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Baking midpoly in Blender, ZBrush & Marmoset Toolbag 

Jordan Moss
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just a short tutorial covering how I approach baking in marmoset using ZBrush for highpoly.
One thing to note that I didn't cover is that when baking you generally want to smooth your mesh along UV seams, if you've used your sharpened edges for UV's this isn't a problem. Although if you have splits in other places, it's best to set your auto smoothing to 180, then select all UV seams and crease them.

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18 сен 2024

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@GAMERA1
@GAMERA1 7 месяцев назад
damn thanks for the info bro
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