*finest hour's ending had you walk across the bridge with it being shelled, against waves of germans* 3 snipers, no cover 7 mechine guns, no chechpoints 9 stukas, no medpacks *just an m1919a6 and the main theme remixed to sound dire*
The battle of the Ludendorff bridge is one of my most favorite battles of ww2, but I don’t understand why the town of Remagen wasn’t added to this mission.
As hard as the Germans tried to destroy this bridge it simply didn't happen but 6 divisions and 10 days later The bridge collapsed killing 28 and injured 93 U.S. Army Engineers. However, a pontoon bridge had been built across the river by then. The main bridge was out of use for repairs at the time of its collapse.
I would have told that bitch straight and maybe my emotions over the war would make Pierson care more. It made everyone else care that I can be very sensitive about things that happened in the past rather than today. I feel like I care a little to much. That’s why I’m like this today because I care about everyone I love but now I’ll try to go back to the way I used to be
@@lightninghawk5981 maybe a Lil bit cheesy and I would agree but I would say it's better than most of the BFV campaign. The only some good exception of the BFV campaign would be The Last Tiger.
@@MichelleAlexandria-EM There were bad people on both sides. Example being the Soviet Union. Example being the American soldiers that raped Japanese women after the war. Just because one side is full of racist genocidal dictatorships doesn't make the other angelic beings with no wrongs.
These games are always fiction. Don’t forget WAW at times had you carry shotguns or flamethrowers with machine guns…like that was possible! That’s some straight fictional shit! Even John Basilone wouldn’t do that!
17:07 too many enemy airplane killed make me bored.. actually i love game that enemy is hard to kill and less quantity than quality on enemy side.. its quite bored if everything is easy.
maybe he's a returning character from cod finest hours? 761st tank battalion aka "the black panthers" a tank battalion consists of mostly if not all african americans (yes it existed irl). but in here he seems to be an infantry
@@samuelkim1827 black soldiers were blended into the infantry towards the end of the war. They had run out of too many white boys to die and they had been lobbied to finally give the black soldiers a chance so they did. Like Howard said, they had to give up their stripes to be up front and they so did that. They bulked at the opportunity to be on the frontlines and not in the back just bringing supplies or giving supporting arty. They finally got their chance to fight!
This mission was hard as hell in COD: Finest Hour. No checkpoints, no health packs, friendly AI all die instantly at the start from the 7 MG42s across the bridge firing nonstop, friendly AI didn't respawn so you were on your own, the stationary friendly Sherman stops firing its coax gun when you reach the halfway point for some reason, and very little cover via destroyed trucks/cars like this game. Not saying it was better, it was actually piss poor level design and shows that the final mission was rushed to meet release date. Props to this game for recreating that mission but actually making it fun and not a poorly designed chore. The rest of Finest Hour I loved but the final mission sucked ass.
There's no checkpoints because its an extremely short mission not to mention that there are in fact multiple health packs scattered across the level. As for the rest, you very obviously just suck at the game if you really think that this mission is "hard" as it's actually one of the easiest missions in the entire game. And "piss-poor level design"? Everything from the soundtrack to the pacing, the amount of enemies to the sheer element of suspense and the available weapons (the Gewehr 43 Sniper Rifle and the M1919A2 Browning LMG are all that you need in order to effortlessly cruise through the mission) to the ending is absolutely perfect. But by far the single most important thing that COD: Finest Hour got right in its own Ludendorff Bridge mission is the historical authenticity. Everything about it actually makes you feel like you're reliving the actual 1945 Battle of Remagen (even if it does admittedly take liberties with the actual history surrounding the battle) all while it captures the ambience and overall iconic nature of such a monumental moment in WWII. This piece-of-shit abomination, by contrast, not only completely shits all over history (it doesn't even bother to show us Remagen itself, for fuck's sake), but also completely removes all of the suspense, all of the excitement and all of the challenge of COD: Finest Hour's own Ludendorff Bridge mission (infinite health packs, limitless ammo and completely powerless enemies, oh my!). This absolute joke of a mission couldn't possibly hold a candle to even a mere nanosecond of COD: Finest Hour's own version, when all is said and done.
So to get this right, they approach the "last" bridge over the Rhine in a column fully out in the open with little to no cover? Why can't they just do in game what they did in real life?