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Battle of the Ports - Wolfenstein 3D (ウルフェンシュタイン 3D) Show  

Retro Core
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29 окт 2024

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Комментарии : 253   
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
John Carmack on why he never did an Apple II port: I've received a fair amount of mail about this in the past couple of weeks. The bottom line is that we have no plans for a IIGS port. There are two major reasons (feel free to pass this around): 1: (The technical) The SNES implementation of wolf is the absolute borderline of acceptable gameplay. The GS is simmilar, but not quite as capable as the SNES. The most time consuming parts of the program are the clearing of the screen, the scaling of the walls, and the copying to the video memory. The SNES can do all of these thing faster than the GS. The SNES can do the clearing and copying with DMA, which is about four times faster than the tightest possible pea/pei stack tricked code. The SNES rom clocks at 3.5mhz and the ram at 2.5. I am also using one of the SNES dma registers to fake an autoincrement addressing mode. This lets the scaling be about 60% faster than the best possible on the GS. You couldn't reasonably use more than 16 colors in a scaled GS game, which would require ALL THE ARTWORK TO BE REDRAWN. Bottom line: While a GS game would be possible at a lower frame rate and resolution (or if it required an accelerator), it would not do justice to the game. 2: (the market) A runaway hit in the GS community might sell a few thousand copies. Possibly. Our time right now is split between jaguar ports, retail DOOM, and preliminary work on QUAKE, all big ticket items. We are a small company, with only six people in the development effort. We just don't have the time for niche products. I feel for you (a GS was my first real computer), but we are making our mark by looking forward, not back. Sorry. John Carmack
@ncf1
@ncf1 4 года назад
wow, good post!
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
@@ncf1 thank you. Been following Carmack posts as and where I can over the years, like to ensure the info gets shared.
@michelegambierazzi
@michelegambierazzi 4 года назад
It was released much later though, in 1998, but I don't think that it sold very well ;)
@SomeOrangeCat
@SomeOrangeCat 4 года назад
The SNES port would also be used as the backbone for the MAC, Jaguar and 3DO ports. Due to the source code being more streamlined, and the assets pared down to run on devices with less ram. Its also why they share the same staged designs and the extra weapons. Though the Mac would recieve a "Third Encounter" version which featured the 60 levels found in the MS-DOS original, and the 3DO release got the "Original Encounter" as well as the 60 PC levels from the get go, making it arguably the most feature rich port.
@peteralexander2941
@peteralexander2941 3 года назад
And then rebecca Heineman wrote the iigs port
@zanegandini5350
@zanegandini5350 4 года назад
Wolfenstein 3D and Doom both had some very interesting ports. DOS PCs at the time had vastly different architecture than any of the home consoles, so a lot of work had to be done with even the most powerful systems. One thing to note with Wolfenstein 3D is that the Jaguar, 3DO and Macintosh (not included in this video) ports were all based on the SNES port, not the PC original. That's why the BJ Blazkowicz portrait in those versions is different from the PC original and any ports based upon it, and the enemy sprites always face towards the player, making it impossible to sneak up on them with the knife like you could in the DOS version. They also allow you to collect more ammo and health than in DOS, making the experience easier. Because of this, I have to give the edge to the PC original. It doesn't sound like much, but it's enough to make a difference in the gameplay. However, the Jaguar and 3DO versions have a much better overall presentation and can be argued to be superior.
@JudgmentStorm
@JudgmentStorm 4 года назад
The MD version is surprisingly good. Sega missed out by not getting a port for Mega CD. If the MD can handle it so well, MCD could've done it even better with its 12.5 MHz 68000.
@SomeOrangeCat
@SomeOrangeCat 4 года назад
Core Designs would have had no trouble making an FPS that ran buttery smooth for the SEGA-CD. Just look at their offerings on the add-on. All next-gen looking stuff.
@JudgmentStorm
@JudgmentStorm 4 года назад
@@SomeOrangeCat I've seen their Soulstar and Thunderhawk. They're really good. So is Jaguar XJ220. If only Sega would've rebuilt their CD version of Super Monaco GP to be more like that.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 2 года назад
Regarding the canned Lynx version: John Carmack said he had planned to use the Lynx vertically " to make efficient use of the scaling hardware for column stretching". So the Lynx version of Wolfenstein 3D would have been quite unique.
@SinaelDOverom
@SinaelDOverom 4 года назад
The MD version is obviously meant to use a composite output blurriness to blend the vertical color stripes into significantly better looking shades
@AzrialAlaria
@AzrialAlaria 4 года назад
Was also thinking this as well!
@jasejj
@jasejj 4 года назад
If they ever invent a time machine I'm going back to 1985 and selling the Speccy version to Tynesoft just to troll the industry 🤣
@GamayObera
@GamayObera 4 года назад
It would be amazing to see the MD fan port of Wolfenstein 3D with CDDA tracks from 3DO by using the Mega SD cartridge. It will give a better FPS experience than the official port of Duke Nukem 3D on the system.
@jonb1172
@jonb1172 4 года назад
Wow, that Speccy port just blew my mind! Considering the limitations of the machine, that really is an exceptional bit of coding :)
@SomeOrangeCat
@SomeOrangeCat 4 года назад
Never tell a coder "it cannot be done!" unless reverse psychology was your plan all along!
@pjomayo
@pjomayo 4 года назад
Too bad the Doom port wasn't finished..then again it wasn't really running on original Speccy hardware anyway.
@SilentRealm6677
@SilentRealm6677 4 года назад
You missed the mac os version where sprites are redrawn for high resolution and where new weapon are added
@Brand2Tiny
@Brand2Tiny 4 года назад
I believe the 3DO port was based off the Mac port, or vice versa.
@WeskerSega
@WeskerSega 4 года назад
@@Brand2Tiny The 3DO version was mostly based on the Mac version, yeah. I actually like the musics of the Mac version much more than the 3DO which only kept the title screen theme (albeit remixed) then changed the rest of the tracks.
@SomeOrangeCat
@SomeOrangeCat 4 года назад
@@Brand2Tiny Both were based on the SNES version aka Wolfenstein 2.0, which truncated level designs and sprite directions, to make the game more friendly on low-memory architectures.
@Mamiya645
@Mamiya645 4 года назад
That Archimedes port blows my mind. Gotta study that machine further.
@peteralexander2941
@peteralexander2941 Год назад
The archimedes was ahead of its time for a computer released in 1987, first machine ever to use an ARM processor.
@SomeOrangeCat
@SomeOrangeCat 4 года назад
The Wolfenstein 3D engine would be re-used by several developers, each making their own tweaks and improvements. My favorite of these Wolfentstein-based "Doom Clones" was the Blake Stone Duology.
@orderofmagnitude-TPATP
@orderofmagnitude-TPATP 4 года назад
Wow....speccy port - that really is some serious wizardry goin on there. I bet you can smell that ickle cpu starting to sweat upon compilin what its gotta do....(i remember quake on my saturn litterally doin this lol )
@SomeOrangeCat
@SomeOrangeCat 4 года назад
Wasn't expecting this! To the SNES version's credit, it was running on a stock cartridge with no special helper chips. It's also the template for the levels in the Mac and Jaguar ports. The expanded weapon selection was carried over from that port as well. So, if you look past the censorship, the end result is still blocky, but an impressive feat.
@ryzmaker11
@ryzmaker11 4 года назад
they more likely wanted to avoid the extra cost of special chips. same happened with the SNES port of another world. but the SNES version of wolfenstein 3D runs better than what I'd have thought. the censorship is a massive letdown though. for such a game, it's just too much of a fail. same for desert strike still on SNES, the immortal on NES or doom 1 and 2 on GBA (the latters really annoy me because if it wasn't for that, I might have bought them, being such a doom fan, having some ports to play on the go sounded like a cool idea)
@SomeOrangeCat
@SomeOrangeCat 4 года назад
@@ryzmaker11 Nintendo had nothing to do with Doom 1 and 2 on the GBA getting censored. That was on the publisher who wanted the games to sell more copies. The GBA was marketed mainly at the T for Teen market.
@gdripresents
@gdripresents 4 года назад
Tiertex was working on a Mega Drive version. There was also an official Lynx version in development, as someone else mentioned. Apparently Atari's Chicago office made the deal with id Software without the Tramiels knowing about it.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 2 года назад
And then Sam Tramiel paid John Carmack his first milestone payment 3 months late and Carmack killed the Lynx version.
@PG-gs5vb
@PG-gs5vb 4 года назад
As far as I know, the Atari ST(E) port does not require any additional hardware and could have been included.
@amerigocosta7452
@amerigocosta7452 4 года назад
it requires 2 megabyte RAM tho, not sure ST or STE machines ever came stock with that amount of memory. A bit choppy but full screen and impressive nonetheless for the humble ST.
@amerigocosta7452
@amerigocosta7452 4 года назад
@krys tof I had no idea. Sure it would run great on those specs!
@emagid3599
@emagid3599 4 года назад
Jaguar version is great, but the 3DO version is my favorite. Shoulder buttons make for better controls and the CD soundtrack is superb.
@HiddenAsbestos
@HiddenAsbestos 4 года назад
The GBA version was a major disappointment to me because it didn't have any in-game music, it definitely hurt the atmosphere. Conversely I enjoyed the SNES version quite a bit - yes you couldn't always tell if it was a guard or a pot-plant! but it was probably one of the better FPS on the system at the time (and ran much better than Doom, which came out years later.)
@SirJonSoda
@SirJonSoda 4 года назад
I played the 3DO version recently and I highly recommend it. It's the one to play, in my opinion
@paulmodjeski8958
@paulmodjeski8958 4 года назад
Wolfenstein 3d for the Sega Genesis is amazing for the system.
@sloppynyuszi
@sloppynyuszi 4 года назад
I played the ROM, it is truly impressive.
@SomeOrangeCat
@SomeOrangeCat 4 года назад
Its not the version they would have gotten back in the day. The SNES version was set to be ported over, before getting cancelled for unknown reasons.
@BUDA20
@BUDA20 4 года назад
Is a modern port
@SomeOrangeCat
@SomeOrangeCat 4 года назад
@DejaVoodooDoll No. Try again. Read words better.
@Mr_x_19922
@Mr_x_19922 3 года назад
Not an official port
@skins4thewin
@skins4thewin 4 года назад
Wow, the moment I saw this episode in my notifications my eyes lit up! This was the first PC game I ever truly fell in love with as a kid. I played the living shit out of it on my first PC, a 386DX 40Mhz W/4MB of RAM. Thanks so much for doing this!
@amerigocosta7452
@amerigocosta7452 4 года назад
I'm starting to believe that, in the hands of the right developers, the Acorn Archimedes could have been the European Sharp X68000 (not sure which came out first). It's worth noting that it is one of the earliest ARM machines, pretty much the grand daddy of multiple devices we all own today.
@timoheinonen9570
@timoheinonen9570 4 года назад
Acorn developed ARM specifically for Archimedes computers, and it was only later after Digital StrongARM that ARM started to move into mobile devices.
@RetroCore
@RetroCore 4 года назад
I agree. Maybe not as powerful but it could sure wipe the floor with the other 16bit home computers of the time.
@DeadlyGamingLV
@DeadlyGamingLV 4 года назад
I discovered not too long ago that there's an Apple IIGS version of Wolf 3D. It's an interesting port. Awesome video as always! :)
@RetroCore
@RetroCore 4 года назад
Yep, I wish I could have gotten the GS version to work but I was having trouble with it.
@sloppynyuszi
@sloppynyuszi 4 года назад
The iOS port is actually a lot of fun, and One of John Carmacks last ports before he moved to Facebook, to do whatever it is he does there. The touch controls are good, better than whatever they did the Doom updates, and nice graphics.
@dalton2k538
@dalton2k538 4 года назад
He worked with Oculus, of course, but he's now moved on and is working on AI with... Somebody.
@sloppynyuszi
@sloppynyuszi 4 года назад
Dalton2K5 cool! Didn’t know he moved on from Oculus. So he left facebook? Or doing AI within?
@Brand2Tiny
@Brand2Tiny 4 года назад
The GBA port was made by 2 people, and music was made for this port, but was "scrapped". In reality, the music is still in the game files, and can be enabled through a patch. You can listen to the OST here. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-V9wHniSiXKQ.html
@shotgunl
@shotgunl 4 года назад
Excellent video, Mark. Before I mention anything about the various ports of Wolfenstein 3D, I have to mention one that I've played that I really don't think many people ever had a chance to try: Wolfenstein VR for the arcades, licensed from id and ported by Alternate World Technologies out of Louisville, KY. I'm not sure if this was ever technically out of beta, and I believe only a handful of machines ever existed, but AWT had one setup at River Falls Mall in Indiana, across the river from Louisville. It was a sit-down cabinet controlled via joystick (maybe 2, I can't recall for sure) and, obviously, had a VR headset that could track head movements. There was also an external monitor so others could see what you were playing. Pretty cool and impressive stuff the the early-mid-90s (it showed up there in maybe '93 or '94). It was expensive to play though: I think it was either $3 or $5 a go, so I only played it a handful of times. Later on, they converted it into a different non-VR cab that reminded me of a deluxe After Burner cab without the VR functionality (and price lowered to a quarter a play). At least, I assume that was the same machine, since it retained the joystick controls and still used the same altered levels. I don't believe there is any video of this version of the game online anywhere, AWT has long since went out of business, and the mall has long since been closed (mostly). I have no clue what happened to that machine, but I imagine this is one of the rarest arcade machines in existence. I absolutely love Wolfenstein 3D. I first played it when my uncle brought a shareware version back from a PC convention type deal. My uncles, my cousins, my dad, and I were all blown away the game, even though it didn't necessarily run smoothly on my Uncle's 286 PC (8MHz, if I recall) with 1MB of RAM. Plus, he only had PC speaker sound. We didn't have a computer that could run it at the time, but in early 1993, dad bought a PC with a 486 DX33 and 4MB of RAM, ostensibly to be able to use Excel for Windows because his work was moving from DOS Lotus 123 to that, but the very first thing he did was install the shareware Wolf 3D on it. Man, did it fly compared to my Uncle's computer, and we ended up mail ordering the first set of episodes. We still didn't have a sound card though, until a few months later when my uncle also upgraded to a 486 PC (a DX2-66) but bought a multimedia kit with a CD-ROM and Sound Blaster Pro. Literally the next day after hearing the digital speech in Wolf 3D on my uncle's new PC, dad went out and bought a sound card haha. I love the original, and I've owned the SNES version, which is okay but not amazing, since the 16-bit days. However, Wolf 3D on 3DO was one of the first games I bought for the 3DO when I finally picked one up years after its release, and the 3DO quickly became my favorite version of the game. It's nice and smooth and that soundtrack is way better than it deserves to be. I love it. Now, I have to admit to pre--ordering Wolf3D on GBA, and I'm still disappointed in that version. It's "okay", and I like that it was based on the PC version. But, still, it's just not up to snuff. with performance that could be a little better and no soundtrack (that plays that is...I've heard the music that's still in the ROM, and, well, ugggg). Now, gasega68k's Genesis port is really impressive and fun, and on a CRT the filters aren't too bad, though I don't think they look good on an LCD. Still, it's a great port. For it's level of completion, ChillyWilly's 32X port isn't bad either; not as impressive as the Genesis homebrew mind you, but nice looking.
@RetroCore
@RetroCore 4 года назад
Thanks for the post. Wolfenstine BR is indeed a very cool game. Sadly I've not had the chance to play it either.
@FuzzballRenakitty
@FuzzballRenakitty 4 года назад
I got my nostalgia more from seeing the sprites and some of the music that were reused in Doom II's secret stages! Funny that~ :P Well maybe not HA HA funny but...anyway... That Megadrive version looks like something that could have been out at the time, I wonder how it looks on a real CRT given that dithering added- must look better~ FM music is right at home on the system too so that's not a surprise~ :) Another great video as always Mark!
@VermillionR3D
@VermillionR3D 4 года назад
Using an emulator and a good composite filter, I can say that the dithering on the Genesis version works really well. I'd be curious to see something similar used on the ZX Spectrum version.
@QuanAnhAnimationMM
@QuanAnhAnimationMM 3 месяца назад
there was a port for Apple IIGS by Logicware (same dev behind 3DO) and Mac version also list of unofficial ones are includes TI-84 calculator, Amiga, GBC, C64, Atari ST and some source ports for PC as well
@1ofakind247
@1ofakind247 4 года назад
id games were ported on all types of machines its just amazing
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
John Carmack said he started work on Jaguar Wolf. one afternoon and 15 CD's later and the next morning, he had a functional port of the SNES version up and running. Jaguar Wolf runs full screen at 30 FPS and with 4X the detail of the PC version.
@SomeOrangeCat
@SomeOrangeCat 4 года назад
I like the way the MIDI music sounds on the Jaguar too.
@RetroCore
@RetroCore 4 года назад
Yeah, the Jaguar port it really well done but I did notice it is missing some details here and there though. Nothing too bad mind you.
@solarflare9078
@solarflare9078 4 года назад
I can't take that "nX the detail" statement seriously due to me thinking of Fallout 76 and its failed promises every time.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
@@RetroCore can't find the Leonard Tramiel quote about what he wanted included, 😊
@jbmaru
@jbmaru 4 года назад
I didn't know about the PC-98 version. It looks like the most colourful one.
@spacefractal
@spacefractal 4 года назад
Today im tried to play this game in VR. Quite surreal to play such a old game in VR.... and actuelly its works quite well. Its named Wolfenstein 3D VR and was created by a fan.
@RetroCore
@RetroCore 4 года назад
It's emulated in MAME I believe.
@spacefractal
@spacefractal 4 года назад
Not at all and is not MAME purpose either! Actuelly the port was done in Unreal Engine 4. Im have tried it with a Oculus Rift headset. Its very cool.
@GYRUSS
@GYRUSS 4 года назад
One of the best game on the Jag. I did get to feel travel sick after a while. Lol
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 3 месяца назад
id software on the Atari Jaguar version. "Jaguar Wolf 3D is sporting several new features, including source artwork at twice the resolution (4x the data), a high, fluid refresh rate, 22 kHz sound effects, and MIDI device emulation. Doom pushes the hardware a lot harder and already looks trey cool. The anti-aliasing effects of composite screens coupled with the very hip 16-bit CRY pixel mode makes images look even more realistic than the DOS version. "
@Charlie-Cat.
@Charlie-Cat. 4 года назад
Never gets old that's for sure Mark. I love them all. 8^) Anthony..
@kellinwinslow1988
@kellinwinslow1988 4 года назад
Actually played the originals back in the day on an Apple 2C. Never played the PC version,played it and finished it on the PS3 in 2010 when it came as a bonus with the 2009 game. Pretty cool since finishing it unlocked stuff when you started the 09' one. Yes the maps can be confusing but if you stick with it and take your time it's not that bad.
@AzrialAlaria
@AzrialAlaria 4 года назад
I played Wolfenstein 3D back when it first came out on PC and didn't know anything about the originals until quite a bit later. I'm sure someone probably told me, but as a little kid I'm also certain I forgot lol!
@kellinwinslow1988
@kellinwinslow1988 4 года назад
@@AzrialAlaria Understandable. The original 2 games aren't really talked about much. But they were interesting for the time and kind of paved the way for games like Metal Gear.
@SGman3000
@SGman3000 4 года назад
The 3DO version is definitely the best console port of Wolf 3D, but the Mac release is now my favorite way to play it. It has the updated graphics of the 3DO and Jaguar but runs much more smoothly. If anyone is interested, a mod was just released called MacenWolf which plays the Mac version on Windows without having to install an emulator. Definitely check it out if you've never experienced the 3DO/Jag versions.
@TheContraspirit
@TheContraspirit 4 года назад
I can't believe the game runs in that quality on original Genesis hardware. It's so much more detailed and so much faster than comparable 3D-shooters for the system like Zero Tolerance or Battle Frenzy.
@craigjuan5744
@craigjuan5744 4 года назад
Ahhh yes! Wolfenstein 3D! A game that first introduced me to first person shooters! I actually never played the game when I was younger, rather I watched my friends or classmates play it, and thought it was one of the coolest looking games ever! And you get to kill Nazis as well as battle Mecha Hitler! I didn't get to fully play it until I bought it for the PS3 via PlayStation Store as one of my first digital games back in 2011! Visually, it didn't age too well, but the game is still a lot of fun in my opinion! I never played any of the ports, and from what I'm seeing on this video, I'm actually surprised that the Jaguar and 3DO version turned out great. Guess they do have their strengths, and their versions of Wolfenstein 3D is proof of it. I'd love to try out most of these ports, should I ever get the chance. Thanks for the nostalgia trip!
@SLON-sh2jg
@SLON-sh2jg 3 года назад
Apple IIGS port is also missing. This is actually an analogue of the 3DO version, but uses a reduced palette similar to that of the Megadrive port.
@melvinrobinson950
@melvinrobinson950 4 года назад
I'm playing Episode 5 (Nocturnal Missions) right now for the first time ever. I got really interested in older FPS titles after playing Duke Nukem 3D Atomic about 3 years ago. Wolf3D is the granddad one and I wanted to experience how FPS titles got started in the first place. The game experience is nice for 1st generation. But the map layouts and similar wall textures will definitely leave you rotting in the Castle for lack of finding your way out. Secret passages abound and if you don't find them to keep your health up, you'll be gunned to bloody death. Next up for me is Spear of Destiny. Happy gaming!
@RetroCore
@RetroCore 4 года назад
It's a very refreshing game to go back to I think. I'll be covering Duke 3D soon.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 7 месяцев назад
IF you ever do an updated version of this video, please include the Atari ST/STE versions. The STE version uses 32 on-screen colours, authentic texture mapping, and a high-detail mode (activated by hitting the asterisk key on the numerical keypad). Chipmusic is by Mathieu Stempell and thus truly outstanding as you would expect. Sound effects are fantastic and played using the DMA hardware on the Atari STe.
@RetroCore
@RetroCore 7 месяцев назад
Sounds like a pretty good unofficial ports 👍
@alritedave
@alritedave 4 года назад
Even though I have it for DOS I find myself playing it on the MegaDrive via ED. It's amazing how much it sounds like the PC thanks to the FM chip!
@darthkreuz8469
@darthkreuz8469 4 года назад
Felicito a todos esos que jugaron a la versión sinclair 2x sin volverse locos o epilépticos !!!!!!
@sdragon21
@sdragon21 4 года назад
As far as official ports go: The 3DO is the clear winner IMO.
@SomeOrangeCat
@SomeOrangeCat 4 года назад
With 90 levels, you certain get a lot of bang for your buck.
@DanielAyy
@DanielAyy 4 года назад
Wait, so Wolf on Jaguar uses the Doom weapon sprites? That's cool!
@dalton2k538
@dalton2k538 4 года назад
Just the pistol. It's also quite different, with level orders being remixed or omitted to flow better. I think it was level 3 or 4 that you run into the episode 1 boss, and then it jumps straight to episode 2 material.
@SomeOrangeCat
@SomeOrangeCat 4 года назад
The Pistol and Chaingun were sprite edits. I mean why not? If you got perfectly good assets laying around, might as well use them!
@KISSbestfan
@KISSbestfan 4 года назад
Hey its finally sunday and I have some free time from the company. And what do I see ? A Wolf 3D botp episode ! Thanks to the released source code porting this game would be quite easy nowadays. I bet this is how MD version was created. I do not understand the censorship behind the Super Nintendo version though, not including the lack of blood
@M-NX
@M-NX 4 года назад
Love the Wolfenstein Games.. since Apple 2/ Atari XL
@craigcharlesworth1538
@craigcharlesworth1538 4 года назад
The Mega Drive version is using a lot of dithering and other graphical effects that look dodgy on a HD monitor but played on a CRT would probably look okay. It's an impressive port. The SNES port isn't bad either considering it isn't using the SuperFX chip if I recall correctly. Neither of the 16-bit consoles were designed with FPS games in mind, so it's impressive that both appear to be able to handle Wolf at a playable speed. I'm impressed with the Archimedes port too; my best friend growing up had one as his parents always wanted him to have a computer he could use educational software on (he upgraded from a Beeb) and I remember the amount of games being very limited compared to the Amiga I was using at the time. It always seemed like a very capable machine but Acorn just weren't interested as positioning it as a games machine. At the other end of the spectrum (no pun intended) the Lynx and Speccy ports, whilst impressive as technical showcases, look completely unplayable. The Speccy version in particular just seems to turn into a mass of white pixels as soon as you get too close to anything. It's fantastic to see the game running smoothly on such limited hardware but I don't think I'd want to play through it like that.
@angelriverasantana7755
@angelriverasantana7755 4 года назад
Never expected to see ya cover the granddaddy of the FPS genre here, Yakumo. Not bad... And on the topic of versions, ya didn't cover the Mac version. It was the basis of the 3DO, Jaguar and SNES versions, with the added flamethrower and rocket launcher, and it used only front-facing sprites for the Nazi guards and bosses like those 3. And it was where the high-res visuals for the 3DO version came from, and it has a unique soundtrack. And the weapons from the Jag version, mainly the pistol, minigun and rocket launcher, were redrawn Doom weapons, meaning that BJ Blazkowicz is using a Beretta M9, a 1972 weapon, in 1945. And BJ had a nice time and place appropriate Luger P08 in the other versions
@SomeOrangeCat
@SomeOrangeCat 4 года назад
Actually I think the SNES port came first.
@angelriverasantana7755
@angelriverasantana7755 4 года назад
@@SomeOrangeCat yeah. Id did code it themselves, and it was cuz of another team not delivering in time
@angelriverasantana7755
@angelriverasantana7755 4 года назад
And the Super Noah's Ark 3D rumor with John Romero pawning off the code to Wisdom Tree out of vengeance for SNES Wolf 3D's censorship was just bunk, cuz what Id did was just hand them the source code. And it was originally gonna be a Hellraiser game, even
@RetroCore
@RetroCore 4 года назад
Sadly I can't cover mac stuff.
@angelriverasantana7755
@angelriverasantana7755 4 года назад
@@RetroCore Oh, that stinks...
@forcedfeedbackclassicgamer5499
@forcedfeedbackclassicgamer5499 4 года назад
So many memories of this game. The PC version is the only one that had multiplayer, probably the first ever LAN FPS. The SNES version is an embarrassment, and if I'm not mistaken, it's one of the earliest examples of what developers have come to call a "German Build", nicknamed after the strict censorship requirements for releasing games in Germany during the '90s and early 2000s (no blood, no Nazis).
@ryzmaker11
@ryzmaker11 4 года назад
AFAIK the first LAN FPS was MIDI maze on atari ST, back in 1987! as its name implies, it used the system's MIDI ports to connect up to 16 players at once. pretty rad for the time and yet another groundbreaking ST game!
@SomeOrangeCat
@SomeOrangeCat 4 года назад
The PC version does NOT have mulitplayer.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 2 года назад
John Romeo thinks he still has some graphics somewhere from the abandoned Atari Lynx version, would love to see them someday.
@RetroCore
@RetroCore 2 года назад
That would be nice to see.
@trailersic
@trailersic 4 года назад
The Acorn Archimedes just couldn't fight against Acorn's Arch-enemies! (description)
@solarflare9078
@solarflare9078 4 года назад
Lol, I was about to point that out until I found out you commented.
@JolliAllGenGamer
@JolliAllGenGamer 4 года назад
I have the Jaguar port and played the 3do and SNES version. I should try the PS3 port and get some trophies.
@tk80
@tk80 4 года назад
OMG, that Spectrum soundtrack!
@xtremegold2950
@xtremegold2950 4 года назад
the 3do is the best version of all
@keyserxx
@keyserxx 4 года назад
Hah that ZX version is great. Sadly the Amiga didn't have the grunt for a port (Carmack said in 96 I believe), at least at the time that's what was thought. Later there were a few FPS clones on Amiga, I had Gloom on my beefed up A1200 around 1996.
@RetroCore
@RetroCore 4 года назад
Doesn't Gloom run at around 10 fps most of the time and plays in a small window? I've not played it myself but everytime I see a video of it the framerate is awful.
@johns6265
@johns6265 4 года назад
The Archimedes was pitched for the educational sector as a replacement for the BBC 8-Bit line. They seemingly never had any interest in capturing the consumer gaming market and making something pitched at that price point. Much like the BBC I guess.
@RetroCore
@RetroCore 4 года назад
It's a shame. School was the only place I ever used one. I remember the IT teacher loading up R-Type racing game and thinking it was amazing. Way beyond my Mega Drive and my Friends Amiga.
@michelegambierazzi
@michelegambierazzi 4 года назад
The 3DO version seems to be a port of the Mac OS Classic version, they use the same assets (even though they are better on the old Mac).
@RetroCore
@RetroCore 4 года назад
I believe it is.
@RoyHess666
@RoyHess666 4 года назад
I like the Sinclair music one :D
@CasperEgas
@CasperEgas 4 года назад
Still not sure which I like best, Jaguar or 3DO. The 3DO PAL version is really rare.
@RetroCore
@RetroCore 4 года назад
3DO for me.
@jamesburchill7522
@jamesburchill7522 4 года назад
I find it odd that they didn't use an enhancement chip in the SNES Wolfenstein cart.
@jesuszamora6949
@jesuszamora6949 4 года назад
Was the FX even out at that time? Not that it really helped with DOOM...
@jamesburchill7522
@jamesburchill7522 4 года назад
@@jesuszamora6949 There were dozens of enhancement chips used in SNES carts. No one really talks about it...for some reason.
@jamesburchill7522
@jamesburchill7522 4 года назад
I love the disclaimer at the front of the video...and yet..look at the comment section. Great video as always, Mark.
@RetroCore
@RetroCore 4 года назад
Ah, that's because may people can't read 😁
@scm64entertainment44
@scm64entertainment44 Год назад
Despite me being born in gen Z, I actually learned how to run a game on a dos emulator.
@SlappyHappy2000
@SlappyHappy2000 4 года назад
You should do Jr. Pac Man sometime. You covered other Pac Man games before, and Jr. Pac Man has a decent amount of ports, including a homebrew Intellivision port.
@RetroCore
@RetroCore 4 года назад
Hmm, maybe. Videos like that take a lot of prep time which is hard to come by these days. Possibly if I have time over summer.
@SlappyHappy2000
@SlappyHappy2000 4 года назад
@@RetroCore Only if you can. Have a great summer :)
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 3 года назад
Trouble with the Jaguar version, when it was released, was here in the UK you were paying £49.99 and it didn't take long to complete.
@RetroCore
@RetroCore 3 года назад
And 50 pounds for something that can be had on PC for free or next to nothing was not cool.
@The90sGamingGuy
@The90sGamingGuy 4 года назад
I've only played the PC version of the game and PS3. I am interested to play the GBA version though. Great video!
@Mr_x_19922
@Mr_x_19922 3 года назад
Both 3DO & Jaguar crush all the other ports, including the pc version. I think the best port is Jaguar
@ncf1
@ncf1 4 года назад
did they cast Homer Simpson for the nazi guards on the SNES version? Certainly sounds like it!
@AzrialAlaria
@AzrialAlaria 4 года назад
DOH!!! DOH!!! HALT!!! DOH!!!
@fungo6631
@fungo6631 3 года назад
The SNES versions also uses Doom music for the intro for some reason.
@metalsnake2789
@metalsnake2789 4 года назад
The best ports by far are the Mac version and the Jaguar version (which is based on the Mac port)!
@SomeOrangeCat
@SomeOrangeCat 4 года назад
Both ports, and the 3DO are based on the SNES port.
@melvinrobinson950
@melvinrobinson950 4 года назад
To all you 'Wolfies': I have both the original Castle Wolfenstein and its sequel 'Beyond'. I play all my DOS games on actual hardware not an emulator. The motherboard is Socket 370 running a Pentium III 1 GHz CPU. All DOS games that use hardware timers work A-Ok. Even a few that use software timers. I can't get the first original two to work. When I launched them for the 1st time, I thought I had corrupt downloads. The command prompt just seemed to return to the next line. After several repeated attempts, I noticed something ghostly transparent-like flashing on the screen: "Game Over". I have tried a slowdown utility called 'moslo' at its lowest possible value to no avail. It's like the game is killing me in 10msec. Anyone of you 'Wolfies' know how to further slow down the CPU? Or is something else wrong here? Any comments welcomed.
@liefacts3000
@liefacts3000 4 года назад
I love the disclaimer notice. Also great upload RC
@Mr_x_19922
@Mr_x_19922 3 года назад
This game is 1 month older than me, ah the good times
@mwaawm
@mwaawm 2 года назад
You missed out the really excellent atari ST ports.
@UltraEpicLeader10020
@UltraEpicLeader10020 4 года назад
Can't wait for a Doom battle of the ports if you haven't made one already
@blazingsoulhunter2862
@blazingsoulhunter2862 4 года назад
I have an excellent suggestion for you. Next time or sometime later you should do Doom (1993). Looking at every port and few unofficial ones. List: MS-DOS NEC-98 Atari Jaguar Super 32X 3DO Super Famicom Playstation Sega Saturn Gameboy Advance Xbox 360 Xbox One Etc.
@RetroCore
@RetroCore 4 года назад
Too many ports of doom to cover. I may do Duke 3D though.
@euphorik3120
@euphorik3120 3 года назад
the 32X version looks pretty good
@jeremygregorio7472
@jeremygregorio7472 4 года назад
Somebody needs to get to work porting Crysis to the ZX Spectrum
@AmigaCammy
@AmigaCammy 4 года назад
Why did you leave out the Apple IIGS and Apple Macintosh versions?
@RetroCore
@RetroCore 4 года назад
Couldn't get it to run.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 3 года назад
Bit more on Jaguar version : www.atarimania.com/mags/hi_res/atari-st-format-issue-059_79.jpg
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
There was an OFFICIAL Atari Lynx version in development, John Carmack said he killed the project when Atari's first check arrived 3 months late.
@metalcoola
@metalcoola 4 года назад
Typical Atari, unfortunately...
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
@Diskun yep, I'm referring to the OFFICIAL conversion done by John Carmack himself, years ago. Not fan conversions. The Tramiels in true style, sent the first milestone payment 3 months late, so Carmack pulled the plug. GTW should soon have answers to Lynx Vindicators and Rolling Thunder.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
@TrueSinister I watch all the videos and assist with background info on lost versions wherever possible, I am a regular on likes of GTW and Unseen 64. The story about the OFFICIAL Lynx conversion isn't well known, so I wasn't surprised it wasn't covered here.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
@Diskun 😊 I have edited post to make clearer I refer to the official port. No harm done
@SomeOrangeCat
@SomeOrangeCat 4 года назад
Atari was bouncing a LOT of checks back then. Its why "Fight for Life" for the Jaguar was released in such a sorry state.
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
Quote from the industry folk back in the day Well, we have a PowerMAC 8100 at High Voltage Software and Wolf on the Jag looks considerably smoother on a full screen than the Mac running it on a full screen. You can see copy-raster jitters on the Mac as it updates since it doesn't just do bitmap swapping for the double-buffering (it does a pixel-copy instead). adisak pochanayon - jaguar programmer
@dftfire
@dftfire 4 года назад
If you think that port for the ZX Spectrum is impressive, you've clearly never seen the DOOM port. It's way-more impressive: bigger display size, audio and it's in colour
@RetroCore
@RetroCore 4 года назад
But that is using extra hardware to run from what I read.
@WrightOffsGaming
@WrightOffsGaming 4 года назад
Awesome as always thanks Mark. I think I'll pick up a copy for my 3D0 after watching this. This game has some amazing ports I didn't know about and that speccy version definitely would have been amazing in the day, you should try micronaut 1 for the speccy which had smooth corridor shooting that was out in the day, also that Archimedes version is stunning. I've never played one but would love to with all those flat shaded pologon games running so smoothly on it.
@WickedGamerCollector
@WickedGamerCollector 4 года назад
How many ports can you make... lol.. Like your Ultimate compare endings 😄
@jamesburchill7522
@jamesburchill7522 4 года назад
Package from China.
@RetroCore
@RetroCore 4 года назад
Many. I missed a load as well.
@spacefractal
@spacefractal 4 года назад
Source Code for this game has been released long time ago, so newer systems could been based on that. So its might not been direct emulation, but more a source code port. Yes its does require tweeks as the source code was 16 bit code as im is aware of. Howover framerate could run faster in the MSDOS version, but what im remember framerate on most machines was around that shown in the video.
@fnjesusfreak
@fnjesusfreak 4 года назад
Yeah, it's just 286 realmode code. With some source-code hacking it'll run (albeit like a slug) on an XT.
@unknownhorse9830
@unknownhorse9830 3 года назад
In my view the best port is the Mac one. Yeah, it's pretty much the same as the 3do version but with worst music, however, there is something that makes it better than all other ports, all the variety of great mods for it. Castle totenhaus, astrostein, in the wolves lair...
@Clay3613
@Clay3613 4 года назад
The Sega port is my go to version nowadays.
@metalcoola
@metalcoola 4 года назад
Shame there was no official Amiga port, at least for A1200, it should handle it no problem. ID was so angry at Nintendo censorship, they borrowed source code to Wisdom Tree, and they made Super Noah Ark 3D.
@meetoo594
@meetoo594 4 года назад
Isnt that an urban myth? I thought ID just licenced the engine to anyone who asked for it and the fact that wisdom tree had reverse engineered Nintendo s hardware was just a happy coincidence.
@SomeOrangeCat
@SomeOrangeCat 4 года назад
That's been proven to be false.
@metalcoola
@metalcoola 4 года назад
@@SomeOrangeCat ​ meetoo594 Oh, didn't know that, thanks for information.
@amerigocosta7452
@amerigocosta7452 4 года назад
A stock 1200 could do, and in facts has done, games that would look similar to Wolf3D (or even Doom) but always with some limitations like screen size and /or heavy pixelation. The Amiga simply does not have the graphical modes needed for this kind of FPS. As far as porting the original Wolf3D engine goes, all efforts so far show that a lot more memory than the stock 2 megs is required and a beefier CPU is welcome. There is a homebrew CD32 attempt which shows that on a stock 2MB 68020 machine the game would run acceptably only on a very small screen. And that's on top of the additional CD32 Akiko chip helping with graphics (which would have been a great implementation on Commodore computers in 1992, but Commodore hadn't been doing the right thing for a long time at that point).
@jabmaster1000
@jabmaster1000 4 года назад
Now all we need is a doom battle of the ports
@Dosgamert
@Dosgamert 4 года назад
If you want to see a full playthrough of the 3DO, SNES, Atari Jaguar, Mac Pc, orinal MS-Dos and some modded (like xmas) versiobs of the game... check out my channel :) I just finished 5 different ports of the game that follow 'The Second Encounter' mission pack. At first I was sceptic, but theres a deeper layer to this. I wish you would have pointed out more differences between the versions though. I know all of them inside out. Like on the Jaguar you get 4HP for every treasure for some reason, different graphic packs, some versions of the game enemies can't even used locked doors, where in other ports they can... etc ect
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 4 года назад
Atari's press release way, way back in 1994: SUNNYVALE, Calif. - Wolfenstein 3D, a contemporary cult favorite on the PC platform, now is available on the industry's most advanced video game system, the award-winning Atari Jaguar. "Fans of Wolfenstein 3D were disappointed with the Super Nintendo version of the game," explained Jay Wilbur of ID Software, the company that created Wolfenstein 3D. "In both the original Wolfenstein 3D and the 64-bit Jaguar version, the player assumes the role of William J. 'B.J.' Blazkowicz as he blasts away the Nazi enemy," he added. "But Nintendo insisted on watering down the game and turned it into a generic shoot 'em up romp against generic bad guys." "Wolfenstein 3D continues to be a favorite of PC owners," stressed Atari Corp. President Sam Tramiel. "We wanted to be faithful to the original plot while exploiting the Jaguar's 64-bit technology to take the game to a higher level." With the Jaguar system's cutting-edge graphics and resolution, game players experience "you are there'' perspectives. They have unlimited character movement in a virtual war zone and can call upon a complete arsenal of weapons, including flamethrowers, machine guns and rocket launchers. Players can conduct six missions with 30 levels of bullet-riddled mayhem - a guaranteed challenge for even the most seasoned player. "The smooth and fast graphics of Wolfenstein 3D for the Jaguar system are the best I've seen," said Zach Meston, author of the upcoming book, "Atari Jaguar Official Games Secrets," and a contributing editor to Video Games Magazine and Wired. "Unlike versions for other systems, Jaguar's Wolfenstein 3D has realistic bullets, realistic blood, digitized sound and real 3D action."
@RetroCore
@RetroCore 4 года назад
Good old Atari. Hyping beyond expectation. Still, the Jag version was very nice.
@TheSonicbandicootX
@TheSonicbandicootX 4 года назад
10:30 holy sh*t
@iXien
@iXien 4 года назад
It is the irreverent representative of a bygone era. Nazis, portraits of Hitler, blood galore and tons of soldiers and German shepherds killed in cold blood... ah, it was a good time 👍 😍 One of these games that made PC enter in the gaming world. God bless ID Software 😉
@mikeymike56
@mikeymike56 4 года назад
Missing the Apple Macintosh and Apple IIgs ports in this video :-(
@RetroCore
@RetroCore 4 года назад
I know. I couldn't get it to run.
@spacefractal
@spacefractal 4 года назад
actuelly the GBC homebrew version could run on a stock gbc, its just used quite a enhanced cartridge, like the enhanced chips used on the SNES. But sure its would not have done that back in the days.
@RetroCore
@RetroCore 4 года назад
I didn't know that. Thought it was only able to run on the supped up cart.
@spacefractal
@spacefractal 4 года назад
but you is also right too. That version got help from a 45mhz arm cocpu. a cpu that was not done before much later, but the cpu was on the cartridge throught. Etc such a cpu that first got released much much later than the GBC life span. Recently Atari 2600 does something similar.
@ButcherGrindslam
@ButcherGrindslam 4 года назад
It doesn't seem that MD port is incomplete as ROM size is about the same as full game on Disk. Maybe try to complete episode 1 to see what's next.
@RetroCore
@RetroCore 4 года назад
Having the same rom size as a floppy doesn't mean anything I'm afraid. Both games use different programming language and use different data for graphics. There are also plenty of early beta roms on the Mega Drive which also have the same rom size as the finished game. Roms on consoles are often padded out with dummy data to meet a required size.
@ButcherGrindslam
@ButcherGrindslam 4 года назад
@@RetroCore Just try to finish the episode. Maybe others will be accessible.
@DeAthWaGer
@DeAthWaGer 4 года назад
Gravis Gamepad on PC lets you run faster than the shift key, no idea why!
@jesuszamora6949
@jesuszamora6949 4 года назад
3DO wins this one, with the Jag close behind. and the GBA taking up the rear. I can't wait to see what the Sega Genesis version'll look like when it's complete, but it looks like it's coming along nicely. PC98's got a bit of a dire frame rate...
@JorgeAraujo97
@JorgeAraujo97 4 года назад
This game always gave me terrible motion sickness. Never could finish it in the DOS days.
@turricanrocks1552
@turricanrocks1552 4 года назад
Now all we gotta do is wait till we get a BOTP of Doom, and MAYBE Duke Nukem 3D, just maybe.... I just fucking love DN3D.
@RetroCore
@RetroCore 4 года назад
Duke 3D is coming in two weeks.
@turricanrocks1552
@turricanrocks1552 4 года назад
@@RetroCore YES! Thank you dude!
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