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The most memorable part for me was how the dragons would change form depending on what you feed them, I always find creatures evolving in video games to be fascinating.
Rudra is definitely the most underrated Square rpg. Rudra is fairly popular on the internet and al but it had a truly _revolutionary_ magic system that has not been done again in what, 25+ years, and which was incredibly fun to mess around with, especially when you managed to find something good. It might be popular among the online old school rpg community but what it truly deserves is mainstream recognition on the ame level as at least Trials of Mana with a high quality 3 remake on steam and all. And it was not just the magic system, characters, story and graphics were also really good. It's easily one of the best SNES rpgs and one of the best Square rpgs but it's now ancient and a remake / reboot is sorely needed.
This game is so nostalgic for me! I loved the mechanic where you could feed the dragons with items and they would get stronger and often transform into different dragons with different appearances. I remember that playing this as a kid I couldn't read english yet, so I just kept feeding my dragons anything that I could get my hands on. They would transform, each time into a cooler appearance. My last memory about this game was being so frustrated that (small spoiler, I guess) in the last dragon transformation, which I expected to be something really amazing, the dragons just went back to the initial form while keeping the strong stats. lol
Even playing as a kid, half the game wasn't translated or was done so poorly. I remember using save states to painstakingly memorize every command and skill that wasn't translated.
In 1999, the first time I saw and heard the opening screen of Bahamut Lagoon I was blown away. I've only played the old translation, but the newer one from Near is supposed to be a much more naturally fluid and accurate translation. Near spent years off and on working on their translation before passing away this year after battling extreme harassment and bullying. RIP Near
@randomguy8196 Yeah that'd be a far more noble notion if anything about the byuu/near situation was true. byuu is still alive and faked his death to kill off his online persona. His 13 page kiwi farms thread (which, mind you, is an exceedingly small thread for someone who's been around as long as byuu) did not cause him to an hero, and, even if it did, saying they "killed" byuu is laughable. You can't blame the actions of a mentally unstable individual on randos on the internet.
It's crazy to think I havent ever heard of this game. These mid to late SNES JRPGS were really what got me into gaming, and even though I've long swapped over to PC as my medium I still look at the SNES as one of the greatest consoles for rpgs.
I agree it kinda is crazy, because this game was huge on the internet when it got translated! There are tons of rpgs like this that only Japan got. Emulators are a whole new world!
When I had played this, I was in my younger teen years. Great music and battle system. What was most memorable to me was being able to transform your dragons by caring for them. The Pokemon fad had just begun around that time so seeing an evolution take place in a different game had me fascinated.
I think it was Gamefan that I read about Bahamut Lagoon. The one with the glossy pages that often talked about anime and Japanese exclusives . It really went on about how beautiful the graphics was and it really had me excited for a US release. It never came though. The game stayed in my memories for quite some time. I didn't get to playing it until just a couple years ago. It really is a stunning game in the graphics department. I got pretty bored after doing too many side quests and inadvertently over leveling my team. It really could have used some adaptive difficulty or more limitations in all the micro you can do to massively overpower your dragon's. It really deserved an English release.
The one we really missed was Front Mission. This game is great, but it's certainly not one of my favorites, however, to each their own. Worth playing though.
Being able to drown opponents (non-flying that is) is a fun. Step 1 - freeze a big enough body of water. Step 2 - lure target onto ice. Step 3 - thaw the ice and wait. Granted, you don't get experience, item drops or money but still it's fun.
i think you should look into Radia Senki for the famicom. i feel its a head of its time with gameplay like zelda 1 but with party members who act on their own. it's like if Star Ocean was on the famicom/Nes
idk about MOST underrated but it sure as hell IS underrated. Glad I went back and played this in an emulator. Awesome graphics and the story is actually fairly mature exactly the last stretch.
@@Xygor hopefully we will get something this year, several SNES era title already got a good remastered but this one definitely needs more recognition!
I remember when it was announced, it was in the same Tokio game show, but it was shadowed by N64 demos. I still have the magazine where it has the screenshots of the game. I remember vividly that I was sad that it was not going to be released in North America, the same as DQ6 and Far East of Eden Zero
Bahamut Lagoon, Treasure of the Rudras, Front Mission, and Treasure Hunter G, were 4 games imported Japanese games I was able to borrow from a friend, and played through, without translation or walkthroughs. What I recall about Bahamut Lagoon, was how trial-and-error it was, with feeding your dragons to have them change form and get new abilities... but one was like a horrible mistake version of a dragon... had to keep saving/resetting to avoid that... while keeping detailed notes about how feeding what to which dragons did what (with all the items and stuff in Japanese symbols...). Still, I beat all 4, and I might go back with an emulator and see the english translations and actually understand the story and what I was feeding/creating ;)
The older translation got me stuck for more than once, since it showed some glitches that would render the text unreadable. Hope the latest works smootly cause Bahamut Lagoon is on my list for decades already.
I would kill to see this get a re-release here in the states for the Series X, PS5, and Switch. I grew up playing...well everything and this was one of the only Square games of the time period that I have not at least played. What can I say, I'm a Gen X'er with a penchant for all things Square especially back then. I remember hearing about this game in 1995'ish and thinking had they released it in 1994 it might have had a shot here. I wound up getting both the Sony PlayStation and Sega Saturn the day the PSX launched on September 9. 1995. Not many games back then would have made me go back to the 16-bit consoles but this one likely would have at least until completion. I also went back to play Crono Trigger and wow was I not disappointed. Too this day I don't know which Square RPG from the 4th generation I like better FFIII or Crono Trigger.
I remember the first time I played it being blown away by the graphics and lighting effects. I played the OG translation so I may need to try the new one. The story line battles were, for the most part, not hard, but building your dragons up was the real goal anyway. I also remember that there was a specific upgrade path that let one of your dragons become invincible.
God bless DeJap, that's the version I played too lol. Totally agree about the soundtrack as well. One of the few game ost's that I went out of my way to find a physical copy of.
Not going to lie, I 100% tried out this game because I was told it had a gay romance in it. Ended up becoming one of my favorite games for the SNES, it's really a hidden gem!
Highest quality video here on this game Shocking that others don't get how to not muck up Game already spoiled for me because of others But at least i can rewatch your video
I replayed it recently and i was surprised how this game's story is both very silly and very serious at the same time. There's a subversion of the hero/childhood's love story that make some people angry, but i found it wayyy ahead of its time in term of storytelling.
I just started emulating this game, and my first foray into tactics RPGs, I have an issue with the translation and characters missing from menus. Im not sure what I'm doing wrong but I'd love a recommendation to play the fan translation you have linked to. Great video. Cheers!
Great video! That game is clearly one of the best SNES tactical RPG :D A fun fact I read in an old interview (if I recall correctly): Yoyo's character was reaaaally unpopular to the Japanese audience (mainly male gamers) after release, because of the very particular choice she makes at one point. (anyone who has played this game knows what I'm talking about :p )
@@Xygor If I remember correctly, I think it even hurted the sales a little bit, after the word got out about her. Gamers didn't want to have to face that XD
Also: Byuu is Near, the person that released the revised Bahamut Lagoon translation in 2020. Unfortunately, they committed suicide shortly after releasing the translation.
LOL. I first played this in Japanese and couldn't understand a thing. One thing I did right was feed the dragons with weapons and items so they'll evolve.
This game is very popular in Japan I used to enjoy Bahamut Lagoon with my friends when I was a kid I don't think it was ever released in English-speaking countries, but all the Squaresoft games from that time were very interesting
The word bahamut seems to have the same source as behemoth. No one pronounces behemoth like the guy who made this video. The stress should be on the second syllable. Like how you would say the word Goliath.
Didn't they make an odd "sequel" on the DS for this game as well? Blood of Bahamut i believe? I recall it only had like a few small world connections or some such, but that was like all it had going as a sequel of any form. I remember playing this as my first patched rom that a bud let me play. "dude, you love chrono trigger, you're gonna love the hell out of this!" I sat there stoned out of my mind but SUPER fixated into this game for 3 days solid. (never finished it, but good lord i love this game so much! ^^ lot of fun silly memories with it too from back in '05.)
I finished the game and is one of my favorite games, so dissapointed that never continued the game like ogre battle, final fantasie, fire embleme and civilisation
Bahamut Lagoon never left Japan. It should get a remake in hopes of a Western release. It should get an Octopath style remake for Nintendo Switch and a full 3D remake in Unreal Engine 5 on PS5, Xbox Series X, and PC. The soundtrack should be arranged with a live orchestra.
I have this on Super Famicom, which I bought in a 4 pack with Godzilla (the fighting game one), Chrono Trigger, and some Shogi game. It was rather cheaper, like $25 after shipping for all 4. Definitely better than paying over $100 for just Chrono Trigger, even at the time (like 3/4 years ago )
I finiesh it years ago, but back then i didn't fully understood english so I don't remember anything from it. All remember is the animation and the dragons gimmick was nice.
been playing this on my 3DS lately and though I find it novel and an interesting experience, I don't feel like I missed out by not having a NA release. It has some interesting mechanics, and I like the dragon evolution system. But much of the game annoys me. I plan to complete it, but I don't think I would recommend it as a must play for the SFC/SNES. Maybe at least worth a look, if not just to see where Square was going before PSX 🤷♂️ like i said, its a mixed vibe. interesting yet somewhat tedious, especially playing a fan translation and having only the internet for reading up on the mechanics you are working with. If Square decided to put this out on VC or a collection of these previously unreleased titles for NA, I think it would be a good inclusion, even if it is mostly for analysis and conversation
To be fair, it's named after Bahamut from D&D which is where Final Fantasy got the name. I've wanted to play this game forever. I tried back in the day but the translation was unfinished. We're talking the early oughties.
The DeJap translation of this game was marred by adult sexual references, which may have come from the original game. It is a title that would be fully appropriate for all ages if it was not for this. These references are only in the text however, so it's possible to just strip them out to make this game appropriate for all ages.
Bahamut Lagoon was such a surprise when I found it on emulator back in the day. The game is legit great, and the only time I've seen an RPG subvert the romance triangle expectations by having "the girl" you set out to rescue dump the protagonist and get with an enemy general she developed Stockholm syndrome for. XD The dialog was great, and I had so much fun talking to every character after each mission. I think only Lunar and Suikoden 2 ever had me as excited to talk to NPC's as Bahamut Lagoon.
As a kid, I played the japanese version. Never finished it due to I cannot understand japanese and it's hard to do guessing where to go. P.S. I also finished FF7 Japanese version without understanding anything. Just guessing where to go and what to click.
This doesn’t feel like an exciting exploration or analysis. It’s more like you’re just reading boring wiki details. And treasure of the rudras has the best OST between those three. Isn’t even close.
It absolutely is. The kana is right in the logo, and while it derives ultimately from the Hebrew behemoth (as you mentioned elsewhere), it comes through Arabic first.