judging from his chat, he should maybe try NOT smoking a blunt, cuz whatever it's supposed to help, isn't working for him.
That last game was so strange. SadNap was playing like someone who just bought SC2. But I don't know how he got matched with Spite, who seemed like solid gold level at least! Unless SadNap bought his account from someone else? That's the only guess I can come up with. I mean, the guy doesn't even know about the existence of F2.
To be fair I like to be annoying to Toss with lifted buildings but only if it's a proxy voidray into proxy Tempest. It's a matter of principle, you see.
See, I do believe macro is the best way to get better long term. But... Flexibility is also good, and I do believe early all-ins to be a perfectly legitimate strat - they work.
Although i find factory jobs quite nice with the right people, they really use up much of my time and find it quite hard to plan intense workouts after my job.
As a veeeery casual SC2 player (but pretty experienced watcher) I recently tried ladder. Still having to look at my screen what built a reactor (x?) and what builds a tech lab (c?). And I gotta say, for pretty new/bad players, SC2 ladder is pretty much impossible. Tastosis mention all the time how the level in pro matches has increased so much throughout the years. That's the same for very basic ladder though. By the time I felt comfortable moving out of my base with some marines and bunch of tanks in my first match, someone else was already pretty smoothly dropping my base with two medivacs full of marines, killing everything. In one of my placement matches. Next match, same set up (since two one one is what I was pretty comfortable with) I found some guy with roaches and ravagers on the map. Which...should be good right, with stimmed marines and tanks against roach ravager? Not unless that guy pretty perfectly biles down my tanks and well...my micro sucks lol. Not sure if there's a point to to this, except saying that for new players, ladder is preeeetty rough. And you gotta practice a shit load to even get on a bronze level. At least my first Terran opponent was very polite, and apologized profusely for manhandling me so badly lol.
It takes a while for the game to accurately calculate your real skill lvl, after 50~ games you should be getting people in your skill group consistently (aside from the occasional smurf). SC2 ladder is always rough, just gotta keep at it and watch your replays.
@@MomongaMH good to know :) perhaps one day I'll sit through fifty games of getting my ass kicked for proper placement. But I've already kinda resigned myself to the fact I'm never gonna put in the hours needed to be somewhat good at the game lol. And I'm just gonna stick to watching other people be good at it.
I was sure the Terran would be the one raging after killing drones with the hellions and still losing later due to poorer macro. Had StillFly just kept playing, he would have won. Talk about shooting yourself in the foot!
Those players must be forced to play DI 24/7 so they don't waste aynone's time. P.S. In the place of dawizard I would've taken every base and watched the movie while Kurijomo is busy microing his last CC.
I apologize if I misunderstood your question, but terran can lift their production buildings. Since tech labs and reactors are the same for all buildings, a barracks can build a tech lab, lift off, and go somewhere else. That tech lab is nos empty, and if say, a factory lands next to it, the tech lab will be given to that factory, which allows the factory to act like it just finished building it's own
Makes me want to come back to sc2 and play my 2nd game of online lol. Always did arcade / bots. Still need to do a shit ton more bots matches need the 1k win achieves for all races
Do it! Come back, don't psyche yourself out... Just say to yourself, "okay, I'm just gonna play lose these 5 matches and I'll never play online again" and BAM you accidentally win one
Wow i had to change my twitch username as second player was using the same name, because the salt one in this video, I play EU and under my sc2 name but it just makes me get second hand embarassment after that :(. I hope Kurijomo gets some perspective on it and just learns instead of blaming others.
The zerg player totally looks like me if I played another player. I'm soo bad. But I realize that. If I ever played online I couldn't imagine being salty. I can't play on mouse and keyboard.
"sub-human", except humans in SC2 are called "terran". so then wouldn't the correct term be "sub-terran"? but English already has a word for that, which is "subterranean". "subterranean" means "below ground". zergs have an ability to burrow "below the ground". therefore zergs are sub-human. Q.E.D.
Starcraft is a strange animal to me as far as the idea of playing it goes, and I think a lot of that has to do with there being no comfortable rhythm I can find myself in with it. The closest other game to it I've played was Homeworld/Cataclysm and similar titles, and those have a much different style, pacing, and most importantly to me, camera scope (The camera scope in SC makes me feel so claustrophobic it's hard to describe lmao). And so it's not so much the understanding of timings, macro ideas, and juggling (army) control groups etc on its own that I feel I'd necessarily be struggling with, it's more the whole interface that I have to engage with that through. I feel the default key layout sucks, but also that I don't have enough experience with the game to come up with a layout that's semi transferrable cross race, which I feel would be important to economize that improvement. Maybe this is just a symptom of the top-down RTS being the genre I have by far the least experience with overall, but it's definitely strange to me to have what I feel to be a fairly solid understanding of the game conceptually while at the same time being entirely unable to convert that into meaningful gameplay performance because I'm having to reassess the essential keybinds the entire time. Or maybe the oddity of it to me is that by watching so much of it in a genre I'm inexperienced in, I've essentially inverted my typical path to improving at any given game-- I tend to find mechanics and execution very natural across most things, and I tend to allow myself to build my own understanding of the overarching metagame and build my game-sense from there; but because I've viewed so much of Starcraft as a near total outsider to the genre, I'm instead immediately faced with an execution wall that can't even nearly meet my awareness of what's necessary in a given situation. And of course what had me mulling over this oddity was SadNap's play and the distinctly different flavor of 'new'ness it has as compared to my own
"Playing Sc2, LoL, or Dota for relaxtion." is not the sentence that make sense. Sure you can play Animal Crossing or Genshin Impact for relaxation, but you are supposed to either try hard in any game that is PvP or do cheese/troll/stupid stuff to mess with other ppl.
For anyone who is over eleven years old, if you use the word gay to insult someone or something, it's time to learn some new material. It's kind of like hitting yourself while thinking "that'll show 'em."
I have a friend who's a great co-op player as well, probably wouldn't even reach silver league in 1v1 though. Playing vs predictable AI with a bunch of Hero units and special abilities doesn't even come close to playing vs another human that's trying just as hard to win as you are
@@MomongaMH sure, but u have seen harstem try some of the mutations - the challenge is completely differnet from 1v1 but that doesn't make it easy. Just different
@@senioy It's a different game sure, but it's a lot easier for sure. The reason most pros suck at Co-Op is that they barely play it and they want it to be entertaining. If they bothered to actually learn the missions in and out or abused all the broken stuff like spawn-killing attack waves for example, it wouldn't be any fun because of how trivial it would be