Amiga < Game Gear < Game Boy < Mega Drive < NES (US) < Famicom for me, though for me the MD port is incredibly solid despite missing some cutscene elements not seen here, and the Amiga version is especially poor
To think that Genesis and Game Gear Battletoads were developed by Arc System Works (the same company that, years later, would develop and produce Guilty Gear)
Amiga version had the sounds effects that the CD32 was lacking and vice versa with the music. Wtf Amiga? You couldn't have found a way to put them together in one of those ports? Was a shame because the CD32 version of the music was awesome, imo.
Both versions are exactly the same, and both make you choose between sound effects or music. They could have easily fixed that in the CD version but they were lazy. The video just chose to split it up that way to showcase both options.
It looks like the Amiga version runs faster with the music on than with the SFX on. Rip the audio to MP3, and play on your stereo with sound effects option on. 👍
@@pixelplayer140 Well let me tell you something. Both the Amiga and Amiga CD32 have the option for either Just Music or Just SFX. (Which I think is a stupid idea for those ports)
@@GenericUser379 well here's this fact Apparently the game was going to be ported to atari ST and PC DOS by mindscape but they were cancelled Also there was a planned remake/sequel of battletoads for the GBA while Rare was still owned by nintendo
Половину версий можно сразу в помойку выбросить, в неё даже играть не стоит. Кроме 8 битной версий остальные это жалкая пародия на легендарную игру с суперграфикой и суперзвуком (NES)