> run build intended on exploiting a bug > bug is on one of the most reliable killers in the game > get dds, a very good map for most killers, blight is no different AND more exploit potential > flub chases, resort to camp > flub camping, resort to tunnel > flub tunneling Riveting
"He played well" he was using a build based around abusing a bug as Blight, got one kill in endgame collapse, and shook his head at you as if he won the game
Yeah but you can’t expect him to be toxic bc then ppl will try to call him an asshole of a content creator. Even tho his opponent was being an asshole first. So gotta be positive in all situations
@animeamvs7863 Honestly that's just JRM, he's a sweet dude. When everyone was getting heated during their DBD escape challenge he stayed calm and lighthearted trying to calm them down.
JRM is the most down to earth Dbd content creator... no swearing, no ego, no name calling, no "us vs them" just some chill dbd gameplay, which is extremely rare this days and sadly doesn't garner as much attention but still some of us do enjoy it and I think we should appreciate it more.
Fr. I don't get JRM saying "he played well" when the guy got rolled the entire game. >Bring S tier killer >Abuse bug to ignore pallets >Get 1k Not sure how that means "played well". Blight was garbage.
Genuine question - Can you explain how the bug works ? I'm reading through comments yet I cannot find an explanation and I don't know what is everybody talking about. I get that JRM explained it but I did not understand that xd
@@itsmetommy66Normally blight can use his “rush” ability to break a pallet or a breakable door, but he will have a little cooldown after where he’ll walk a bit slower for some time after having broken it. The current bug allows them to use their rush ability to break a pallet or breakable door without being slowed after, so after breaking it they’ll just walk normally, meaning they’ll be able to catch up to the survivor quicker.
@@dakota9821he can't say anything else or all the sad cry babies who take this game too seriously would get on his ass so he says neutral and positive, and you really gotta try hard to find something wrong with that lol. Sucks he can't just call them out on their bullshit tho
I love Jimmy but he is too nice that blight got an entire build around a bug, got salty and started tunnelung and shoke his head in endgame collapse like wtf 😂
Wild, this is true. Do take note that healing only take 16 seconds base. So the amount of skill checks that you can get to benefit from this is severely limited as compared to a Gen.
@@jkm1022 oh yeah, it's not nearly as efficient as just bringing healing speed perks, but it's still a good plus that doesn't restrict your build to just "Gen Rush"
That blight lmao, He used: 1. Most of killer in game 2. Tunneling 3. Camping 4.bug exploit 5.whole build on bug exploit on the most op killer while doing an op strategy *AND STILL GOT OWNED*
@@thedutywarlord264 Nerfed add ons? They barely got nerfed realistically. The hug tech was good, but wasn't required for him to rush properly and really just took fun out of playing him more than nerfed him. Blight can still get away with more than the majority of killers can and he's one of the top 5 killers played even with add on nerfs. As op as nurse? Not by a fair mile, but still in fact over powered.
@@thedutywarlord264yea when the killer has insane mobility power with non-existent cooldown and still move at normal speed (4.6m/s), it definitely isnt OP. The fact Spirit had a slightly worse power and STILL move at 4.4m/s shows just how stupid the design on Blight is
I wouldn't stack Fast Track with Stake Out. Fast Track is meant to be saved up for a quick burst, not a steady burn like Stake Out+Hyperfocus does. I'd do Deadline or Prove Thyself since Bardic works on teammates too
me wishing bardic worked how it does in dnd. being able to add 1d10 charges to whatever someone around you is holding or working on would be so much cooler
HOLY SHOOT 25.10 seconds?!?!?!! That's insane!! I thought it was good enough running a build around normal skill checks lol, I mean, I knew it was great (if pulled off), but i'm surprised! Love the content Jimmy!!!! You're the best
They’ll disable any killer for super minor things but Blight can just walk through doors and pallets and BHVR will be like “Just think of it as a temporary extra challenge!”
you should try using this build with scavanger instead of fast track. tool boxes will give you quick skill checks plus the lower scavenger speed extends the life of toolboxes allowing you to get like 25 skill checks and if everything is set up correctly every skill check will take off at least 4 seconds on the gen.
This has been my permenate survivor build lately, tho with DejaVu instead of fast track, with a medkit with the great skill check booster add-on. great for gens and great for healing
I found out that if you pair Bardic Inspiration with Reassurance it's mega OP. *Side Note* adding Self Care to the mix is recommended as an ultimate trifecta. Top that off with a little Distortion and make sure to bring a flashlight with extra batteries to show your teammates the light at the end of the tunnel before they get sacrificed. You're welcome.
0:54 Bardic Inspiration is... interesting. It's arguably just a literal waste of time solo, but I think it could be the next Prove Thyself in a group (more on that later). See, if we're talking strictly in time spent, JRM lost time here and the timestamped part is very close to the optimal scenario without outright banking on that 1/20 chance.. 1% saved works out to 0.9 seconds. Since he rolled an 18, that's 2% per skill check. He got 7 checks, which is 14%... but that only works out to 12.6 seconds saved, and he spent 15 seconds activating the buff. If I'm calculating right, Great skill checks + Hyperfocus bonus knocked off 9% + 3% from Fast Track. If he'd run Deja Vu instead, assuming an equivalent number of skill checks, and that was one of the gens boosted by it, that would have knocked off a bit under 3.8 seconds. This means a little over 7 seconds total was lost running Bardic Inspiration over Deja Vu. However, since Bardic Inspiration can be activated away from the gen, that means you can pre-buff. JRM spent about 9 seconds less on the gen itself, leaving him less vulnerable. If you can chain gens together without being interrupted, you can also carry a bit of that buff over, so it has its upsides even in solo. Where I think it'd shine is in a group. See, there's a couple quirks of the perk. First is that it gives the buff during the playing time, but only to people nearby since you obviously can't do anything while performing and you can't stop or it goes on cooldown for nothing. This makes doing it at the gen a risk, but a more efficient use of time. Second, the people don't have to be in the area when you finish the performance. You could activate it while your teammates do other things, then converge on a gen with one or two others and really slam out some progress. How much is kind of up to chance, but I'd be willing to bet with one person (maybe two as a backup in case someone rolls a 1, or two chances at at least a 2% bonus) using Bardic Inspiration and everyone using Hyperfocus/Stake Out could devastate multiple gens in one activation of the power.
A few hours ago i played huntress against a pretty good team. Got 1 kill but man did they finish their gens fast. I was very confused but i remember two of them using a similar build like this. They called me a garbage killer bc apparently i tunneled someone out (they prioritized gens over save). Am still kind of a noob killer (less than 100 hours both survivor and killer), but still this is the first time ppl said something like that to me. Made me feel genuinely bad. Also the teabags at gate
60 seconds to do the gen plus 16 for bardic inspiration so 76 . Plus you have to get a good roll from bardic . If you wanna gen rush a good toolbox built to last street wise combo with hyper focus and stake is the best . Try it .... trust me
When you spend a lot of a game in the terror radius stake out tends to build passively enough, the 15 seconds spent on bardic to save 65 seconds on a gen does come out as very valuable yes, especially when it can apply to more than just yourself
>Uses second strongest killer in the game >Purposely abuses a bug, making him even stronger >Uses a build that makes said bug abuse even more effective >Uses one of the strongest addons for said killer >Camps >Tunnels >Gets completely shit on regardless >Still BMs as if he had showed them Gotta love DbD players.