If you have PC, TV, Console or Device that can do 4k 60fps go ahead use the gear icon. Before I do drop the timestamps no S4S (Never works), no scams, no spam, no self advertising and no other BS. If you only copy and paste the title claiming you watch the video you did not watch it. Copy and Paste is not your friend here. No more under 5 mins BS Support. This subclass with the right setup like mine you will dominate big time as a Warlock. Video start - 0:00 Intro - 0:10 Note: You start slow however you will quickly boost your stock once your level 4 and 5. Once you get more levels your DPS will rise. With the right items, abuse of spells and even using summons from time time you will own it. The little imp did carry me through two acts in the game. One thing you need to watch out for the Eldritch blast if you use it on foes near a cliff you can lose what the foes drops. Pros and Cons of this build - 0:30 Races - 1:14 Level 0 spells selection - 4:17 Level 1 spells selection - 4:50 Backgrounds - 5:16 Ability Points - 5:48 Skills - 6:25 Level 2 - 7:13 Level 3 - 8:05 Level 4 - 8:49 Level 5 - 10:02 Level 6 - 10:57 Level 7 - 11:29 Level 8 - 12:25 Level 9 - 13:02 Level 10 - 13:35 Level 11 - 14:18 Level 12 - 15:04 Note: I did not include Auntie Ethel since I was afraid I become an Oathbreaker during my paladins run. If you do get it with someone else go ahead go for Cha. At the Mirror of Loss go for +2 Cha. If you really want get the +1 Cha before the +2 Cha choice. With Auntie Ethel item she gives if you spare her you will get a total of 4 Cha and add it to your 20 to make it a nice 24 Cha. In this build I did not include the +2 Str potion since that honor is to the melee, range weapon and stealth classes. Permanent Ability score boosts - 16:16 Tadpole Powers - 20:42 Note: Like my Star Wars The Knights of the Old Republic builds I am including gear advice. This time around also I am now doing alchemy items so you can cheese the game with the builds. Make sure if it notes Act 1, Act 2 or Act 3 before the point of no return to get them. So do not leave an act until you get those items. Gear Advice By the End of Act 1 - 23:26 End Game Gear - 30:51 Note: Abuse these potions, elixirs and oils to win combat and more. I would advise against oils since you have to use a melee weapon to do so and you do not want to get into melee range unless a spell requires it. Potions - 40:50 Elixirs - 42:13 Combat test - 43:15 Final Advice - 44:58 Other BG 3 vids - 46:19 Your DPS starts slow until level 4 and 5. Once you hit those levels to abuse spells and even summons like the Imp or Elementals you will rule the battlefield blasting it away.
I always go back and forth between Fiend warlock and hunter ranger... can't decide which one to settle on and havent made it out of act 1 because of it.... which would you say holds up better?
If you want to go with magic and pick your own spells go for the Warlock. If you want to go for range weapons like the longbow or hand crossbow go for the hunter ranger. I'd say Fiend Warlock is slightly better however if you do Gloom Stalker ranger it blows the Fiend Warlock away with damage. Multi class the Gloom Stalker Ranger with Thief Assassin DPS is insane.
@WitchThorn Armor, if you're proficient in it, you won't get penalized for it. If you equip armor that you not, you are unable to cast spells to disadvantages on rolls. Wear armor you are proficient in. As for Gloom Stalker they get an extra 1d8 damage at the start of combat, and no stealth required.