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Baking and Importing Custom Assets in Marmoset Toolbag 

Quixel
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16 окт 2024

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Комментарии : 77   
@niccolotemperanza1780
@niccolotemperanza1780 4 года назад
Thought this was a new baking feature introduced in mixer :(
@granatengeorg
@granatengeorg 4 года назад
when you said "Thought this was a new baking feature introduced in mixer :(", i felt that.
@intruderstudio4703
@intruderstudio4703 4 года назад
Mee too
@UnrealArtist
@UnrealArtist 4 года назад
:(
@PixelThief69
@PixelThief69 4 года назад
#metoo
@jashanbhullar3384
@jashanbhullar3384 4 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0r-cGjVKvGw.html try this. It only talks about baking normal map. But you can bake other maps too. You'll see.
@iesdise
@iesdise 4 года назад
Very, very simply explained without being annoying, good job! Most of the tutorials which explain on a beginner level feel really annoying, I feel like I'm being talked down, but you guys nail those every time. Amazing job, keep them coming!
@tyler_puryear
@tyler_puryear 4 года назад
:D
@timsonss
@timsonss 3 года назад
Yeah mate, and even the parts that are super obvious are explained quick enough unlike how others do
@Spectral-actual
@Spectral-actual 4 года назад
baking like a virtual chef
@jackmorton7406
@jackmorton7406 4 года назад
Thanks for this Tyler, some people may not have been aware of texturing based on Material ID, this is a great introduction to that.
@tyler_puryear
@tyler_puryear 4 года назад
It's super handy for sure!
@douka3993
@douka3993 4 года назад
We can never get enough of baking videos 😋
@tyler_puryear
@tyler_puryear 4 года назад
I love baking and cooking videos too!
@johnlogostini4600
@johnlogostini4600 4 года назад
love to see Baking in Mixer in the future
@jlodrawing8769
@jlodrawing8769 4 года назад
He was giggling over random words every 20 second. Love the tutorial btw.
@Agent4054
@Agent4054 4 года назад
I don't think it's intentional giggling. It's likely a tic in his speech patterns. Ever hear John Carmack talk?
@drewwellington2496
@drewwellington2496 4 года назад
for the love of god, PLEASE add Mixer functionality to allow Decals to be dragged into place!!!!!! manually adjusting X/Y offset is absolutely infuriating when rotation is involved! other than that, thank you for the best software out there
@Jen-R
@Jen-R 4 года назад
Why not implement baking in the Mixer program itself? The mixer is a great program, but it has very few features.
@phantomapprentice6749
@phantomapprentice6749 4 года назад
@BlackNiboLion Is substance baking really that bad?
@antareth1058
@antareth1058 4 года назад
@@phantomapprentice6749 Painter's baking results are some of the best along with Marmoset. It's also very intuitive to use.
@DanMcLaughlin
@DanMcLaughlin 4 года назад
Great timing, thanks for the video.
@JohnSmith-rn3vl
@JohnSmith-rn3vl 4 года назад
1) Is there a good resource anywhere for the Quixel shortcut keys? 2) I would love to see a short example tutorial of the best ways to add assets to the bridge library using an external 3d software (blender for me) + quixel bridge + mixer that can then be easily exported to Unreal. I have a working pipeline set up but I wonder if there is not a faster method or some tricks and tips I might be missing out on. Pretty please with sugar on top.
@rynovait
@rynovait 4 года назад
You can add a layer group for each part of the mesh and apply material ID only once on the layer group.
@snehilmallick4680
@snehilmallick4680 4 года назад
i used decals in my project but it just goes transparent behind shadows what should i do to fix that my version in UE 4.25
@kenziemac130
@kenziemac130 4 года назад
2 things: (Toolbag price and correct tangent setup) Yes Toolbag is paid software, but is the best baking software on the market. Everything from normal maps, IDs, to GI lightmaps. Easily worth the one time payment investment! Would be nice to have simple baking in Mixer though. Make sure to use the right tangent space. Most software uses MikkTSpace. I set this as the default in Toolbag in the preferences.
@Frank2_
@Frank2_ 4 года назад
Thanks! More working with models please!
@JoeMayk3D
@JoeMayk3D 3 года назад
might sound like a stupid question but I'm working in c4d, Mixer & Marmoset. I cant seem to get the object to randomise the colour map upon importing as shown here, is there something I'm missing? I can create materials within marmoset and manually assign in the scene but this is pretty tedious and I'm sure im doing something wrong here, thanks!
@divinlydiable3523
@divinlydiable3523 4 года назад
Is maya better or mixer
@Yousef_Alshammari
@Yousef_Alshammari 4 года назад
Okay after doing the material and you are finished your custom mesh, how can i exported to bridge? when i'm done i go to file then export to library, but the problem is the export to library button is dull color and i can't click it !!!, Anyone knows the problem PLESE help me.
@talhazulqarnain4427
@talhazulqarnain4427 4 года назад
Hey, I have asked this earlier as well and now asking again since I never got a clear response. Is it possible to make pbr materials from images with stock bitmaps or images ?? In quixel mixer ??
@MaciejPloch-s4v
@MaciejPloch-s4v 8 месяцев назад
why quixel mixer doesn't have a texture baking function
@the_Jollyface
@the_Jollyface 4 года назад
Do you plan to scan human skin? Human texturing is basically the last thing I feel is missing
@jackmorton7406
@jackmorton7406 4 года назад
That would be awesome, I've been hoping for this too.
@spaceman-pe5je
@spaceman-pe5je 4 года назад
texturing human skin is much different from being able to just have an ordinary smart material, though
@jackmorton7406
@jackmorton7406 4 года назад
@@spaceman-pe5je for sure, it's super complicated. You can't deny it would be really cool though.
@joey848
@joey848 4 года назад
Having a strange issue. If my high poly mesh has a sub-d applied, I get a very incomplete normal map, but all the other maps look fine. If I don't have a sub-d applied (in effect making both meshes low poly) I get a complete normal map, but it and the other 3 maps all have weird wavy artifacts throughout. Wish I could include an example. Any ideas what's going wrong? I'm brand new to this.
@THEAETIK
@THEAETIK 4 года назад
Thanks for the tutorial. The random giggling was extremely unsettling btw.
@muralivijay1101
@muralivijay1101 4 года назад
why mixer doesn't have baking option?
@playonce4186
@playonce4186 4 года назад
I think quixel will buy marmorsetstudio toolbag cause it has one of the best baking features you can have!
@regenbogenfuchs1520
@regenbogenfuchs1520 4 года назад
this is amazing:)
@IGarrettI
@IGarrettI 4 года назад
Yes we all have Marmoset , this is great /s
@jackmorton7406
@jackmorton7406 4 года назад
Look up "How to Bake Perfect Normals in Blender" by Blender Guru
@cedric7751
@cedric7751 4 года назад
they are adding features every month. give them some time and they will have their own baking solution in quixel
@jackmorton7406
@jackmorton7406 4 года назад
@@cedric7751 Wouldn't that be incredible? If I could just create a high poly mesh and just import and do all my texture maps in Mixer, that would be extremely powerful. I guess you would still have to retopo outside of Mixer though...
@simulify8726
@simulify8726 4 года назад
Can we get a tutorial on making complex landscape shaders in UE4 based on slope and height of the terrain?
@niccolotemperanza1780
@niccolotemperanza1780 4 года назад
Yes please! @Quixel look at this!!!
@jackmorton7406
@jackmorton7406 4 года назад
There are lots of tutorials on this if you search for "UE4 landscape auto material".
@dominiklackner6334
@dominiklackner6334 4 года назад
check out the brushify landscape material by joe Garth. he also explains in one of the tutorials how to implement MS Textures. very easy.
@theparabox
@theparabox 4 года назад
Come on, you can't suggest a paid software as part of a texturing workflow for a free software. Mixer needs a baker!
@UnrealArtist
@UnrealArtist 4 года назад
Great tutorial :) I baked the stool, now how to eat it? o.O
@AlesonTalis
@AlesonTalis 4 года назад
I can't paid for Marmoset. Please teach with Blender!
@jackmorton7406
@jackmorton7406 4 года назад
Look up "How to Bake Perfect Normals in Blender" by Blender Guru
@AlesonTalis
@AlesonTalis 4 года назад
@@jackmorton7406 yes I know, but and OC, Displacement?
@jackmorton7406
@jackmorton7406 4 года назад
@@AlesonTalis What do you mean by OC? Do you mean ambient occlusion? Blender can do that by default, too. Try the displacement tutorial by Default Cube, that might have what you're looking for. It probably won't work very well for closed models, but that is not advised in games, and in animation you should be able to use a higher poly mesh anyway.
@AlesonTalis
@AlesonTalis 4 года назад
@@jackmorton7406 I not speak english and some time I mess up with words. but yeah, ambient occlusion. I'll try it. thanks a lot
@NiculaeAntonio
@NiculaeAntonio 4 года назад
Please fix the displacement bug....
@johnlogostini4600
@johnlogostini4600 4 года назад
why is mixer program in unity
@ahmadvickyzent8725
@ahmadvickyzent8725 4 года назад
please add symmetry tool for quxel mixer
@danielsmithson6627
@danielsmithson6627 4 года назад
PLEASE FIX UNREAL ENGINE PLUGIN!!!! HAS NOT WORKED SINCE LAUNCH< HAS NEVER WORKED!!!!
@Devamac
@Devamac 4 года назад
Wow
@ИгровойКаналРуслана-э6ю
👍👍👍👍👍
@iceamerica7977
@iceamerica7977 2 года назад
This is perfect at 1.5x speed
@johnlogostini4600
@johnlogostini4600 4 года назад
mixer starts UnityCrashHandler64.exe at launch
@AztekIsTheBest
@AztekIsTheBest 4 года назад
hey everyone..TODDLER here?
@PixelThief69
@PixelThief69 4 года назад
They use child labor for their tutorials.
@deuswulf6193
@deuswulf6193 4 года назад
We shouldn't have to bake in Marmoset, just add this to Mixer along with the other features missing from NDO/DDO and we are all good to go.
@RedNewQualityStandardscode
@RedNewQualityStandardscode 4 года назад
Stop giggling!
@ZzZz-dr7uq
@ZzZz-dr7uq 4 года назад
Hi, you server is very low, i want dowload quixel mixer, but it tells me that the download time is 50 hours, wtf? actually velocity of dowload is 41kb T_T EDIT: now low a 37 e_e
@porkpie2884
@porkpie2884 4 года назад
Why the false laughter over every sentence? Highly annoying!
@planetarta
@planetarta 4 года назад
Absolutely great tutorial but the unecessary laughing over every other sentence was really annoying.
@porkpie2884
@porkpie2884 4 года назад
Couldn't agree more.
@Так-п8л
@Так-п8л 4 года назад
Русские здесь?
@emmanuelhenne
@emmanuelhenne 4 года назад
A little too enthousiastic for such a boring subject, he talks like was telling about cave diving on the Fidjis.
@eidolonish
@eidolonish 4 года назад
Typical Quixel garbage! Step 1 : Use a different software (Marmoset toolbag). Step 2 : Never go near any Quixel product ever again. Marmoset toolbag is everything the Quixel suite in not. It is useful, richly functional, great looking, easy to use and effective. Also, it is not a subscription trap. You but it you use it.
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