As of the end of the video, the score goes this way : Junaid the Lion : 229 + 4 = 233 Jahaf the Bear : 108 + 0 = 108 Amira the Viper : 268 + 9 = 277 Husni : 87 + 1 = 88 (retired) Reyhnart : 118 + 2 = 120 Kalle the Impaler : 172 + 1 = 173 Shurayd Ibn Asili : 153 + 8 = 161 Henrik the Beasthunter : 62 + 4 = 66 Insuh : 61 + 4 = 65 Geralt : 106 + 3 (including 1 Lindwurm, that the game count as 2) = 109 Grimwald : 53 + 2 = 55 Sir Sigmund : 23 + 2 = 25 Wiedekind the Knightslayer : 0 (joined this episode) 50 + 5 = 55 Ennemies retreated Number of kills taken directly from the end screen of each battle, wich means the point goes to the guy who did the last blow. Number of ennemy retreat might be innacurate as I begin to count as soon as I see enemies fleeing. I might miss a few, or attribute a dead one by mistake. Here are the contracts taken in the video : Arena Fight (two skulls) One Lindwurm for 1360 crowns Arena Fight (two skulls) Three Gladiators for 1220 crowns Hunt Monsters (two skulls) 2040 crowns Named objects collection (newest first) : *Illustrious Helmet of the Wolf* *Sir Kettilmund's Sea Raider Helmet* *Mickel Copperheart's Slasher* Solid Cover Hulking Cover The Wolf's Fury Tribal Stomper Despoiler's Horned Helmet Callous Cover Famed Warden Alvar the pillager's Bulwark Distinguished harness Desert Stalker's Swiftwind Lethal Cover Cruel Stake Oversized Hailbringer Sir Casimir's Ward Empire's Stake Barbarian Ravager Sir Dankwart's Willbreaker Ibn Wasi's Thunderrod Fallen Hero's Desolation Unsung Hero's Shooter The Warden Diethelm the Hyena's Clan Helmet The Butcher's Heraldic Mail Sir Hildebrand's Sallet with Mail
The settlement situation as well as the initial contract description will often clue you in if you're fighting Ifrits. For example, El-Hadet had "Mirage Sightings" and "Moving Sands". This means one of the contracts will be to hunt down Ifrits, and the other will be for Serpents.
Lot of battlebros content creators have big brained their way into lineups that no longer have range units lately. Not even the token gunner that Frozen has. Always funny when it comes back to bite them.
Nimble + Colossus with high HP gives the best protection against crip strikes. If you have injuries, the next hit damage will be enhanced by executioner.
You almost lost some of your men to that champion swordmaster. Your biggest weakness is lacking archers and crossbowmen. Champion swordmasters are easy for my line up. They have 120 melee defense but only 22 ranged defense. Imagine fighting against two of them. You would lose half of your men maybe more.