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Castlevania - Versions Comparison (HD 60 FPS) 

retrosutra
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Comparison video of Castlevania / キャッスルヴァニア / Akumajō Dracula (Konami 1986) that features gameplay of the first level of the following versions:
0:00 Famicom Disk System / FDS (1986)
2:35 NES / Famicom (1987)
5:14 Arcade (PlayChoice-10) (1987)
7:45 Arcade (VS. Castlevania) (1987)
10:10 Amiga (1990)
12:43 PC DOS (1990)
15:55 Commodore 64 / C64 (1990)
19:11 Sharp X68000 (Castlevania Chronicles) (1993)
24:04 PlayStation (Castlevania Chronicles) (Original Mode) (2001)
28:48 PlayStation (Castlevania Chronicles) (Arrange Mode) (2001)
32:39 Game Boy Advance / GBA (Classic NES Series) (2004)
35:10 J2ME / Java Mobile (2004)
38:08 J2ME / Java Mobile (2004)
40:40 Xbox One, Switch, Steam, PS4 (Castlevania Anniversary Collection) (2019)
43:12 BONUS: MSX (1986)
46:11 BONUS: Arcade (Haunted Castle) (1988)
49:01 BONUS: Super Nintendo / Super Famicom (Super Castlevania IV) (1991)
You might wonder why we added Super Castlevania IV and Haunted Castle. Although they are different in many ways to the FDS game, both titles recycle the same plot and are considered reinventions of the original game so we thought that could be a good idea to include them as a bonus.
We couldn't get the sound of the first J2ME version featured in the video to work so we decided to remix the gameplay footage with the soundtrack of the other J2ME port. Amiga and Commodore 64 ports had load times between scenes but we have cut out from the video.
Which version did you play? Which one is you favorite?
If you liked the video, subscribe to our channel and click the bell icon to get new updates.

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28 июл 2024

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Комментарии : 360   
@retrosutra
@retrosutra 3 месяца назад
🕹️ Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk
@xinus2286
@xinus2286 3 года назад
Man the Arrange version of Chroincles goes HARD on the music
@craigjuan5744
@craigjuan5744 2 года назад
Some people hate it. But I love that soundtrack.
@anubisDS
@anubisDS 3 года назад
The Sharp X68000 never ceases to amaze me, there's a reason why they are still so expensive
@luisreyes1963
@luisreyes1963 3 года назад
Those Japanese can put out a high quality PC game, unlike the awful renditions of Castlevania for the Amiga & C64.
@mypkamax
@mypkamax 3 года назад
@@luisreyes1963 The DOS version isn't any better... I guess it's just a part of japanese nature to maintain good quality. Konami would probably want you to forget the Amiga, DOS and Commodore 64 conversions existed if they saw how bad they are.
@quadttro8569
@quadttro8569 3 года назад
x68k version looks like bloodlines port
@camulodunon
@camulodunon 3 года назад
@@luisreyes1963 the C64 version is actually pretty good.
@androidoficeandfire9667
@androidoficeandfire9667 3 года назад
I once saw a copy of the game at a convention but didn't buy it because the system is so expensive
@TruculentSheep
@TruculentSheep 3 года назад
I wept tears of joy when I saw the Amiga version. Actually, no - I just wept.
@jammadamma
@jammadamma 3 года назад
Gah! Eww. Yes. For a system that powerful, it sure had some god awful ports! At least change that horrible music!
@paul1979uk2000
@paul1979uk2000 3 года назад
@@jammadamma Yep, the Amiga version should have been more in line with that Sharp version considering the hardware the Amiga had.
@NozomuYume
@NozomuYume 3 года назад
@@paul1979uk2000 Not really possible as the Sharp's sprite engine was far and away better than the Amiga's. The Amiga could use the blitter to make up for some of that, but not all. Also the Sharp had native 256 and 32768 color modes. The Amiga could do some cool stuff but its sprite engine was always kinda crappy by Japanese standards (the hardware sprites only looked impressive compared to the popular American/European computers that had no sprites at all).
@OmegaTakenZ
@OmegaTakenZ 3 года назад
The Sound Track Vamire Hunter and Wicked Child get switched and with weird enemies in the 1st Stage with Barefoor Women???
@giorgegi4060
@giorgegi4060 3 года назад
However, the amiga had a very sophisticated sound chip. It deserved a better ost.
@docstrangelove1347
@docstrangelove1347 3 года назад
49:56 this soundtrack still gives me a cold shiver. So good.
@BAZFANSHOTHITSClassicTunes
@BAZFANSHOTHITSClassicTunes 3 года назад
Amiga is my fave computer of all time, but come on everyone together "WHAT WERE THEY THINKING".
@agauser3321
@agauser3321 2 года назад
there's a nev version on the road ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ESL4mIexG3s.html
@SacilvioSantos
@SacilvioSantos 3 года назад
The guy even divides the video in named time stamps for us... Bro, thanks for the great work! Sub and liked, as always!
@xBlaster
@xBlaster 3 года назад
no Castlevania Harmony of Despair? Stage 10 is literally the whole NES game adapted to the new gameplay mechanics
@arthursnyder6424
@arthursnyder6424 3 года назад
I don't know if that counts since that was paid DLC
@watson3047z
@watson3047z 3 года назад
Vampire Hunter for the MSX looks like an interesting take on the game with adventure elements.
@fradd182
@fradd182 3 года назад
Yes, but its obviously MSX2, not MSX version.
@tseriesisadisease3090
@tseriesisadisease3090 3 года назад
Apparently the game was actually a sequel to the original but I don’t know for sure
@kristianferencik8685
@kristianferencik8685 2 года назад
@@tseriesisadisease3090 no, both games were developed during the same time
@tseriesisadisease3090
@tseriesisadisease3090 2 года назад
@@kristianferencik8685 ok thanks for telling me
@DeathScorpi0
@DeathScorpi0 2 года назад
That's what the second game tried to do
@KLGChaos
@KLGChaos Год назад
I originally played the arcade version way back when before we for a Nintendo. Convinced my dad to get it as our second game. He was skeptical, but fell in love with it. Also, the Amiga version always makes me laugh. Instead of a castle, it's like Dracula lives in a town house with a bunch of jumping redheads instead of zombies. Lol.
@f3rns
@f3rns 3 года назад
This sure makes appreciate the nes version of Castlevania, I’m not going to criticize other releases but for me the nes holds a special place in my heart. Thank you for your fantastic work.
@cherokeefit4248
@cherokeefit4248 2 года назад
GBA is a tight port too
@mrmadmight266
@mrmadmight266 3 года назад
I like the X68000 Version the most. I like how the footage of the PC MS-DOS version has the correct aspect ratio. The MSX version however was clearly running on PAL 50Hz, you have to set the region to japan so the game runs as it should.
@Seven71987
@Seven71987 3 года назад
X68000 version (Castlevania Chronicles) is also released in the PS1 therefore americans can play it too if you don't want to spend your money on a very expensive computer.
@mrmadmight266
@mrmadmight266 3 года назад
@@Seven71987 The PS1 version kinda sucks. i don't like that the "original mode" is annoyingly hard because you can only take 4 hits,unlike in the X68000 original were you can take a lot more hits. Also,last time i checked,those X68000 computers are no longer as expensive as they used to be.
@rhodesdrakethenieliii3209
@rhodesdrakethenieliii3209 2 года назад
@@mrmadmight266 This is supposed be based on the first Castlevania, that and with the difficulty of Castlevania III U.S where the enemies deal more damage depending on how far you made it through the game as pointed out by SomecallmeJohnny. But face it man, Simon's quest was never easy and neither was Trevor's, Richter's, Christopher's, Sonia's, Leon's, Juste's and the most powerful Belmont of all: Poo
@northwindkey
@northwindkey Год назад
@@mrmadmight266 I think you played a hack of the X68000 one lol. Original Mode in PS1 Chronicles is literally the OG X68000 game on an emulator. And yes it is annoyingly hard because X68000/Chronicles has some of the worst, most bloated level design in classic Castlevania. Classic CV levels were always meant to be fairly short, so that every segment of a level was itself a small micro-challenge you could overcome with good timing, learning from your mistakes, and practice. Chronicles has that Dracula X SNES problem of levels going on way longer than they should, meaning getting sent back to the beginning doesn't feel like a fitting punishment for your mistakes so much as the game just not letting you ever progress. Almost as bad as Vampire Killer MSX in that regard, though better because unlike that game you can get a Game Over without literally being sent back to the beginning of the game. The OG CV1 on Famicom/NES is so much better designed. As is SCIV frankly. Chronicles is a step above something like The Adventure or Legends sure, but it's sure as hell no CV1. Even American CV3 is less sadistic, and that's saying something.
@Z64sports
@Z64sports 3 года назад
Why does the DOS one sound like how I imagined an 80s club would sound?
@jordanscherr6699
@jordanscherr6699 3 года назад
I think the Sharp X68000 is the best "refresh" of the original. It's not a complete re-imagining. Just the same game with a fresh coat of paint. There's some new ideas in there, but they're kept sparse. With Super Castlevania, but nothing held back upgrading the core game. In this case I honestly like the overhaul better, but respect the sharp version's excellent presentation.
@castlevaniamusicforever
@castlevaniamusicforever 3 года назад
Finally a video about Castlevania 1! I hoped you'd do one.
@Viehzerrer
@Viehzerrer 3 года назад
"Oh god, there's a C64 version? At least, the music's bound to be goo... nevermind." Seriously, this Kris Hatlelid sure is no Hülsbeck, Hubbard or Follin.
@nekononiaow
@nekononiaow 3 года назад
Yeah, I expected a good SID rendition of the original theme and huh, well, they tried, but that's about it. 😉
@camulodunon
@camulodunon 3 года назад
Kris Hatlelid was actually a pretty good composer who made some solid SID renditions. He's the guy who arranged the awesome soundtrack for Grand Prix Circuit on the C64, which sounds superior to even the music in the Amiga version. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-FVaXbC4ENe0.html He was just rushed and had to arrange the soundtracks of both the DOS and C64 ports of Castlevania in a few days.
@sterling7
@sterling7 2 года назад
It probably didn't help that someone had the bright idea that one of the 3 SID voices should be reserved for sound effects. Still, the C-64 version of the game was pretty decent, and quite playable.
@0ace0hitta0
@0ace0hitta0 3 года назад
Thanks for this video comparison!!!
@LoganPP
@LoganPP 3 года назад
Until today for me, Super Castlevania IV continues to be one of the best games ever.
@Emberson-9000
@Emberson-9000 3 года назад
Famicom: The original. A nearly perfect game. NES: Lacking features, but otherwise is just as good as it's Disk System counterpart. Playchoice 10: Why didn't they make the timer match the one in-game? Vs.: Making the in game timer go faster works, too. Amiga: I wanna like the graphics, but the sound, music and the enemies are all messed up, and the gameplay is so choppy. DOS: Well at least they used Vampire Killer for the opening level. Too bad it's making me wish they had forgone the music entirely. C64: You know, this doesn't look bad for a Commodore game. I bet it's probably more fun than most of the other PC releases. Sharp X68000: The exception being this one. This is definitely the best PC version, even if it's not a 1:1 port. It's still a great remake. Chronicles (both versions): The Sharp version, but on a system that already had Symphony of the Night. I feel like a port of Rondo was obvious considering the connection to SotN, but I can't complain with Chronicles being so good. GBA: Squished, but still a solid version. Java: It's Java. Wasn't expecting much, and didn't get much. I kinda like Simon's sprite, though. Anniversary: A great emulation. I particularly enjoy the Record feature so I can watch my best runs. MSX (Vampire Killer): There's a reason Kojima had to invent a new genre to get a good game on this thing. The exploration is kinda cool, but Castlevania isn't really a game that the MSX can do justice. Arcade (Haunted Castle): I like the music. Everything else? Not really. Once you learn the game, it can be fun, but it's not what I would call a good game. SNES (SCV4): A great game, to be sure, but I dont think it's as good as the game it's a reimagining of. Level 3 can go fuck itself, but the others are pretty good. The whip and jump controls are improved, but I like the old whip better. The jump is fine, but why use subweapons unless its a triple Cross for boss fights? Your whip is just too good, and it makes the subweapons mostly useless. If you want a game that improves the jump, but keeps the whip while improving subweapons, Rondo of Blood is a perfect example. Even Bloodlines got it right by limiting the angles you can whip and when you can hit from those angles. I like Super Castlevania, but I dont see what makes it the best like some people have said it is.
@jasonlee7816
@jasonlee7816 3 года назад
some people might not see what makes Castlevania Famicom/NES as good as each other or nearly perfect
@Emberson-9000
@Emberson-9000 3 года назад
@@jasonlee7816 That's fair. I believe that they are nearly perfect, but then I've played a lot of the games on this comparison video. Someone who's only knowledge of this game is what they see here may not believe that the game is as good as it is.
@jasonlee7816
@jasonlee7816 3 года назад
chances are Amiga Castlevania might be or probably is a lazy remake of the C64 or NES or PC (DOS) version
@Emberson-9000
@Emberson-9000 3 года назад
@@jasonlee7816 Yes. I dont believe much effort was put into this version.
@Anakunus
@Anakunus 3 года назад
@@Emberson-9000 Someone who has played the game through does not believe that the NES version is a nearly perfect game, either.
@DrBIeed
@DrBIeed 3 года назад
The Amiga version cracks me up.
@nekononiaow
@nekononiaow 3 года назад
It is an absolute horror. The MSDOS version manages to be even worse but at least PCs had the excuse of horrible EGA graphics and crappy sound cards. This Amiga version is a blight on such a fantastic machine.
@marcosm1023
@marcosm1023 3 года назад
muy buena recopilación Gracias!!!!!
@mypkamax
@mypkamax 3 года назад
Imagine if there was a Castlevania Chronicles on the 32X... That would have been a good port that makes use of all the audio and visual capabilities if it wasn't for the Super 32X not selling well and it being released at, uncomfortably, the same time as the Sega Saturn. Although the Sharp X86000 sounds too good to be translated to Mega Drive code, there are still tricks and clever design that can be used.
@mypkamax
@mypkamax 3 года назад
And did I mention it would have been expensive to make the cartridges for this?
@jasonlee7816
@jasonlee7816 3 года назад
32X Castlevania was in development until it got cancelled due to Konami’s stupid policy towards the hardware changes such as the 32X being a commercial failure it became Symphony of the Night also Dreamcast Castlevania was in development until the GameCube, PS2, Xbox were announced then Konami stupidly ordered all Sega Dreamcast games in production be cancelled
@iutugabriel1187
@iutugabriel1187 3 года назад
I'm love your RU-vid CHANNEL! (I'm brazilian :D)
@MidBoss666
@MidBoss666 3 года назад
Amazing video ^^ That's gonna be an hour well spent ^^
@briansideas
@briansideas 3 года назад
Great video. Question: Was Vampire Killer for the MSX considered since is a parallel version of the FDS version?
@notnevertibbs7444
@notnevertibbs7444 2 года назад
It kind of released in Europe a month earlier before the US version but i guess it released parallel to the FDS version.
@notnevertibbs7444
@notnevertibbs7444 2 года назад
for your question, no.
@alexskibicki2262
@alexskibicki2262 3 года назад
Awesome comparison. \m/ castlevania is one of my favorite video games. from this video, I personally like the nes version, the ps1 version, the arcade version, and the snes version.
@metalcoola
@metalcoola 3 года назад
29:14 - Somecallmejohnny - It's party time!
@jaitheminecraftgamer5046
@jaitheminecraftgamer5046 3 года назад
Let’s Compare Castlevania 1: Famicom Disk System (1986) 2: NES (1987) 3: Arcade (Playchoice-10) (1987) 4: Arcade (Vs Castlevania) (1987) 5: Amiga (1990) 6: Pc Dos (1990) 7: Commodore 64 (1990) 8: Sharp X68000 (Castlevania Chronicles) (1993) 9: Playstation (Castlevania Chronicles) (2001) 10: Playstation (Castlevania Chronicles) (2001) 11: Game Boy Advance (Classic NES Series) (2004) 12: J2me (2004) 13: J2me (2004) 14: Castlevania Anniversary Collection (2019) 15: Msx (1986) 16: Arcade (Haunted Castle) (1988) 17: Super Nintendo (Super Castlevania Iv) (1991)
@tadeuferreira4059
@tadeuferreira4059 3 года назад
The zombies from the Amiga Versions really creeps me out, they are so strange looking!
@darkfalzx
@darkfalzx 3 года назад
Novatrade sure took some shitty liberties with this "port"! And it's not like Amiga couldn't handle smooth scrolling or not-janky-ass controls.
@kurokoro
@kurokoro 3 года назад
I like simons sprite but the rest of the game and the music sounds horrible...
@AFFL1CTED1
@AFFL1CTED1 3 года назад
They creep you out? I found them hilariously terrible. They looks so cheesy.
@davezanko9051
@davezanko9051 3 года назад
@@kurokoro Especially since it's the wrong damn song. Wicked Child is one of the best tracks in the game, but it doesn't go on the first level!
@kurokoro
@kurokoro 3 года назад
@@davezanko9051 I don't have an issue with the song order if it's done nicely the sound is just horrible and some of the notes are off and are way too slow, it sounds worse than a music maker ringtone made on a old phone.
@SomeOrangeCat
@SomeOrangeCat 3 года назад
The C64 port, actually ain't half bad.
@cedurion
@cedurion 3 года назад
I was surprised how smooth it looked.
@Vespyr_
@Vespyr_ 2 года назад
That Sharp x68000 version looks and sounds amazing.
@dalton2k538
@dalton2k538 3 года назад
Not going to look at opcode's Colecovision port of Castlevania? It requires Super Game Module (2 I think) but it's hella impressive
@Halbared
@Halbared 3 года назад
C64 version looks and sounds fairly good.
@robbiezampini-is3en
@robbiezampini-is3en 10 месяцев назад
Title Screen, Game Start, Stage Start, Boss Battle, Stage Clear, and Game Over
@Blademan54
@Blademan54 3 года назад
Veo que me falta jugar algunas versiones como la Amiga, PC DOS, Mobiles. 43:13 La MSX lo probe una vez, pero me parecio tedioso estar buscando llavecitas para encontrar la puerta correcta, parecia un RPG, y casi lo comparo con el CV2, al final no lo pude pasar, no por la dificultad, si no porque me aburria estar buscando llaves ocultos en paredes de donde menos lo pienso y a veces me perdía.
@bumparchive
@bumparchive 3 года назад
I always wondered why some ports of games put music in wrong levels? like the Amiga port of this for example has the 3rd stage theme instead of the 1st.
@rolingthunder8612
@rolingthunder8612 3 года назад
where to get the j2me port? also, is that the android soundfont you're using?
@DanteFromDMC
@DanteFromDMC 3 года назад
The Java version may look kinda bad but God does it sound good.
@kefastvplaypedroariel2143
@kefastvplaypedroariel2143 3 года назад
@ retrosutra 19:10 WOW! I didn't know the Sharp X68000 was capable to handle the music so well in that version with only 8 FM channels and 1 channel for 16-bit DAC samples... and it's not even a version, it's much better than that considering that is a major remake/remastered version of the original game! If that version should be ported to the SEGA Genesis/Mega Drive, this could make the console very succesful to handle all of this good stuff from the X68000, especially the game's OST if they made it right. 28:48 I love how the enemy boss theme and the Stage Clear music sounds much better and different in this remake than what the NES/FDS version had and I also love the way they have remixed the theme of the original game in the Arrange Mode of the PlayStation version, it's just... SO DOPE! AND OH, THAT MIDI GUITAR IN THIS REMIX... IT SOUNDS SO REAL!!! Those developers at Konami must have worked THIS hard to make the X68000 and the SNES versions REALLY stand out from the competitors in a good way, especially the original NES version!
@vicrattlehead5614
@vicrattlehead5614 3 года назад
13:14 Ah, the days of DOS... The days when every human character had literal white skin.
@enidesouzabarros8852
@enidesouzabarros8852 3 года назад
Aww my ears
@camulodunon
@camulodunon 3 года назад
The limitations of EGA graphics.
@timp2751
@timp2751 3 года назад
The DOS version is not a good port. 256 colour VGA had been around for 3 years by this point and was common in hardware and games. Adlib music can apparently be forced with a command switch...
@vicrattlehead5614
@vicrattlehead5614 3 года назад
@@timp2751 Did I say it was?
@buttering0
@buttering0 3 года назад
You couldn't wait 2 more days till spooktober when this would have been perfect
@joemignogna6486
@joemignogna6486 3 года назад
Castlevania content is always perfect. Only knaves limit their spooky time to one month
@buttering0
@buttering0 3 года назад
@@joemignogna6486 agreed but if only we were able to start spooktober like this
@megaruhe6296
@megaruhe6296 3 года назад
Ok
@caedavch.9883
@caedavch.9883 3 года назад
Castlevania Chronicles (original style) was my favorite because they reimagined Classic Simon in a new outfit
@OmegaTakenZ
@OmegaTakenZ 3 года назад
The NES gave me so much Nostalgia when i came to the 3th Stage called wicked child i fell so good by caming to the 3th Stage with the Great Sound Track
@Guernicaman
@Guernicaman 3 года назад
Dude! Why couldn't we get a port of the Sharp X6800 version of Castlevania on the Castlevania Collection for current-gen consoles?
@Multifacted_Brotha
@Multifacted_Brotha 3 года назад
Wow I only had the nintendo version!! Didn't know there were so many other console versions of this game!
@baalfgames5318
@baalfgames5318 3 года назад
Wait, are you sure those were the EARLIEST J2ME versions? I swear there was an 8-bit version with non detailed graphics.
@unknownuser1013
@unknownuser1013 3 года назад
Missed the opportunity to add Castlevania HD texture pack for NES as a BONUS
@kya6568
@kya6568 3 года назад
That would be excessive, since the texture pack is not an official release. But the "3rd iteration" J2ME game, which was the source of the graphics for that HD Pack would've been welcome in this video.
@ilprofsatoru
@ilprofsatoru 3 года назад
Hi, can you tell me how to play the mobile phone versions?
@pauloblack5225
@pauloblack5225 Год назад
On Commodore 64 Simon Belmont walks with some level of funk
@Freshbrood
@Freshbrood Год назад
They all do a passable job on the chiptunes too. They understood how important and good the soundtrack was.
@watson3047z
@watson3047z 3 года назад
I'm a huge Castlevania fan. Used to own Chronicles for the PS1 and didn't think much of it at the time. Looks like he's power walking all the time.
@deathcold_longplaysua4846
@deathcold_longplaysua4846 Год назад
Don't see any difference between first 4 versions. The one of famicom, on nes and other two on arcade (playChoice) and vs castlevania, is the same game.
@retrogamer33
@retrogamer33 3 года назад
There is one missing from this list. Castlevania: A Spectrum Interlude for the Spectrum 128K. I've played it on my ZX Spectrum Next and it's good.
@xavierbelmont8935
@xavierbelmont8935 3 года назад
If you want to get technical you have to put in haunted castle in your video as well cuz that was the first version of Castlevania and it was for the MSX
@BalancedSpirit79
@BalancedSpirit79 3 года назад
Good comparison, but I would've added the Intellivision hombrew version; it's really impressive considering the system's limitations!
@Deimos_Fresh
@Deimos_Fresh 3 года назад
Played NES and Chronicles games. I like boss theme in Chronicles arrange mode the most.
@KREllis-vr1ix
@KREllis-vr1ix 3 года назад
I'm surprised the C64 port looked and sounded as good as it did.
@paul1979uk2000
@paul1979uk2000 3 года назад
Considering the sound hardware chip in the C64, I thought it sounded quite bad, the C64 was known for sounding much better than the Nes with a lot of games.
@Krayzar
@Krayzar 3 года назад
It sounds like the version used is the C64 PAL version. NTSCs music does sound slightly better on hardware, but definitely not up the usual C64 snuff.
@paul1979uk2000
@paul1979uk2000 3 года назад
@@Krayzar It did seem a little slow but the actually quality of the song sounded bad by C64 standards.
@Krayzar
@Krayzar 3 года назад
Definitely, I agree. In general the C64 version is the most NES like in terms of gameplay though. If they would have implemented holy water similarly and taken a little more care with mechanics, it would be close. The controls are quite good for a "press up to jump" port. Still think it's probably the most faithful early home computer port. CV1 Amiga on the other hand, can rot. That port is torture to play. Probably one of the worst games ever made.
@paul1979uk2000
@paul1979uk2000 3 года назад
@@Krayzar It's all about the quality of the ports, the C64 and the Amiga got some really bad ones but with more care and attention, both those hardwares could do much better, especially with arcade ports. The Amiga version was really bad but I even learned when I was a kid using the Amiga, avoid arcade and Japanese games on the platform because either little effort goes into them or they are being made to look worse than they should to make Japanese home computers and consoles look better, I say that because the pattern was too consistent with games from that region.
@roadkill_52
@roadkill_52 3 года назад
No Bloodlines (Genesis)? The first stage is also a remake of the NES one and I would say it's a lot more faithful than the SNES one.
@retrosutra
@retrosutra 3 года назад
Yes, maybe we should have included it as a bonus at the end of the video.
@MastaGambit
@MastaGambit 3 года назад
It's a completely different game. By that logic you should also throw Rondo of Blood into this vid.
@camulodunon
@camulodunon 3 года назад
@@MastaGambit the first stage is a remake of the NES stage.
@dingusbingus7463
@dingusbingus7463 Год назад
If someone could mesh together the MSX and NES/Famicom versions I believe it would be a true masterpiece
@BluesM18A1
@BluesM18A1 3 года назад
The C64 and DOS conversions by Unlimited Software sound like the arranger only ever listened to the NES version only once while piss drunk, then wrote all the notes from memory.
@camulodunon
@camulodunon 3 года назад
Fun fact. That's actually what happened.
@scotter140
@scotter140 2 года назад
I didn’t know there were castlevania arcades. Cool Also whoever played all this had got some skill
@axelmenzel3585
@axelmenzel3585 3 года назад
Love this channel, amo este puto canal
@davidrivera9061
@davidrivera9061 Год назад
The best version was saved for last, love it!
@ArturABC-1701
@ArturABC-1701 3 года назад
the msx version was the only "vania"?
@convexcornet2169
@convexcornet2169 Год назад
You forgot to include the SC-55 music in PSX Castlevania Chronicles. That music was the best, better than arranged imo.
@Multienderguy37
@Multienderguy37 2 года назад
Why does both Haunted castle and Chronicles have that weird hunch?
@AxiomofDiscord
@AxiomofDiscord 2 года назад
Weird to call the one on the 68000 chronicles when that is the PlayStation title and it is just Akumajo Dracula so I guess using the translation everyone else uses it would just be Castlevania again.
@mirndalink0911
@mirndalink0911 3 месяца назад
Simon got the animan studios walking
@The90sGamingGuy
@The90sGamingGuy 3 года назад
Castlevania (NES) US and Japanese versions are my favorites.
@RetroMatter
@RetroMatter 3 года назад
First look at zombies on amiga, and you already know that they f****d it up hard.
@Nolendo
@Nolendo 3 года назад
Is it just me or does the music in the Commodore version slap
@cartridgegamer5224
@cartridgegamer5224 2 года назад
The arcade version could not be compared to any other because it was shrunk down to fit 15% of the screen so you can't see it. But thanks for sharing.
@peter0287
@peter0287 3 года назад
Please,link to 2 J2ME versions!
@carlcouture1023
@carlcouture1023 3 года назад
So we just gonna ignore how the cross chases you in the DOS version?
@bobmanperson599
@bobmanperson599 Год назад
The Amiga version feels so uncanny, because it's so close to being an accurate port, but every difference sticks out like a sore thumb
@arthurpendrake2339
@arthurpendrake2339 3 года назад
1094 Castlevania Lament of Innocence 1476 Castlevania III Dracula's Curse 1479 Castlevania Curse of Darkness 1576 The Castlevania Adventure 1591 Castlevania II Belmont's Revenge 1666 Castlevania Resurrection 1691 Castlevania 1698 Castlevania II Simon's Quest 1699 Super Castlevania IV 1748 Castlevania Harmony of Dissonance 1792 Castlevania Rondo of Blood 1797 Castlevania Symphony of The Night 1810 Castlevania Order of Ecclesia 1830 Castlevania Circle of The Moon 1844 Castlevania Legacy of Darkness 1852 Castlevania (Nintendo 64) 1897 Dracula 1917 Castlevania Bloodlines 1944 Castlevania Portrait of Ruin 1999 The Demon Castle War 2035 Castlevania Aria of Sorrow 2036 Castlevania Dawn of Sorrow
@northwindkey
@northwindkey Год назад
This is not a correct timeline. * Super Castlevania IV is a REMAKE of Castlevania 1, not a sequel to Simon's Quest. That was a translation error. * The KCEK Games (Circle, 64, Legacy) are not and have never been officially canon. No Japanese timeline ever included them, Konami of America kept shoving them into their timelines because they sold well, but those timelines also had Legends and Dracula X SNES. They were never officially sanctioned by the CV devs, and KCEK even said they always intended their games to be non-canon spin-offs. * Castlevania Resurrection (Dreamcast) never actually got written so it isn't technically canon.
@robertmiles9942
@robertmiles9942 3 года назад
Looks like someone tried to play the C64 version on a PAL machine. You need to put your emulator in NTSC mode for NTSC games, please. It's running at 4/5 normal speed, that's why the music sounds weird.
@OmegaTakenZ
@OmegaTakenZ 3 года назад
The Arcades with Nintendo Games inside called Play Choise 5 it has famous NES Games in Gaming Halls with Billiard
@user-wr8qe8jh9w
@user-wr8qe8jh9w 3 года назад
i just notice Simon B have a sword with him why he not using it ?
@user-wr8qe8jh9w
@user-wr8qe8jh9w 3 года назад
@Roger’s No-Commentary Videos isn't that knife ?
@Worp3music
@Worp3music 3 года назад
msx-2 version is at the wrong speed. you run it on 50HZ(pal) while it must be run at 60hz (ntsc)!
@LorenHelgeson
@LorenHelgeson 3 года назад
The SharpX is the best looking and sounding, but my favorite is still Super Castlevania 4. Also, is it just me or is that not a very strange version of "Wicked Child" playing in the Amiga version.
@stiffels0ear
@stiffels0ear 8 месяцев назад
The MSX version had great background music. However, the game could not be interrupted because there was no way to save the game, even though the levels were large. The content was also different from the NES version, which was frustrating for children who could not play the NES version.
@Halbared
@Halbared 3 года назад
Super Castlevania is just the best looking and playing game here.
@JoLiKMC
@JoLiKMC 3 года назад
I'm sure it's been said, by now, but _Castlevania Chronicles_ was not a port. It was a reimagining, just like _Super Castlevania IV_ and _Haunted Castle._
@Emberson-9000
@Emberson-9000 3 года назад
This is true, but it's hard to deny that it is far more faithful to the NES original than those last two games.
@JoLiKMC
@JoLiKMC 3 года назад
True 'nuff.
@punchabunchabuttons
@punchabunchabuttons 2 года назад
Amiga: Such an awesome soundtrack Dos/Como64: My ears are bleading..... X68: What a badass version
@dextersbeard3472
@dextersbeard3472 3 года назад
I think the Amiga version looked really interesting, its a shame the scrolling is a bit weird
@davezanko9051
@davezanko9051 Год назад
Controls are stiff as heck, too. Makes it difficult to play. Especially since, like a lot of Amiga games, it uses the default 1-button joystick inherited from the C64. Still the most annoying thing about Amiga games.
@zerotheero
@zerotheero 3 года назад
I'm looking at 15:14 and I was like "wait, was that cross boomerang is supposed to do that in DOS?" "TAKE MEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
@hosiris5770
@hosiris5770 3 года назад
Very good job ! But where is "Castelvania Rebirth" ??? (WiiWare) Is the must version...
@DEIMOSarts
@DEIMOSarts Год назад
Despite all the parts that came after, and even if the Lords of Shadow/Mirror of Fate Roobot series tells the best story for me - Super Castelvania IV - still transports the most coherent atmosphere.
@Alucard1242
@Alucard1242 3 года назад
Those zombies in the amiga version 🤣🤣🤣
@noside.foxhound
@noside.foxhound 3 года назад
46:37 This is my jam!
@tats_sacs
@tats_sacs Год назад
The MSX 2 version was actually harder. You have to look for those keys.
@duckhive
@duckhive 3 года назад
the aspect ratio is stretched a bit wide. Just FYI.
@ttalonso
@ttalonso 3 года назад
I love this game!
@cimbrelus
@cimbrelus 3 года назад
En los recreativos de mi barrio hubo una placa de haunted castle pero con el nombre vampire killer como en msx.Una versión bastante desconocida de la franquicia
@theinvisibleskulk4563
@theinvisibleskulk4563 3 года назад
And here I am, thinking it's just jarring that neither whipping candles nor getting hearts or other power-ups gives you score directly. It seems that in modern gaming doing just about anything that has an impact on the level gets you score, and that's if the game scores you at all. But speaking of torches and hearts, why didn't you whip more torches, kill the last bat in block 1-2, or whip while collecting the orb until SCV4?
@DubstepGuru420
@DubstepGuru420 2 года назад
DOS music made me want to jab pencils into my ears. Goodness.
@carlosalbertoinaciofilho5512
@carlosalbertoinaciofilho5512 3 года назад
MSX Version is being emulated in an european MSX with 50hz... music is just slower because of this. has to be emulated on american msx or japanese for the right sync
@gordyowl9455
@gordyowl9455 2 года назад
The AMIGA versión looks like if it was made by the guys from Dark Castle
@gordyowl9455
@gordyowl9455 2 года назад
Olvide que hablas español, pero bueno espero tener la atención del resto del mundo hablando en inglés
@primusvsunicron1
@primusvsunicron1 3 года назад
Do Solid Snake across every Kojima Metal Gear Games
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