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Battleship Brawlers 9 | COSMOTEER Skirmishes 

Blade Tardigrade
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I am happy to announce that I have created a discord for this series! Please feel free to join at / discord

Игры

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7 дек 2022

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Комментарии : 46   
@Macintoshiba
@Macintoshiba 7 месяцев назад
"a fellow deck gunner! whoohoo!" "our battle will be legendary"
@michaeldinino9295
@michaeldinino9295 Год назад
I really feel like rail fans, being as powerful as they are, should be in a category of their own. The only time I see rail fans loose matchups is against each other or when a huge mistake is made. Which makes matches with them boring for me as a spectator and infuriating for the people competing against them.
@ekothesilent9456
@ekothesilent9456 Год назад
I see 10x more missile orbiters than rail fans. Also it’s exceptionally easy to outmaneuver a craft that can strictly shoot straight forward.
@slurpleslixie
@slurpleslixie Год назад
Friendly fire is fun but it seems like a huge nerf to Deck Guns given how often they blow each other up in these vids (e.g. @16:46 the explosion you then think might have been caused by fire - watch the bottom-left deck gun fire)
@StrawberryFPV
@StrawberryFPV Год назад
Was here to say the same thing. Kinda lame that isn't a separate setting in the game.
@AMorphicTool
@AMorphicTool Год назад
Well, that's just something you have to keep in mind when designing, both of those deck gun ships were poorly optimised for friendly fire matches. Either the player needs to direct control fire them sequentially to prevent self damage, or they need to create a more robust design. There have been plenty of deck gun rams that have absolutely wiped the arena clean against rail fans and ion core ships.
@elethio
@elethio Год назад
@'Going a Million' Make sure you allocate, then 'restock ammunition' before saving your designs. Do that and your 'Dread Destroyers' will have more than enough ammo.
@sebastianahrens2385
@sebastianahrens2385 Год назад
Restocking ammo doesn't work in PvP, for obvious reasons. Saving also doesn't include whatever is in a ships storage. The game only loads ammo or materials if there's storage space they are assigned to. So, if you want your ship to load in filled with ammo, sulfur or whatever, you have to assign those to storage spaces in the ship design, and then save it as such.
@elethio
@elethio Год назад
@@sebastianahrens2385 You're probably right about no restocking in Elimination matches. But it does work in Domination games (which they're not playing here, so fair enough). Saving your ship with a particular ammo 'Allocated'. Means they Will be stocked when you load the ship in a new PVP game. However there is an option when creating a match (there are loads of options) to turn off ammo. That option was put in during the Beta (before Steam EA), because players would load a ship with Hi Ex missile parts, and ram suicide them against an opponent. It was kind of seen as cheating, so Walt added the 'No Ammo' option. But ammo mechanics have changed a lot, and the option seems pretty redundant now.
@xeref3676
@xeref3676 Год назад
16:56 friendly fire is on so his deck canons can destroy each other.
@mr22jk2
@mr22jk2 Год назад
I like the design of the dread destroyers
@demozan_angelicsquad7529
@demozan_angelicsquad7529 Год назад
capturing stations with ur crew is like 200 iq play since bases and stations are superior compared to regular ships
@NickAndriadze
@NickAndriadze Год назад
*3:35* That's why these ships are fittingly named ''Orbiters.'' They orbit around their opponent to soak up hits. Also wow, what a fair fight, a 1.5Mil PvP-centered ship versus a 700K career ship. *13:00* Space: ''I'm way too slow.'' Dragon: ''Me too, I'm only about 115m/s. Competitive players I tell ya XD
@sebastianahrens2385
@sebastianahrens2385 Год назад
The idea of an Orbiter exists specifically to NOT soak up hits, as their mobility allows them to dodge slow projectiles like Nukes and Deck Cannon shells - depending on angular speed. A permanent sideways position also means any frontal Ion beam shouldn't ever hit you. The only thing able to hit an orbiter somewhat reliably are HE Missiles (but their damage is spread all over the hull, and even those Missiles disappear after some time), sideways Ions (but who ever builds these), and Lasers (comparatively low dps and can potentially be outranged). If your Orbiter uses lots of shields, Disruptors and EMPs could hit you as well, but if none of the damage-dealing projectiles hit, there's little point in draining the shields. This is one reason why PvP ships are so fast - if you're not agile enough, you'll be picked apart without firing a single meaningful shot. And this is also why some PvP ships are a flying wall of lasers behind shields. What little damage they can't dodge, they try to absorb with the shields, and the lasers provide a weapon that is able to handle their own and the enemy ships mobility. It's also a convenient weapon because it takes little space and synergizes well with the already present energy routing for the shields. That said, while effective, these Laser walls require expert piloting as all the budget goes into weapons and mobility - just a couple of bad hits and you're out. 13:30 is a good example. With this type of ship, you do NOT want a head-on engagement, because that will always lead to a very predictable outcome.
@kipsper8722
@kipsper8722 Год назад
14:25 it was exalerating but one side got oblotorated so the ship lost some thrunt on one side.
@Shisiiii
@Shisiiii Год назад
POV: I see the thumbnail *neuron activation*
@game.master69
@game.master69 Год назад
how well would a deck cannon spiner work lots of armor to go through and all could fire at will
@Sans-fl4pe
@Sans-fl4pe Год назад
Can you provide a date for next session?
@demozan_angelicsquad7529
@demozan_angelicsquad7529 Год назад
thanks to ur vid I NOW KNOW THAT FREAKING DECK CANNONS ARE OP
@daanstrik4293
@daanstrik4293 2 месяца назад
The ability to shoot without needing to expose a weak point makes them *very* powerfull. But I also find them boring to build with. Here’s a deck cannon, smack on a big brick of armour, get enough forward thrust and you’re golden. Any deviation from this tends to result in a weaker ship
@demozan_angelicsquad7529
@demozan_angelicsquad7529 Год назад
also i captured 3 Pirate bases after mining their cores down (in career) if i captured a station im god-like rn.
@elethio
@elethio Год назад
The Trek ships are named incorrectly but they are: Galaxy Class, same as the Enterpise D (Not the Nebula Class) 2x Dderidex Romulan Warbird (green ships), the larger of the two is more accurate, its possible the smaller one may be a non cannon Warbird from Star Trek Armada (game) called the Dtallax (Not a Ktinga).
@bladetardigrade
@bladetardigrade Год назад
ah I see, thank you for your expertise!
@elethio
@elethio Год назад
@@bladetardigrade You're welcome. Hence forth let be known as 'King of the Geeks'.
@tippyc2
@tippyc2 Год назад
How do i find matches like this? I took a look at the server browser a couple times, but all there seemed to be was password protected co-op games.
@bladetardigrade
@bladetardigrade Год назад
I will be putting out notifications of when i am on via the discord at discord.gg/E5zhNpJQDA
@BrianVaughnVA
@BrianVaughnVA 8 месяцев назад
Yo is this modded? Deck Guns don't exist in the primary game.
@baptistejestin8429
@baptistejestin8429 Год назад
please turn off the friendly fire, its just not fun, and also i feel like a lot of these players went for the easthetic route, which is fine but it kinda takes away the competitive aspect of it, i knew who would win everytime based on the ship design
@Vigilence
@Vigilence 8 месяцев назад
I wish they would update the game so these large ships were not slow and snails.
@matt92099
@matt92099 Год назад
why health bars, why not until total ship kill it looks like someone takes 10 hits and loses even tho it looks like it could continue fighting
@MarkkuS
@MarkkuS 7 месяцев назад
It makes sense if you play.
@kenkline6319
@kenkline6319 Год назад
Is anyone else having game crash issues?
@asvarien
@asvarien Год назад
Those lasers constantly fire?
@bladetardigrade
@bladetardigrade Год назад
The ion beam weapons can be set to fire constantly, or set to fire at will, or set to fire only when a specific target is in sight
@locutusvonborg2k3
@locutusvonborg2k3 Год назад
obviously the enterprise ... no, not that obvious as it seems xD
@MYPSYAI
@MYPSYAI Год назад
i love watching this game but c'mon guys its so easy to paint your ships, please for the loveof god paint your ships
@orangerser
@orangerser Год назад
hello Sorry, I lost contact with you in the competition you organized, because my wifi is unstable
@orangerser
@orangerser Год назад
oh By the way, I'm the one with the ID of "Orange"
@molybdaen11
@molybdaen11 10 месяцев назад
Nice designs but none of them used they existing ships to they full potential.
@xontrax6610
@xontrax6610 Год назад
Too bad there's no thrusters damage, Stupid illegal constructions would burn themselves...
@Illuminat-ve5ue
@Illuminat-ve5ue 7 месяцев назад
Sadly nukes are way too weak
@daanstrik4293
@daanstrik4293 2 месяца назад
They’re pretty powerfull as a burst damage support weapon. They significantly reduce in effectiveness if you use to many at once
@bagalas87
@bagalas87 Год назад
I just found this game yesterday, super dope, but its so sad to see that the most stupid designed ships are owing the battles against more traditional designs. Funny but sad.
@chrisdietrich4627
@chrisdietrich4627 Год назад
Its clear dragon only uses the most OP weapon setups, kinda boring
@Zekeneral
@Zekeneral Год назад
This is so boring with friendly fire on, you can't really do anything creative.
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